Player Matchup

Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
BadAim7I7
Da Ji
Level 144
God Stats
2W - 5L
1,432 SR
Queue Stats
247W - 270L
1,432 Elo+
Party 3
Hera
Hera
Bag_O_Bones
Hera
Level 125
God Stats
4W - 3L
1,747 SR
Queue Stats
155W - 161L
1,397 Elo+
Party 3
Heimdallr
Heimdallr
SweatyMule
Heimdallr
Level 102
God Stats
4W - 4L
1,416 SR
Queue Stats
231W - 235L
1,367 Elo+
Party 3
Apollo
Apollo
toshiba42
Apollo
Level 117
God Stats
2W - 5L
1,357 SR
Queue Stats
126W - 147L
1,438 Elo+
Party 3
Team Averages
Level 123
1,491 SR
1,427 Elo+

VS

Team Averages
Level 63
1,535 SR
1,387 Elo+
The Morrigan
The Morrigan
Mytau
The Morrigan
Level 48
God Stats
1W - 1L
1,702 SR
Queue Stats
130W - 120L
1,395 Elo+
Party 2
Zhong Kui
Zhong Kui
NipBuffet
Zhong Kui
Level 128
God Stats
4W - 10L
1,246 SR
Queue Stats
664W - 707L
1,398 Elo+
Solo
Sol
Sol
RogueGuardian78
Sol
Level 26
God Stats
1W - 3L
1,781 SR
Queue Stats
106W - 138L
1,388 Elo+
Party 1
Serqet
Serqet
Visey
Serqet
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,375 Elo+
Party 1
Nu Wa
Nu Wa
bokobinbabu
Nu Wa
Level 64
God Stats
6W - 4L
1,448 SR
Queue Stats
228W - 262L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
7 / 4 / 7
9,991
833
12,254
10,098
4,763
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
BadAim7I7
Da Ji
15
2 / 4 / 13
9,280
773
8,480
17,316
6,435
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 3 / 17
9,614
801
12,581
7,714
2,971
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
SweatyMule
Heimdallr
18
8 / 4 / 14
11,248
937
14,382
12,714
4,660
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
toshiba42
Apollo
19
11 / 4 / 12
11,687
974
13,619
13,746
5,284
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Mytau
The Morrigan
15
2 / 9 / 8
9,072
756
7,014
11,037
3,594
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
NipBuffet
Zhong Kui
15
3 / 6 / 12
8,820
735
12,132
24,998
17,248
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 3 / 10
10,748
896
10,920
7,504
2,475
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
Visey
Serqet
16
3 / 5 / 8
8,931
744
7,827
12,383
8,090
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 7 / 8
8,071
673
8,346
10,718
3,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
64
30
Kills
18
19
Deaths
30
63
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
4
7
2.63
W
Da Ji
BadAim7I7
Da Ji
2
4
13
2.13
W
2
3
17
3.5
L
The Morrigan
Mytau
The Morrigan
2
9
8
0.67
L
Zhong Kui
NipBuffet
Zhong Kui
3
6
12
1.5
L
7
3
10
4
W
Heimdallr
SweatyMule
Heimdallr
8
4
14
3.75
L
Serqet
Visey
Serqet
3
5
8
1.4
L
3
7
8
1
W
Apollo
toshiba42
Apollo
11
4
12
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,316
Damage
46,239
61,588
Taken
66,640
24,113
Mitigated
34,850
23,231
Healing
18,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,254
47
1,494
2,074
10,098
4,763
333
5,861
3,982
28,822
0
W
Da Ji
BadAim7I7
Da Ji
8,480
1,527
1,088
4,508
17,316
6,435
442
10,571
5,943
0
13,967
W
12,581
2,933
1,398
1,335
7,714
2,971
702
6,004
1,242
31,726
0
L
The Morrigan
Mytau
The Morrigan
7,014
776
793
435
11,037
3,594
0
4,680
6,280
19,604
0
L
Zhong Kui
NipBuffet
Zhong Kui
12,132
958
1,154
9,415
24,998
17,248
162
9,029
15,953
19,891
0
L
10,920
2,636
713
1,389
7,504
2,475
350
3,393
4,111
27,171
0
W
Heimdallr
SweatyMule
Heimdallr
14,382
4,975
894
3,126
12,714
4,660
609
8,405
4,178
0
47,239
L
Serqet
Visey
Serqet
7,827
1,748
650
1,875
12,383
8,090
168
3,697
8,686
0
8,719
L
8,346
1,807
663
966
10,718
3,443
608
4,036
6,682
17,380
0
W
Apollo
toshiba42
Apollo
13,619
8,619
1,823
5,491
13,746
5,284
3,153
8,285
5,216
0
30,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,820
Gold Earned
45,642
173
Minions Killed
98
0
Camps Cleared
0
1,061,395
Distance Traveled
995,705
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,991
833
28
2
0
197,678
0
W
Da Ji
9,280
773
17
1
0
212,780
0
W
Hera
9,614
801
45
4
0
223,422
0
L
The Morrigan
9,072
756
32
3
0
202,201
0
L
Zhong Kui
8,820
735
12
1
0
210,628
1
L
Sol
10,748
896
37
3
0
221,135
0
W
Heimdallr
11,248
937
54
5
0
192,017
0
L
Serqet
8,931
744
8
1
0
177,120
1
L
Nu Wa
8,071
673
9
1
0
184,621
0
W
Apollo
11,687
974
29
2
0
235,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role