Player Matchup

Baron Samedi
Baron Samedi
ColdJello
Baron Samedi
Level 40
God Stats
12W - 5L
1,770 SR
Queue Stats
160W - 186L
1,501 Elo+
Solo
Kali
Kali
Pinheadlarry259
Kali
Level 114
God Stats
6W - 2L
1,638 SR
Queue Stats
103W - 78L
1,603 Elo+
Party 1
Horus
Horus
Syrinx078
Horus
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 18L
1,559 Elo+
Party 1
Freya
Freya
THESLEEPYCACTUS
Freya
Level 68
God Stats
11W - 8L
1,570 SR
Queue Stats
68W - 64L
1,471 Elo+
Solo
Thanatos
Thanatos
TheVortex546
Thanatos
Level 142
God Stats
2W - 2L
1,418 SR
Queue Stats
92W - 88L
1,486 Elo+
Solo
Team Averages
Level 76
1,579 SR
1,524 Elo+

VS

Team Averages
Level 53
1,494 SR
1,465 Elo+
Aphrodite
Aphrodite
ADROIGOS
Aphrodite
Level 44
God Stats
1W - 8L
1,266 SR
Queue Stats
92W - 89L
1,465 Elo+
Party 3
Gilgamesh
Gilgamesh
LotusDaKid
Gilgamesh
Level 56
God Stats
50W - 41L
1,541 SR
Queue Stats
108W - 124L
1,402 Elo+
Party 3
Neith
Neith
MHarker
Neith
Level 101
God Stats
55W - 55L
1,558 SR
Queue Stats
153W - 154L
1,511 Elo+
Party 2
Izanami
Izanami
Suspense sK
Izanami
Level 36
God Stats
32W - 20L
1,600 SR
Queue Stats
215W - 173L
1,467 Elo+
Solo
Da Ji
Da Ji
kardyac
Da Ji
Level 26
God Stats
77W - 82L
1,506 SR
Queue Stats
109W - 124L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ColdJello
Baron Samedi
20
6 / 1 / 17
14,724
1,052
26,284
15,323
8,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
12 / 7 / 15
17,240
1,231
31,645
35,124
17,030
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Horus
Syrinx078
Horus
20
0 / 6 / 24
13,956
997
9,976
32,508
37,099
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
9 / 6 / 15
15,424
1,102
40,078
29,531
12,395
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
TheVortex546
Thanatos
20
7 / 6 / 13
14,560
1,040
14,948
16,294
6,984
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

109

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ADROIGOS
Aphrodite
20
1 / 5 / 20
13,354
954
18,371
20,533
14,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
LotusDaKid
Gilgamesh
20
2 / 7 / 18
13,188
942
19,729
27,294
27,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
MHarker
Neith
20
9 / 5 / 14
15,703
1,122
33,444
25,833
10,179
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Suspense sK
Izanami
20
6 / 6 / 9
14,255
1,018
27,055
26,416
9,052
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
kardyac
Da Ji
20
8 / 11 / 16
15,033
1,074
22,006
28,103
10,086
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
103
34
Kills
26
26
Deaths
34
84
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
ADROIGOS
Aphrodite
1
5
20
2.2
W
Baron Samedi
ColdJello
Baron Samedi
6
1
17
14.5
L
Gilgamesh
LotusDaKid
Gilgamesh
2
7
18
1.57
L
Neith
MHarker
Neith
9
5
14
3.2
W
12
7
15
2.79
L
Izanami
Suspense sK
Izanami
6
6
9
1.75
W
Horus
Syrinx078
Horus
0
6
24
2
W
9
6
15
2.75
W
Thanatos
TheVortex546
Thanatos
7
6
13
2.25
L
Da Ji
kardyac
Da Ji
8
11
16
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,931
Damage
120,605
128,780
Taken
128,179
81,637
Mitigated
71,052
61,325
Healing
21,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
ADROIGOS
Aphrodite
18,371
1,378
7,163
7,942
20,533
14,057
0
11,432
9,101
31,037
0
W
Baron Samedi
ColdJello
Baron Samedi
26,284
532
6,696
6,723
15,323
8,129
0
1,564
13,659
51,953
0
L
Gilgamesh
LotusDaKid
Gilgamesh
19,729
5,316
0
1,272
27,294
27,678
0
12,536
14,758
0
34,034
L
Neith
MHarker
Neith
33,444
14,172
0
4,864
25,833
10,179
0
16,383
9,332
0
87,582
W
31,645
15,820
0
14,514
35,124
17,030
0
6,618
28,218
0
64,744
L
Izanami
Suspense sK
Izanami
27,055
12,568
0
103
26,416
9,052
0
12,910
13,506
0
57,951
W
Horus
Syrinx078
Horus
9,976
4,700
5,241
8,283
32,508
37,099
0
5,593
26,319
3,379
17,019
W
40,078
10,933
0
11,893
29,531
12,395
0
3,311
25,836
73,174
0
W
Thanatos
TheVortex546
Thanatos
14,948
3,424
0
7,975
16,294
6,984
0
1,285
14,852
0
36,968
L
Da Ji
kardyac
Da Ji
22,006
6,629
0
274
28,103
10,086
0
14,270
13,833
0
26,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,904
Gold Earned
71,533
284
Minions Killed
253
9
Camps Cleared
10
1,339,609
Distance Traveled
1,337,474
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
13,354
954
41
3
2
274,588
0
W
Baron Samedi
14,724
1,052
59
4
0
269,872
0
L
Gilgamesh
13,188
942
37
3
0
272,625
0
L
Neith
15,703
1,122
102
7
3
269,554
0
W
Kali
17,240
1,231
67
5
4
252,594
0
L
Izanami
14,255
1,018
65
5
2
249,837
0
W
Horus
13,956
997
28
2
1
292,137
0
W
Freya
15,424
1,102
73
5
2
260,194
1
W
Thanatos
14,560
1,040
57
4
2
264,812
2
L
Da Ji
15,033
1,074
8
1
3
270,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role