Player Matchup

Achilles
Achilles
Gold V
IR IIE IID
Achilles
Gold V
Level 148
God Stats
5W - 7L
1,654 SR
Queue Stats
16W - 14L
1,520 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
Kyzmir
Baron Samedi
Gold V
Level 108
God Stats
7W - 9L
1,297 SR
Queue Stats
29W - 28L
1,585 MMR
Party 1
Geb
Geb
Platinum V
NNarukamii
Geb
Platinum V
Level 104
God Stats
21W - 28L
1,583 SR
Queue Stats
211W - 231L
1,509 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 120
1,511 SR
1,538 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 153
1,557 SR
1,520 MMR
Artio
Artio
Platinum III
Cypher Gore
Artio
Platinum III
Level 160
God Stats
36W - 40L
1,516 SR
Queue Stats
375W - 339L
1,668 MMR
Party 2
Chang'e
Chang'e
Platinum V
LGN BLUNTS
Chang'e
Platinum V
Level 158
God Stats
2W - 3L
1,637 SR
Queue Stats
246W - 207L
1,467 MMR
Party 2
Ullr
Ullr
Gold II
TheDisrespect72
Ullr
Gold II
Level 142
God Stats
4W - 7L
1,518 SR
Queue Stats
162W - 204L
1,426 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
IR IIE IID
Achilles
13
2 / 0 / 8
8,788
628
12,766
15,367
14,760
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Kyzmir
Baron Samedi
15
6 / 0 / 4
9,645
689
10,816
4,149
2,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 0 / 8
9,471
677
9,687
15,751
15,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
Hou YiCabrakanGilgameshZeusFenrir

VS

Bans
SolChaacOdinGuan YuMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
7,097
507
4,974
18,883
16,451
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
LGN BLUNTS
Chang'e
10
0 / 5 / 0
7,216
515
5,750
10,134
5,015
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 2 / 0
7,470
534
11,471
11,369
4,199
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
10
Kills
0
0
Deaths
10
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Achilles
IR IIE IID
Achilles
2
0
8
6
W
Baron Samedi
Kyzmir
Baron Samedi
6
0
4
8
L
Chang'e
LGN BLUNTS
Chang'e
0
5
0
0
W
2
0
8
6
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,269
Damage
22,195
35,267
Taken
40,386
32,152
Mitigated
25,665
10,605
Healing
12,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,974
419
2,485
4,766
18,883
16,451
0
9,107
9,776
13,632
0
W
Achilles
IR IIE IID
Achilles
12,766
4,780
0
3,333
15,367
14,760
1,085
5,819
9,548
0
29,195
W
Baron Samedi
Kyzmir
Baron Samedi
10,816
691
2,554
1,745
4,149
2,380
650
1,084
3,065
37,602
0
L
Chang'e
LGN BLUNTS
Chang'e
5,750
308
2,220
2,146
10,134
5,015
0
6,684
3,450
19,969
0
W
9,687
1,213
0
2,973
15,751
15,012
222
4,780
10,971
36,977
0
L
11,471
3,523
0
808
11,369
4,199
0
5,012
6,357
0
35,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,904
Gold Earned
21,783
163
Minions Killed
108
10
Camps Cleared
2
809,528
Distance Traveled
738,408
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,097
507
19
1
0
257,507
1
W
Achilles
8,788
628
38
3
2
261,778
2
W
Baron Samedi
9,645
689
76
5
3
262,317
7
L
Chang'e
7,216
515
37
3
1
245,114
4
W
Geb
9,471
677
49
4
5
285,433
5
L
Ullr
7,470
534
52
4
1
235,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role