Player Matchup

Anubis
Anubis
BR kingfish225
Anubis
Level 104
God Stats
5W - 6L
1,631 SR
Queue Stats
71W - 69L
1,515 Elo+
Party 1
Arachne
Arachne
Foxy Fill
Arachne
Level 160
God Stats
0W - 1L
1,859 SR
Queue Stats
76W - 79L
1,513 Elo+
Party 1
Erlang Shen
Erlang Shen
OleWisdomTooth
Erlang Shen
Level 140
God Stats
1W - 2L
1,326 SR
Queue Stats
75W - 83L
1,511 Elo+
Party 1
Medusa
Medusa
Polite2women
Medusa
Level 47
God Stats
3W - 7L
1,535 SR
Queue Stats
6W - 10L
1,568 Elo+
Party 1
Scylla
Scylla
WittyColt820681
Scylla
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 50L
1,526 Elo+
Party 1
Team Averages
Level 117
1,570 SR
1,527 Elo+

VS

Team Averages
Level 98
1,611 SR
1,603 Elo+
Chronos
Chronos
EL1T3x2xB34T
Chronos
Level 113
God Stats
3W - 0L
1,620 SR
Queue Stats
185W - 161L
1,604 Elo+
Party 2
Camazotz
Camazotz
HellBringerOni
Camazotz
Level 39
God Stats
2W - 0L
1,697 SR
Queue Stats
173W - 173L
1,454 Elo+
Solo
Sol
Sol
TheMagicConchh
Sol
Level 139
God Stats
13W - 7L
1,621 SR
Queue Stats
102W - 97L
1,603 Elo+
Party 2
Thor
Thor
ZER0PENGUIN
Thor
Level 158
God Stats
46W - 50L
1,534 SR
Queue Stats
576W - 411L
1,797 Elo+
Party 2
Kuzenbo
Kuzenbo
iceboss000
Kuzenbo
Level 39
God Stats
19W - 17L
1,584 SR
Queue Stats
31W - 26L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,540
539
4,024
10,318
4,849
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
Foxy Fill
Arachne
11
2 / 5 / 0
6,569
469
4,660
11,618
4,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
OleWisdomTooth
Erlang Shen
11
2 / 0 / 1
6,333
452
5,845
8,811
6,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
10
1 / 5 / 0
6,382
456
2,622
9,737
3,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 0 / 2
6,964
497
4,094
5,744
1,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
EL1T3x2xB34T
Chronos
13
0 / 1 / 3
7,583
542
3,565
4,943
1,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Camazotz
14
3 / 1 / 0
8,199
586
6,945
10,059
3,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
4 / 2 / 1
8,745
625
8,546
9,628
3,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
4 / 1 / 3
8,276
591
9,882
6,995
2,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
iceboss000
Kuzenbo
11
3 / 1 / 2
7,400
529
3,675
8,495
7,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
5
Kills
14
14
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Chronos
EL1T3x2xB34T
Chronos
0
1
3
1.5
L
Arachne
Foxy Fill
Arachne
2
5
0
0.4
W
Camazotz
3
1
0
3
L
Erlang Shen
OleWisdomTooth
Erlang Shen
2
0
1
2.5
L
Medusa
1
5
0
0.2
W
4
2
1
2.25
L
0
0
2
1
W
4
1
3
5.5
W
Kuzenbo
iceboss000
Kuzenbo
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,245
Damage
32,613
46,228
Taken
40,120
20,879
Mitigated
19,196
15,608
Healing
18,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,024
208
0
4,927
10,318
4,849
0
469
9,368
47,246
0
W
Chronos
EL1T3x2xB34T
Chronos
3,565
973
0
1,682
4,943
1,866
942
1,808
2,883
46,507
3,931
L
Arachne
Foxy Fill
Arachne
4,660
2,247
0
4,193
11,618
4,759
0
3,756
7,735
0
38,148
W
Camazotz
6,945
2,496
0
6,050
10,059
3,600
0
3,985
6,009
0
44,187
L
Erlang Shen
OleWisdomTooth
Erlang Shen
5,845
1,268
0
3,784
8,811
6,021
0
3,746
5,025
0
24,779
L
Medusa
2,622
839
0
2,210
9,737
3,681
0
5,307
4,430
0
27,557
W
8,546
2,966
0
3,967
9,628
3,352
1,138
122
9,133
66,009
7,327
L
4,094
205
0
494
5,744
1,569
0
1,487
4,257
52,582
0
W
9,882
3,163
0
3,144
6,995
2,433
0
629
6,160
0
53,189
W
Kuzenbo
iceboss000
Kuzenbo
3,675
1,687
0
3,206
8,495
7,945
0
1,339
6,708
18,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,788
Gold Earned
40,203
395
Minions Killed
451
0
Camps Cleared
0
1,331,192
Distance Traveled
1,475,333
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,540
539
121
9
0
222,519
3
W
Chronos
7,583
542
108
8
0
297,252
4
L
Arachne
6,569
469
67
5
0
291,988
2
W
Camazotz
8,199
586
91
7
0
299,752
4
L
Erlang Shen
6,333
452
46
3
0
297,668
0
L
Medusa
6,382
456
48
3
0
242,900
0
W
Sol
8,745
625
131
9
0
269,981
1
L
Scylla
6,964
497
113
8
0
276,117
4
W
Thor
8,276
591
97
7
0
311,039
1
W
Kuzenbo
7,400
529
24
2
0
297,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role