Player Matchup

Ra
Ra
Colinator15
Ra
Level 122
God Stats
0W - 5L
1,527 SR
Queue Stats
149W - 117L
1,710 Elo+
Party 1
Danzaburou
Danzaburou
JonnyBoy066
Danzaburou
Level 146
God Stats
4W - 4L
1,668 SR
Queue Stats
125W - 103L
1,641 Elo+
Party 1
Cthulhu
Cthulhu
StabbingU666
Cthulhu
Level 25
God Stats
1W - 1L
1,715 SR
Queue Stats
10W - 4L
1,917 Elo+
Party 1
Team Averages
Level 98
1,637 SR
1,756 Elo+

VS

Team Averages
Level 82
1,481 SR
1,533 Elo+
Anhur
Anhur
SinOfMySin
Anhur
Level 129
God Stats
4W - 2L
1,564 SR
Queue Stats
271W - 295L
1,556 Elo+
Solo
Baron Samedi
Baron Samedi
ThatGuyGeico
Baron Samedi
Level 29
God Stats
2W - 1L
1,533 SR
Queue Stats
4W - 2L
1,554 Elo+
Party 2
Chaac
Chaac
Tristan259
Chaac
Level 89
God Stats
1W - 1L
1,347 SR
Queue Stats
50W - 53L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 5
12,973
618
14,227
15,669
7,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
JonnyBoy066
Danzaburou
17
7 / 6 / 4
13,391
638
21,688
22,610
9,428
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
StabbingU666
Cthulhu
15
0 / 4 / 9
12,455
593
10,879
26,379
34,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
17
7 / 3 / 4
13,631
649
15,638
15,875
5,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
ThatGuyGeico
Baron Samedi
16
2 / 8 / 8
12,509
596
15,227
14,054
5,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
18
8 / 1 / 8
14,213
677
27,468
35,201
39,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
37
12
Kills
17
17
Deaths
12
18
Assists
20
Player
Kills
Deaths
Assists
KDA
L
5
7
5
1.07
L
Danzaburou
JonnyBoy066
Danzaburou
7
6
4
1.5
W
Anhur
7
3
4
3
L
Cthulhu
StabbingU666
Cthulhu
0
4
9
1.13
W
Baron Samedi
ThatGuyGeico
Baron Samedi
2
8
8
0.75
W
Chaac
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,794
Damage
58,333
64,658
Taken
65,130
51,564
Mitigated
51,263
11,978
Healing
31,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,227
1,135
1,956
2,618
15,669
7,234
354
1,860
13,126
60,901
0
L
Danzaburou
JonnyBoy066
Danzaburou
21,688
10,947
0
5,328
22,610
9,428
1,247
5,033
16,514
0
67,275
W
Anhur
15,638
4,666
0
4,044
15,875
5,389
2,821
4,305
11,442
0
77,224
L
Cthulhu
StabbingU666
Cthulhu
10,879
1,141
123
1,953
26,379
34,902
144
7,713
17,539
15,802
0
W
Baron Samedi
ThatGuyGeico
Baron Samedi
15,227
405
2,038
3,291
14,054
5,933
211
7,042
6,735
36,507
0
W
Chaac
27,468
6,955
0
22,062
35,201
39,941
413
13,385
21,319
0
52,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,819
Gold Earned
40,353
225
Minions Killed
236
9
Camps Cleared
9
1,025,305
Distance Traveled
1,053,742
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,973
618
124
6
2
361,917
5
L
Danzaburou
13,391
638
95
5
7
324,647
2
W
Anhur
13,631
649
122
6
6
372,853
2
L
Cthulhu
12,455
593
6
0
0
338,741
0
W
Baron Samedi
12,509
596
54
3
2
290,238
0
W
Chaac
14,213
677
60
3
1
390,651
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role