Player Matchup

Thanatos
Thanatos
BRJaMaR
Thanatos
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
106W - 154L
1,325 Elo+
Solo
Nemesis
Nemesis
DoomzDom
Nemesis
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 25L
1,422 Elo+
Solo
Cthulhu
Cthulhu
TSB26
Cthulhu
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 9L
1,580 Elo+
Party 1
Skadi
Skadi
XxaiaaiaxX
Skadi
Level 21
God Stats
1W - 2L
1,494 SR
Queue Stats
12W - 16L
1,397 Elo+
Solo
Merlin
Merlin
dogey321
Merlin
Level 16
God Stats
1W - 4L
1,267 SR
Queue Stats
11W - 8L
1,630 Elo+
Party 1
Team Averages
Level 21
1,452 SR
1,471 Elo+

VS

Team Averages
Level 21
1,436 SR
1,420 Elo+
Anubis
Anubis
Cyrex_FIPI300IQ
Anubis
Level 21
God Stats
9W - 22L
1,228 SR
Queue Stats
24W - 42L
1,230 Elo+
Solo
Hachiman
Hachiman
JetsetKanacke
Hachiman
Level 12
God Stats
8W - 7L
1,476 SR
Queue Stats
51W - 37L
1,518 Elo+
Solo
Horus
Horus
leopo01
Horus
Level 27
God Stats
4W - 1L
1,777 SR
Queue Stats
14W - 16L
1,688 Elo+
Solo
Fafnir
Fafnir
гернальд
Fafnir
Level 29
God Stats
6W - 6L
1,500 SR
Queue Stats
138W - 152L
1,329 Elo+
Solo
Medusa
Medusa
月下销魂夜
Medusa
Level 18
God Stats
3W - 0L
1,198 SR
Queue Stats
4W - 4L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BRJaMaR
Thanatos
16
8 / 13 / 3
11,102
483
12,536
25,844
8,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nemesis
DoomzDom
Nemesis
17
8 / 6 / 6
11,513
501
11,899
23,380
8,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
TSB26
Cthulhu
16
2 / 8 / 5
9,843
428
12,176
26,593
26,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
15
1 / 7 / 6
9,350
407
7,441
11,460
4,098
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
dogey321
Merlin
16
2 / 9 / 5
10,135
441
13,781
16,798
3,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 9
12,260
533
12,297
14,617
6,836
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
JetsetKanacke
Hachiman
20
19 / 0 / 9
15,309
666
27,274
22,421
9,752
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
leopo01
Horus
18
9 / 7 / 12
12,952
563
19,983
21,111
12,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 3 / 12
12,273
534
7,698
19,253
23,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

19
8 / 6 / 7
13,026
566
15,354
16,395
6,075
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
92
21
Kills
43
43
Deaths
21
25
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BRJaMaR
Thanatos
8
13
3
0.73
W
5
5
9
1.9
L
Nemesis
DoomzDom
Nemesis
8
6
6
1.83
W
Hachiman
JetsetKanacke
Hachiman
19
0
9
23.5
L
Cthulhu
TSB26
Cthulhu
2
8
5
0.56
L
Skadi
1
7
6
0.57
L
Merlin
dogey321
Merlin
2
9
5
0.5
W
Horus
leopo01
Horus
9
7
12
2.14
W
2
3
12
2.67
W
8
6
7
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,833
Damage
82,606
104,075
Taken
93,797
51,709
Mitigated
57,971
22,205
Healing
37,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BRJaMaR
Thanatos
12,536
4,694
0
9,907
25,844
8,453
0
2,863
22,981
0
48,484
W
12,297
759
0
5,574
14,617
6,836
1,388
4,753
9,402
67,389
0
L
Nemesis
DoomzDom
Nemesis
11,899
4,696
0
6,419
23,380
8,648
0
3,791
19,589
0
53,292
W
Hachiman
JetsetKanacke
Hachiman
27,274
21,785
0
17,498
22,421
9,752
7,532
5,963
15,831
0
144,276
L
Cthulhu
TSB26
Cthulhu
12,176
1,626
227
1,960
26,593
26,753
263
5,351
21,242
43,693
0
L
Skadi
7,441
3,299
0
1,175
11,460
4,098
0
2,979
8,481
0
50,476
L
Merlin
dogey321
Merlin
13,781
673
79
2,438
16,798
3,757
172
5,011
11,787
57,516
0
W
Horus
leopo01
Horus
19,983
8,227
1,206
4,792
21,111
12,060
1,339
4,426
16,179
0
76,090
W
7,698
2,978
152
5,906
19,253
23,248
548
6,150
12,254
31,725
0
W
15,354
9,996
0
2,421
16,395
6,075
5,071
2,117
14,174
0
82,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,943
Gold Earned
65,820
432
Minions Killed
562
0
Camps Cleared
0
1,917,786
Distance Traveled
2,135,019
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,102
483
84
4
0
381,548
0
W
Anubis
12,260
533
124
5
0
404,288
1
L
Nemesis
11,513
501
68
3
0
422,016
3
W
Hachiman
15,309
666
188
8
0
457,640
4
L
Cthulhu
9,843
428
81
4
0
399,589
0
L
Skadi
9,350
407
97
4
0
319,952
3
L
Merlin
10,135
441
102
4
0
394,681
1
W
Horus
12,952
563
90
4
0
423,189
0
W
Fafnir
12,273
534
42
2
0
453,387
1
W
Medusa
13,026
566
118
5
0
396,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role