Player Matchup

Hel
Hel
Angel of Hope11
Hel
Level 89
God Stats
2W - 13L
1,329 SR
Queue Stats
213W - 296L
1,322 Elo+
Party 1
Cupid
Cupid
Crossfire8193
Cupid
Level 72
God Stats
3W - 5L
1,451 SR
Queue Stats
194W - 278L
1,297 Elo+
Party 1
Guan Yu
Guan Yu
Pope Sangue
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 57L
1,008 Elo+
Party 1
Team Averages
Level 56
1,427 SR
1,209 Elo+

VS

Team Averages
Level 36
1,351 SR
1,261 Elo+
Tyr
Tyr
ButterNuggets10
Tyr
Level 18
God Stats
1W - 5L
1,232 SR
Queue Stats
7W - 20L
1,169 Elo+
Solo
Mercury
Mercury
LMN_reaper
Mercury
Level 65
God Stats
24W - 24L
1,474 SR
Queue Stats
146W - 188L
1,261 Elo+
Party 2
Aphrodite
Aphrodite
rick-andnmorty
Aphrodite
Level 26
God Stats
7W - 4L
1,348 SR
Queue Stats
136W - 149L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 8 / 4
16,167
577
21,684
26,826
21,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
3 / 7 / 5
15,976
571
19,653
26,963
13,141
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Guan Yu
Pope Sangue
Guan Yu
18
3 / 6 / 5
15,871
567
12,632
31,865
41,787
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 16
16,278
581
15,684
32,924
16,090
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
LMN_reaper
Mercury
20
9 / 1 / 11
17,409
622
27,608
14,583
5,765
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
rick-andnmorty
Aphrodite
20
9 / 2 / 12
17,347
620
27,567
19,496
9,878
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
60
10
Kills
21
21
Deaths
10
14
Assists
39
Player
Kills
Deaths
Assists
KDA
L
4
8
4
0.75
W
3
7
16
1.57
L
3
7
5
0.79
W
Mercury
LMN_reaper
Mercury
9
1
11
14.5
L
Guan Yu
Pope Sangue
Guan Yu
3
6
5
0.92
W
Aphrodite
rick-andnmorty
Aphrodite
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,969
Damage
70,859
85,654
Taken
67,003
76,642
Mitigated
31,733
43,359
Healing
27,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,684
1,785
16,642
12,422
26,826
21,714
560
8,897
17,929
88,093
0
W
15,684
4,935
0
3,241
32,924
16,090
509
7,208
25,716
0
40,566
L
19,653
10,132
1,032
2,260
26,963
13,141
1,734
9,680
17,283
0
86,322
W
Mercury
LMN_reaper
Mercury
27,608
9,182
0
2,673
14,583
5,765
1,728
5,630
8,953
0
84,904
L
Guan Yu
Pope Sangue
Guan Yu
12,632
1,186
4,188
6,815
31,865
41,787
302
9,891
21,974
1,278
24,394
W
Aphrodite
rick-andnmorty
Aphrodite
27,567
3,334
7,747
13,634
19,496
9,878
1,068
10,373
9,123
86,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,014
Gold Earned
51,034
292
Minions Killed
294
12
Camps Cleared
7
1,353,050
Distance Traveled
1,452,824
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
16,167
577
110
4
3
444,819
4
W
Tyr
16,278
581
49
2
1
418,360
1
L
Cupid
15,976
571
147
5
7
402,787
2
W
Mercury
17,409
622
104
4
5
590,625
1
L
Guan Yu
15,871
567
35
1
2
505,444
1
W
Aphrodite
17,347
620
141
5
1
443,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role