Player Matchup

Nemesis
Nemesis
For-The-Promote
Nemesis
Level 8
God Stats
0W - 4L
1,222 SR
Queue Stats
23W - 19L
1,263 Elo+
Solo
Gilgamesh
Gilgamesh
Rain_Lda
Gilgamesh
Level 26
God Stats
4W - 4L
1,500 SR
Queue Stats
27W - 30L
1,313 Elo+
Solo
Sun Wukong
Sun Wukong
antonSaYajin13
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
943 Elo+
Party 2
Thoth
Thoth
dfeet67
Thoth
Level 28
God Stats
2W - 15L
1,119 SR
Queue Stats
369W - 439L
1,287 Elo+
Solo
Medusa
Medusa
xLS-Kroos_8
Medusa
Level 5
God Stats
10W - 5L
1,500 SR
Queue Stats
12W - 17L
1,021 Elo+
Party 2
Team Averages
Level 14
1,368 SR
1,165 Elo+

VS

Team Averages
Level 24
1,430 SR
1,287 Elo+
Ymir
Ymir
Antonio2683
Ymir
Level 22
God Stats
9W - 7L
1,534 SR
Queue Stats
59W - 80L
1,297 Elo+
Party 1
Hel
Hel
Doomageddon99
Hel
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 59L
1,268 Elo+
Solo
Arachne
Arachne
Lostt Storm
Arachne
Level 26
God Stats
32W - 36L
1,318 SR
Queue Stats
167W - 185L
1,328 Elo+
Solo
Chaac
Chaac
SrHeinz
Chaac
Level 16
God Stats
4W - 2L
1,524 SR
Queue Stats
21W - 28L
1,225 Elo+
Solo
Heimdallr
Heimdallr
bern370
Heimdallr
Level 29
God Stats
5W - 12L
1,273 SR
Queue Stats
34W - 50L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 7 / 5
11,891
457
17,154
21,991
9,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
Rain_Lda
Gilgamesh
18
10 / 3 / 5
12,096
465
21,333
23,627
19,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
antonSaYajin13
Sun Wukong
5
1 / 3 / 0
7,370
283
1,456
3,953
1,115
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
dfeet67
Thoth
16
1 / 3 / 4
9,969
383
6,563
7,398
2,505
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
13
0 / 7 / 1
8,970
345
2,141
9,209
2,346
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 11
13,070
503
7,236
13,456
15,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
2 / 11 / 2
11,246
433
6,141
19,881
6,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Lostt Storm
Arachne
20
2 / 4 / 8
13,164
506
8,033
22,444
9,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
SrHeinz
Chaac
19
5 / 3 / 6
13,309
512
17,675
17,326
20,139
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
bern370
Heimdallr
20
11 / 2 / 3
14,369
553
9,862
14,839
7,095
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
53
21
Kills
23
23
Deaths
21
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
3
1
11
8.5
W
2
11
2
0.27
L
9
7
5
1.64
W
Arachne
Lostt Storm
Arachne
2
4
8
1.5
L
Gilgamesh
Rain_Lda
Gilgamesh
10
3
5
4.17
W
Chaac
SrHeinz
Chaac
5
3
6
2.67
L
Sun Wukong
antonSaYajin13
Sun Wukong
1
3
0
0.33
W
Heimdallr
bern370
Heimdallr
11
2
3
6.25
L
Thoth
dfeet67
Thoth
1
3
4
1
L
Medusa
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,647
Damage
48,947
66,178
Taken
87,946
35,497
Mitigated
59,061
11,111
Healing
30,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,236
1,435
0
1,315
13,456
15,818
386
1,458
11,614
48,962
0
W
6,141
1,584
838
3,579
19,881
6,724
542
858
18,658
60,761
0
L
17,154
8,552
0
3,908
21,991
9,608
3,108
5,890
15,955
0
68,885
W
Arachne
Lostt Storm
Arachne
8,033
6,220
0
13,319
22,444
9,285
0
2,562
19,604
0
90,693
L
Gilgamesh
Rain_Lda
Gilgamesh
21,333
3,674
0
5,491
23,627
19,923
198
4,606
18,933
948
58,112
W
Chaac
SrHeinz
Chaac
17,675
1,715
0
7,068
17,326
20,139
40
1,203
15,454
9,440
54,976
L
Sun Wukong
antonSaYajin13
Sun Wukong
1,456
462
0
314
3,953
1,115
0
1,129
2,758
0
6,840
W
Heimdallr
bern370
Heimdallr
9,862
1,893
0
3,992
14,839
7,095
9,041
1,445
13,257
0
109,776
L
Thoth
dfeet67
Thoth
6,563
262
0
549
7,398
2,505
0
3,122
4,140
35,747
0
L
Medusa
2,141
1,150
0
849
9,209
2,346
150
271
8,934
0
31,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,296
Gold Earned
65,158
354
Minions Killed
583
0
Camps Cleared
0
1,751,328
Distance Traveled
2,418,173
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,070
503
64
2
0
487,672
3
W
Hel
11,246
433
86
3
0
394,867
0
L
Nemesis
11,891
457
120
5
0
447,025
3
W
Arachne
13,164
506
162
6
0
487,032
0
L
Gilgamesh
12,096
465
78
3
0
540,162
2
W
Chaac
13,309
512
121
5
0
563,059
7
L
Sun Wukong
7,370
283
9
0
0
156,805
1
W
Heimdallr
14,369
553
150
6
0
485,543
1
L
Thoth
9,969
383
67
3
0
274,291
0
L
Medusa
8,970
345
80
3
0
333,045
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role