Player Matchup

Kukulkan
Kukulkan
OPaidoks
Kukulkan
Level 45
God Stats
3W - 2L
1,539 SR
Queue Stats
4W - 10L
1,145 Elo+
Party 2
Thor
Thor
Thaurusxd
Thor
Level 15
God Stats
0W - 3L
1,308 SR
Queue Stats
13W - 21L
1,357 Elo+
Party 2
Hachiman
Hachiman
xJuanmax
Hachiman
Level 145
God Stats
1W - 4L
1,409 SR
Queue Stats
203W - 202L
1,519 Elo+
Solo
Team Averages
Level 68
1,419 SR
1,340 Elo+

VS

Team Averages
Level 122
1,574 SR
1,429 Elo+
Merlin
Merlin
 
Merlin
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ar7hUr 8r 8R
Ah Muzen Cab
Level 123
God Stats
8W - 5L
1,536 SR
Queue Stats
122W - 174L
1,358 Elo+
Party 1
Geb
Geb
VioletSoneca
Geb
Level 126
God Stats
6W - 3L
1,686 SR
Queue Stats
177W - 205L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
OPaidoks
Kukulkan
17
5 / 1 / 9
12,039
634
14,362
6,537
2,661
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
14
5 / 3 / 8
11,485
604
8,819
10,336
4,171
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
xJuanmax
Hachiman
16
5 / 6 / 9
11,983
631
19,081
19,127
6,680
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
2 / 5 / 5
11,593
610
9,185
12,017
3,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Ar7hUr 8r 8R
Ah Muzen Cab
16
4 / 7 / 5
12,697
668
14,864
16,469
4,576
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 3 / 6
13,510
711
8,569
22,230
27,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
26
15
Kills
10
10
Deaths
15
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
5
5
0.9
W
Ah Muzen Cab
Ar7hUr 8r 8R
Ah Muzen Cab
4
7
5
0.93
L
Kukulkan
OPaidoks
Kukulkan
5
1
9
9.5
L
Thor
5
3
8
3
W
4
3
6
2.33
L
Hachiman
xJuanmax
Hachiman
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,262
Damage
32,618
36,000
Taken
50,716
13,512
Mitigated
35,404
4,073
Healing
15,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,185
658
0
2,223
12,017
3,276
740
2,589
9,428
53,768
0
W
Ah Muzen Cab
Ar7hUr 8r 8R
Ah Muzen Cab
14,864
4,150
152
5,270
16,469
4,576
1,569
3,906
12,563
0
48,723
L
Kukulkan
OPaidoks
Kukulkan
14,362
1,257
556
1,395
6,537
2,661
530
3,881
2,656
52,364
0
L
Thor
8,819
291
0
140
10,336
4,171
244
6,626
3,710
0
22,853
W
8,569
1,373
724
7,615
22,230
27,552
775
8,574
13,656
22,041
0
L
Hachiman
xJuanmax
Hachiman
19,081
6,629
0
1,982
19,127
6,680
675
8,036
11,091
0
57,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,507
Gold Earned
37,800
226
Minions Killed
194
8
Camps Cleared
10
959,386
Distance Traveled
992,304
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,593
610
91
5
8
319,212
4
W
Ah Muzen Cab
12,697
668
80
4
2
319,740
4
L
Kukulkan
12,039
634
98
5
1
323,720
2
L
Thor
11,485
604
39
2
1
315,608
1
W
Geb
13,510
711
23
1
0
353,352
3
L
Hachiman
11,983
631
89
5
6
320,058
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role