Player Matchup

Gilgamesh
Gilgamesh
CherryData360
Gilgamesh
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 12L
1,248 Elo+
Party 4
Ao Kuang
Ao Kuang
Elchikito4585
Ao Kuang
Level 7
God Stats
2W - 2L
1,178 SR
Queue Stats
3W - 4L
1,211 Elo+
Party 4
Zeus
Zeus
GrimReaper7720
Zeus
Level 8
God Stats
6W - 3L
1,897 SR
Queue Stats
38W - 36L
1,620 Elo+
Party 3
Ra
Ra
King Griloo
Ra
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Artio
Artio
Lord_Beerus_98
Artio
Level 104
God Stats
43W - 22L
1,795 SR
Queue Stats
95W - 89L
1,623 Elo+
Party 3
Team Averages
Level 41
1,574 SR
1,440 Elo+

VS

Team Averages
Level 10
1,333 SR
1,384 Elo+
Sun Wukong
Sun Wukong
Bullet8025
Sun Wukong
Level 4
God Stats
0W - 2L
1,295 SR
Queue Stats
1W - 4L
1,373 Elo+
Party 2
Susano
Susano
Flash_Aarachi
Susano
Level 8
God Stats
4W - 7L
1,322 SR
Queue Stats
18W - 20L
1,362 Elo+
Party 1
Olorun
Olorun
KingRev2001
Olorun
Level 8
God Stats
10W - 7L
1,658 SR
Queue Stats
30W - 25L
1,455 Elo+
Party 1
Set
Set
clappyking1234
Set
Level 5
God Stats
0W - 3L
1,163 SR
Queue Stats
1W - 7L
1,258 Elo+
Party 2
Nemesis
Nemesis
mtmarler
Nemesis
Level 26
God Stats
1W - 3L
1,226 SR
Queue Stats
5W - 7L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CherryData360
Gilgamesh
19
9 / 2 / 13
11,942
1,086
12,942
11,119
5,339
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ao Kuang
Elchikito4585
Ao Kuang
19
6 / 2 / 21
11,901
1,082
10,211
14,985
6,419
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
21 / 3 / 18
15,267
1,388
29,588
12,364
4,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
4 / 7 / 22
11,838
1,076
15,196
12,291
4,247
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
6 / 0 / 27
14,180
1,289
13,777
19,946
23,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

261

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bullet8025
Sun Wukong
16
1 / 11 / 3
9,684
880
11,745
24,058
18,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
0 / 5 / 3
9,590
872
4,911
8,136
2,682
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
17
5 / 7 / 3
11,916
1,083
18,973
19,141
7,008
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 18 / 4
12,282
1,117
18,420
24,793
8,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
mtmarler
Nemesis
17
3 / 5 / 3
10,649
968
8,118
12,858
5,625
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
30
46
Kills
14
14
Deaths
46
101
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Bullet8025
Sun Wukong
1
11
3
0.23
W
Gilgamesh
CherryData360
Gilgamesh
9
2
13
7.75
W
Ao Kuang
Elchikito4585
Ao Kuang
6
2
21
8.25
L
0
5
3
0.3
W
21
3
18
10
W
4
7
22
2.14
L
Olorun
5
7
3
0.93
W
6
0
27
19.5
L
5
18
4
0.39
L
Nemesis
mtmarler
Nemesis
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,714
Damage
62,167
70,705
Taken
88,986
44,001
Mitigated
42,661
24,323
Healing
8,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Bullet8025
Sun Wukong
11,745
2,636
0
1,071
24,058
18,719
0
18,524
5,297
232
19,801
W
Gilgamesh
CherryData360
Gilgamesh
12,942
4,674
572
1,986
11,119
5,339
0
3,429
7,496
0
28,441
W
Ao Kuang
Elchikito4585
Ao Kuang
10,211
3,637
224
3,385
14,985
6,419
0
4,845
10,066
23,827
0
L
4,911
1,162
0
0
8,136
2,682
0
6,012
2,124
0
9,664
W
29,588
9,988
821
2,415
12,364
4,717
0
2,450
9,758
45,035
0
W
15,196
2,923
1,404
1,251
12,291
4,247
0
2,846
9,199
34,210
0
L
Olorun
18,973
15,377
0
5,355
19,141
7,008
0
15,831
3,233
35,558
0
W
13,777
2,126
5,613
6,652
19,946
23,279
0
5,635
13,900
30,987
0
L
18,420
8,177
0
684
24,793
8,627
0
19,534
5,259
0
40,453
L
Nemesis
mtmarler
Nemesis
8,118
3,297
0
1,276
12,858
5,625
0
8,682
4,146
0
24,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,128
Gold Earned
54,121
177
Minions Killed
150
7
Camps Cleared
1
953,239
Distance Traveled
798,569
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,684
880
20
2
0
195,714
1
W
Gilgamesh
11,942
1,086
38
3
1
163,257
0
W
Ao Kuang
11,901
1,082
25
2
3
205,567
0
L
Susano
9,590
872
17
2
0
65,327
0
W
Zeus
15,267
1,388
50
5
0
172,713
0
W
Ra
11,838
1,076
41
4
1
152,889
3
L
Olorun
11,916
1,083
31
3
0
176,846
0
W
Artio
14,180
1,289
23
2
2
258,813
0
L
Set
12,282
1,117
43
4
0
190,975
1
L
Nemesis
10,649
968
39
4
1
169,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role