Player Matchup

Set
Set
HateBeingSober
Set
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,629 Elo+
Party 1
Baron Samedi
Baron Samedi
Tehemokid
Baron Samedi
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,562 Elo+
Party 1
Bacchus
Bacchus
kemedo
Bacchus
Level 106
God Stats
4W - 4L
1,574 SR
Queue Stats
17W - 13L
1,509 Elo+
Party 1
Team Averages
Level 55
1,525 SR
1,567 Elo+

VS

Team Averages
Level 89
1,466 SR
1,465 Elo+
Anubis
Anubis
 
Anubis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
SomberwaldApha
Fenrir
Level 26
God Stats
4W - 8L
1,520 SR
Queue Stats
4W - 8L
1,419 Elo+
Party 2
Jing Wei
Jing Wei
resonancloth
Jing Wei
Level 117
God Stats
1W - 1L
1,379 SR
Queue Stats
61W - 66L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 5
8,343
758
6,442
7,828
2,816
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Tehemokid
Baron Samedi
13
5 / 1 / 8
8,843
804
10,910
7,867
3,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
kemedo
Bacchus
13
6 / 0 / 8
9,336
849
8,640
8,325
9,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 4 / 1
6,911
628
6,649
9,014
4,580
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 6 / 0
7,374
670
5,012
10,276
4,641
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
resonancloth
Jing Wei
10
0 / 5 / 3
6,889
626
4,934
9,418
3,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
15
Kills
3
3
Deaths
15
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
4
1
0.38
W
4
2
5
3.25
L
2
6
0
0.33
W
Baron Samedi
Tehemokid
Baron Samedi
5
1
8
9
W
Bacchus
kemedo
Bacchus
6
0
8
10
L
Jing Wei
resonancloth
Jing Wei
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,992
Damage
16,595
24,020
Taken
28,708
15,452
Mitigated
12,709
8,726
Healing
4,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,649
0
0
2,688
9,014
4,580
0
5,375
3,639
25,772
0
W
6,442
2,651
0
1,011
7,828
2,816
981
2,610
5,218
0
27,860
L
5,012
815
0
778
10,276
4,641
0
6,587
3,689
0
9,674
W
Baron Samedi
Tehemokid
Baron Samedi
10,910
410
1,645
3,722
7,867
3,224
819
2,762
5,105
34,295
0
W
Bacchus
kemedo
Bacchus
8,640
970
774
1,574
8,325
9,412
474
1,997
6,328
13,197
0
L
Jing Wei
resonancloth
Jing Wei
4,934
3,121
0
1,058
9,418
3,488
0
7,900
1,518
0
19,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,522
Gold Earned
21,174
117
Minions Killed
102
6
Camps Cleared
3
651,504
Distance Traveled
597,446
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,911
628
62
6
0
192,155
4
W
Set
8,343
758
33
3
5
213,131
2
L
Fenrir
7,374
670
6
1
1
196,943
0
W
Baron Samedi
8,843
804
72
7
0
209,060
1
W
Bacchus
9,336
849
12
1
1
229,313
3
L
Jing Wei
6,889
626
34
3
2
208,348
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role