Player Matchup

Zhong Kui
Zhong Kui
Crux Lacroix
Zhong Kui
Level 7
God Stats
0W - 1L
1,291 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Charybdis
Charybdis
KazBrekker06
Charybdis
Level 121
God Stats
11W - 10L
1,550 SR
Queue Stats
123W - 115L
1,518 Elo+
Party 2
King Arthur
King Arthur
PaladinMercRoy
King Arthur
Level 128
God Stats
1W - 3L
1,200 SR
Queue Stats
119W - 106L
1,519 Elo+
Party 2
Team Averages
Level 85
1,347 SR
1,512 Elo+

VS

Team Averages
Level 51
1,630 SR
1,577 Elo+
Tiamat
Tiamat
BrotherArms
Tiamat
Level 20
God Stats
1W - 0L
1,734 SR
Queue Stats
11W - 3L
1,823 Elo+
Party 1
Gilgamesh
Gilgamesh
Spencti
Gilgamesh
Level 27
God Stats
6W - 8L
1,583 SR
Queue Stats
106W - 95L
1,463 Elo+
Party 1
Hou Yi
Hou Yi
TheCrazyWolf911
Hou Yi
Level 107
God Stats
2W - 1L
1,574 SR
Queue Stats
81W - 85L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Crux Lacroix
Zhong Kui
13
1 / 8 / 7
8,591
661
11,745
13,531
8,923
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charybdis
KazBrekker06
Charybdis
12
1 / 5 / 5
8,449
650
6,583
12,768
4,210
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
PaladinMercRoy
King Arthur
13
6 / 5 / 1
9,375
721
13,406
18,868
14,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
6 / 0 / 10
10,355
797
18,111
11,421
8,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
Spencti
Gilgamesh
13
4 / 5 / 11
9,817
755
11,638
17,107
11,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
8 / 3 / 8
10,233
787
10,190
10,044
3,357
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
8
Kills
18
18
Deaths
8
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Tiamat
6
0
10
11
L
Zhong Kui
Crux Lacroix
Zhong Kui
1
8
7
0.56
L
Charybdis
KazBrekker06
Charybdis
1
5
5
0.7
L
King Arthur
PaladinMercRoy
King Arthur
6
5
1
1.3
W
Gilgamesh
Spencti
Gilgamesh
4
5
11
1.9
W
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,734
Damage
39,939
45,167
Taken
38,572
27,795
Mitigated
24,038
7,735
Healing
10,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
18,111
2,722
148
5,912
11,421
8,855
673
1,527
9,643
47,412
0
L
Zhong Kui
Crux Lacroix
Zhong Kui
11,745
1,229
0
2,180
13,531
8,923
0
3,777
9,439
24,609
0
L
Charybdis
KazBrekker06
Charybdis
6,583
2,106
637
3,745
12,768
4,210
0
5,073
7,441
0
28,219
L
King Arthur
PaladinMercRoy
King Arthur
13,406
2,348
0
1,173
18,868
14,662
0
9,874
8,646
0
31,819
W
Gilgamesh
Spencti
Gilgamesh
11,638
2,824
0
2,961
17,107
11,826
168
6,810
9,988
281
26,895
W
10,190
6,441
0
1,232
10,044
3,357
861
4,094
5,737
0
31,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,415
Gold Earned
30,405
167
Minions Killed
162
6
Camps Cleared
7
654,267
Distance Traveled
742,825
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,355
797
91
7
3
271,932
4
L
Zhong Kui
8,591
661
49
4
3
207,550
0
L
Charybdis
8,449
650
71
5
1
211,349
5
L
King Arthur
9,375
721
47
4
2
235,368
2
W
Gilgamesh
9,817
755
33
3
3
240,692
0
W
Hou Yi
10,233
787
38
3
1
230,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role