Player Matchup

Hercules
Hercules
ColtonSmith
Hercules
Level 28
God Stats
4W - 6L
1,508 SR
Queue Stats
104W - 92L
1,533 Elo+
Party 3
Ra
Ra
DankWilliamsSr
Ra
Level 47
God Stats
3W - 2L
1,483 SR
Queue Stats
166W - 158L
1,518 Elo+
Party 3
Cerberus
Cerberus
Modcory
Cerberus
Level 62
God Stats
2W - 1L
1,498 SR
Queue Stats
159W - 163L
1,516 Elo+
Party 3
Zhong Kui
Zhong Kui
Phoenixsaurusrex
Zhong Kui
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 82L
1,484 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TrainMyTaco
Ah Muzen Cab
Level 108
God Stats
6W - 4L
1,646 SR
Queue Stats
473W - 422L
1,507 Elo+
Party 1
Team Averages
Level 52
1,527 SR
1,511 Elo+

VS

Team Averages
Level 47
1,407 SR
1,366 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Coldestspy7821
Cu Chulainn
Level 66
God Stats
0W - 2L
1,310 SR
Queue Stats
5W - 11L
1,328 Elo+
Party 2
Ymir
Ymir
Iam3blue
Ymir
Level 62
God Stats
0W - 2L
1,258 SR
Queue Stats
0W - 4L
1,141 Elo+
Party 2
Thanatos
Thanatos
mangorb
Thanatos
Level 14
God Stats
7W - 9L
1,492 SR
Queue Stats
10W - 12L
1,423 Elo+
Party 2
Charybdis
Charybdis
xdDJnaps69
Charybdis
Level 29
God Stats
1W - 3L
1,474 SR
Queue Stats
9W - 10L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ColtonSmith
Hercules
14
2 / 1 / 11
8,466
564
4,212
8,403
3,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
1 / 1 / 3
8,344
556
8,108
5,249
2,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Modcory
Cerberus
13
2 / 0 / 11
8,318
555
4,266
11,236
10,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
13
1 / 3 / 9
8,121
541
8,262
9,722
9,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
TrainMyTaco
Ah Muzen Cab
14
12 / 0 / 1
9,307
620
7,342
3,563
1,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
1 / 3 / 0
6,338
423
2,827
7,306
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Coldestspy7821
Cu Chulainn
10
2 / 2 / 2
6,843
456
5,795
10,027
4,493
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
9
1 / 5 / 2
6,417
428
4,254
10,925
8,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
mangorb
Thanatos
11
1 / 5 / 1
6,554
437
2,957
10,462
2,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
xdDJnaps69
Charybdis
9
0 / 3 / 1
5,490
366
3,144
7,378
1,633
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
18
Kills
5
5
Deaths
18
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
3
0
0.33
L
Cu Chulainn
Coldestspy7821
Cu Chulainn
2
2
2
1.5
W
Hercules
ColtonSmith
Hercules
2
1
11
7.5
W
1
1
3
2.5
L
Ymir
1
5
2
0.4
W
Cerberus
Modcory
Cerberus
2
0
11
7.5
W
Zhong Kui
1
3
9
1.83
W
Ah Muzen Cab
TrainMyTaco
Ah Muzen Cab
12
0
1
12.5
L
Thanatos
mangorb
Thanatos
1
5
1
0.3
L
Charybdis
xdDJnaps69
Charybdis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,190
Damage
18,977
38,173
Taken
46,098
26,717
Mitigated
20,322
17,169
Healing
14,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
2,827
148
0
1,449
7,306
2,386
0
3,355
3,562
29,810
0
L
Cu Chulainn
Coldestspy7821
Cu Chulainn
5,795
1,448
178
3,106
10,027
4,493
93
5,374
4,172
0
31,335
W
Hercules
ColtonSmith
Hercules
4,212
1,710
0
3,494
8,403
3,286
844
2,702
5,701
0
51,429
W
8,108
165
1,093
2,412
5,249
2,207
1,710
1,405
3,844
65,226
0
L
Ymir
4,254
433
0
747
10,925
8,847
0
5,398
5,237
15,580
0
W
Cerberus
Modcory
Cerberus
4,266
570
0
4,180
11,236
10,348
1,036
1,232
10,004
24,773
0
W
Zhong Kui
8,262
478
0
4,005
9,722
9,392
0
1,257
8,465
40,907
0
W
Ah Muzen Cab
TrainMyTaco
Ah Muzen Cab
7,342
2,359
0
1,985
3,563
1,484
1,131
546
3,017
0
52,631
L
Thanatos
mangorb
Thanatos
2,957
896
165
6,366
10,462
2,963
0
2,526
7,828
0
32,368
L
Charybdis
xdDJnaps69
Charybdis
3,144
2,096
601
1,818
7,378
1,633
0
2,563
4,663
0
24,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,556
Gold Earned
31,642
494
Minions Killed
287
0
Camps Cleared
0
1,504,951
Distance Traveled
1,429,085
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,338
423
70
5
0
281,541
2
L
Cu Chulainn
6,843
456
63
4
0
298,581
0
W
Hercules
8,466
564
109
7
0
340,632
6
W
Ra
8,344
556
132
9
0
310,391
2
L
Ymir
6,417
428
27
2
0
263,682
6
W
Cerberus
8,318
555
49
3
0
279,863
5
W
Zhong Kui
8,121
541
93
6
0
258,333
3
W
Ah Muzen Cab
9,307
620
111
7
0
315,732
2
L
Thanatos
6,554
437
69
5
0
296,701
0
L
Charybdis
5,490
366
58
4
0
288,580
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role