Player Matchup

Achilles
Achilles
Ashdato
Achilles
Level 26
God Stats
5W - 3L
1,751 SR
Queue Stats
106W - 97L
1,603 Elo+
Solo
Medusa
Medusa
EzekieruGeikuin
Medusa
Level 26
God Stats
1W - 1L
1,701 SR
Queue Stats
48W - 53L
1,431 Elo+
Party 3
Janus
Janus
IEatFetuses0
Janus
Level 27
God Stats
0W - 2L
1,297 SR
Queue Stats
86W - 67L
1,580 Elo+
Party 3
Ares
Ares
Ishtaruruk
Ares
Level 5
God Stats
7W - 2L
1,823 SR
Queue Stats
10W - 7L
1,783 Elo+
Party 2
Pele
Pele
TheUngodlyGay56
Pele
Level 120
God Stats
2W - 2L
1,424 SR
Queue Stats
68W - 57L
1,540 Elo+
Party 2
Team Averages
Level 41
1,599 SR
1,587 Elo+

VS

Team Averages
Level 38
1,598 SR
1,598 Elo+
Neith
Neith
DrMcTasty
Neith
Level 6
God Stats
3W - 1L
1,338 SR
Queue Stats
22W - 26L
1,737 Elo+
Party 1
Hades
Hades
KRIZZLYCUB420
Hades
Level 26
God Stats
1W - 0L
1,532 SR
Queue Stats
35W - 21L
1,566 Elo+
Solo
Cu Chulainn
Cu Chulainn
VANLUEX1
Cu Chulainn
Level 25
God Stats
10W - 6L
1,703 SR
Queue Stats
176W - 163L
1,611 Elo+
Solo
Bastet
Bastet
dbrycen
Bastet
Level 15
God Stats
8W - 5L
1,627 SR
Queue Stats
29W - 29L
1,541 Elo+
Solo
Ganesha
Ganesha
streakingpickle
Ganesha
Level 117
God Stats
34W - 18L
1,789 SR
Queue Stats
283W - 253L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ashdato
Achilles
8
1 / 4 / 0
5,685
437
3,821
8,607
3,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 5 / 1
4,942
380
2,651
7,324
2,388
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 5 / 0
6,060
466
3,192
7,796
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 5 / 1
5,250
404
565
12,010
7,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 2 / 1
6,653
512
6,502
10,936
3,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DrMcTasty
Neith
13
9 / 1 / 4
7,749
596
9,106
3,438
1,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
4 / 1 / 4
8,233
633
7,516
8,404
4,157
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
VANLUEX1
Cu Chulainn
13
6 / 1 / 3
7,982
614
9,499
11,147
9,205
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
dbrycen
Bastet
12
2 / 0 / 1
6,962
536
2,554
7,012
2,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
0 / 0 / 12
6,749
519
4,256
7,169
6,682
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
3
Kills
21
21
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Achilles
Ashdato
Achilles
1
4
0
0.25
W
Neith
DrMcTasty
Neith
9
1
4
11
L
0
5
1
0.1
L
1
5
0
0.2
L
0
5
1
0.1
W
4
1
4
6
L
1
2
1
0.75
W
Cu Chulainn
VANLUEX1
Cu Chulainn
6
1
3
7.5
W
Bastet
dbrycen
Bastet
2
0
1
2.5
W
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,731
Damage
32,931
46,673
Taken
37,170
19,309
Mitigated
23,695
11,130
Healing
16,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Ashdato
Achilles
3,821
1,328
0
2,009
8,607
3,548
0
1,041
7,038
0
18,532
W
Neith
DrMcTasty
Neith
9,106
3,628
0
1,195
3,438
1,550
74
209
3,229
0
47,309
L
2,651
1,081
0
1,056
7,324
2,388
0
1,687
5,595
0
20,606
L
3,192
113
0
1,350
7,796
2,336
0
4,693
3,021
31,753
0
L
565
46
0
2,215
12,010
7,994
0
3,806
8,204
7,284
0
W
7,516
1,403
93
5,896
8,404
4,157
558
2,807
5,597
51,729
0
L
6,502
1,809
0
4,500
10,936
3,043
0
2,134
8,693
0
42,311
W
Cu Chulainn
VANLUEX1
Cu Chulainn
9,499
1,341
0
4,160
11,147
9,205
315
0
10,637
9,058
38,458
W
Bastet
dbrycen
Bastet
2,554
1,000
0
3,512
7,012
2,101
425
254
6,730
0
36,078
W
4,256
640
778
1,295
7,169
6,682
121
487
6,682
25,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,590
Gold Earned
37,675
230
Minions Killed
369
0
Camps Cleared
0
1,157,451
Distance Traveled
1,329,862
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,685
437
39
3
0
180,314
0
W
Neith
7,749
596
110
8
0
257,386
2
L
Medusa
4,942
380
42
3
0
239,003
4
L
Janus
6,060
466
66
5
0
236,416
3
L
Ares
5,250
404
9
1
0
221,299
0
W
Hades
8,233
633
107
8
0
245,684
2
L
Pele
6,653
512
74
6
0
280,419
1
W
Cu Chulainn
7,982
614
75
6
0
256,793
0
W
Bastet
6,962
536
72
6
0
294,878
0
W
Ganesha
6,749
519
5
0
0
275,121
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role