Player Matchup

Kukulkan
Kukulkan
Hoofty
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,541 Elo+
Party 1
Chaac
Chaac
JakeyPSwizzle
Chaac
Level 26
God Stats
10W - 7L
1,491 SR
Queue Stats
57W - 77L
1,343 Elo+
Party 1
Set
Set
Jenxx81
Set
Level 18
God Stats
10W - 9L
1,514 SR
Queue Stats
75W - 97L
1,372 Elo+
Party 1
Geb
Geb
SHRlMPLYPlBBLES
Geb
Level 42
God Stats
19W - 13L
1,462 SR
Queue Stats
105W - 125L
1,373 Elo+
Party 1
Rama
Rama
Yopping
Rama
Level 18
God Stats
4W - 2L
1,269 SR
Queue Stats
43W - 45L
1,407 Elo+
Party 1
Team Averages
Level 22
1,447 SR
1,407 Elo+

VS

Team Averages
Level 15
1,531 SR
1,414 Elo+
Ymir
Ymir
AlexxKillZ
Ymir
Level 7
God Stats
0W - 1L
1,585 SR
Queue Stats
0W - 2L
1,166 Elo+
Solo
Sol
Sol
Cloud_Sendo472
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,611 Elo+
Solo
Neith
Neith
HVLechugaSeal
Neith
Level 30
God Stats
9W - 6L
1,659 SR
Queue Stats
64W - 58L
1,511 Elo+
Solo
Khepri
Khepri
HeavysetKoopa
Khepri
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,338 Elo+
Solo
Tsukuyomi
Tsukuyomi
True Mexican 0
Tsukuyomi
Level 28
God Stats
1W - 4L
1,411 SR
Queue Stats
71W - 74L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hoofty
Kukulkan
15
5 / 1 / 4
9,339
584
9,861
6,149
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 4 / 1
8,670
542
6,477
8,656
5,835
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Set
15
2 / 4 / 3
9,158
572
2,826
12,649
4,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 1 / 8
7,904
494
4,009
13,184
6,756
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rama
Yopping
Rama
14
7 / 1 / 3
9,037
565
7,556
6,888
2,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,907
182
0
0
0
13
2 / 4 / 1
7,347
459
4,595
7,744
3,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 3 / 0
7,986
499
5,309
9,042
3,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 6 / 3
6,516
407
1,520
12,562
9,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
True Mexican 0
Tsukuyomi
13
5 / 3 / 3
8,223
514
10,446
12,507
4,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
16
Kills
10
11
Deaths
16
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
2
4
1
0.63
L
3
3
0
1
L
0
6
3
0.25
W
Kukulkan
Hoofty
Kukulkan
5
1
4
7
W
1
4
1
0.38
W
Set
2
4
3
0.88
W
1
1
8
5
L
Tsukuyomi
True Mexican 0
Tsukuyomi
5
3
3
2.17
W
Rama
Yopping
Rama
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,729
Damage
21,870
47,526
Taken
41,855
21,525
Mitigated
20,317
13,497
Healing
11,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
4,595
1,173
0
2,090
7,744
3,181
0
3,076
4,668
32,839
3,670
L
5,309
1,366
0
3,150
9,042
3,040
0
3,361
5,681
0
41,171
L
1,520
319
0
1,810
12,562
9,339
0
4,861
7,701
11,781
0
W
Kukulkan
Hoofty
Kukulkan
9,861
999
0
250
6,149
2,290
1,624
1,249
4,900
49,154
0
W
6,477
743
0
1,152
8,656
5,835
1,257
1,425
7,231
3,492
40,599
W
Set
2,826
1,756
0
5,079
12,649
4,365
401
2,014
10,635
0
64,691
W
4,009
280
0
4,341
13,184
6,756
489
986
12,198
19,613
0
L
Tsukuyomi
True Mexican 0
Tsukuyomi
10,446
3,902
0
4,119
12,507
4,757
0
3,761
8,746
0
43,560
W
Rama
Yopping
Rama
7,556
6,434
0
2,675
6,888
2,279
5,880
354
6,534
0
51,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,108
Gold Earned
32,979
439
Minions Killed
246
0
Camps Cleared
0
1,470,842
Distance Traveled
1,092,308
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
2,907
182
0
0
0
0
0
L
Sol
7,347
459
67
4
0
260,488
0
L
Neith
7,986
499
79
5
0
266,437
2
L
Khepri
6,516
407
17
1
0
286,549
2
W
Kukulkan
9,339
584
107
7
0
306,666
0
W
Chaac
8,670
542
92
6
0
314,756
1
W
Set
9,158
572
118
7
0
286,918
0
W
Geb
7,904
494
31
2
0
302,882
0
L
Tsukuyomi
8,223
514
83
5
0
278,834
0
W
Rama
9,037
565
91
6
0
259,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role