Player Matchup

Terra
Terra
 
Terra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Kennazoh
Neith
Level 129
God Stats
1W - 0L
1,673 SR
Queue Stats
12W - 7L
1,679 Elo+
Party 1
Sol
Sol
lowiqt
Sol
Level 146
God Stats
11W - 12L
1,626 SR
Queue Stats
290W - 307L
1,550 Elo+
Party 1
Team Averages
Level 145
1,599 SR
1,576 Elo+

VS

Team Averages
Level 72
1,592 SR
1,505 Elo+
Ullr
Ullr
Ducoma
Ullr
Level 62
God Stats
10W - 13L
1,714 SR
Queue Stats
68W - 70L
1,582 Elo+
Party 2
Baron Samedi
Baron Samedi
NAMTRON
Baron Samedi
Level 91
God Stats
5W - 6L
1,463 SR
Queue Stats
49W - 68L
1,471 Elo+
Solo
Ymir
Ymir
achilles676
Ymir
Level 62
God Stats
21W - 20L
1,599 SR
Queue Stats
215W - 257L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
2 / 1 / 20
8,579
953
5,332
9,793
10,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Kennazoh
Neith
13
10 / 3 / 10
9,367
1,041
14,660
7,591
3,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
lowiqt
Sol
13
10 / 1 / 9
8,856
984
10,789
7,587
3,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Ducoma
Ullr
10
4 / 6 / 1
7,210
801
7,791
12,518
3,096
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
NAMTRON
Baron Samedi
10
1 / 8 / 2
6,750
750
5,488
9,441
2,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 8 / 2
6,137
682
4,197
14,845
8,283
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
10
22
Kills
5
5
Deaths
22
39
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
1
20
12
L
Ullr
Ducoma
Ullr
4
6
1
0.75
W
Neith
Kennazoh
Neith
10
3
10
5
L
Baron Samedi
NAMTRON
Baron Samedi
1
8
2
0.25
L
0
8
2
0.13
W
Sol
lowiqt
Sol
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,781
Damage
17,476
24,971
Taken
36,804
16,688
Mitigated
14,322
10,935
Healing
5,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
5,332
1,495
1,329
3,540
9,793
10,309
223
4,847
4,946
15,023
0
L
Ullr
Ducoma
Ullr
7,791
2,209
0
1,549
12,518
3,096
483
3,514
9,004
0
23,119
W
Neith
Kennazoh
Neith
14,660
7,053
0
2,237
7,591
3,338
1,004
2,597
4,994
0
28,890
L
Baron Samedi
NAMTRON
Baron Samedi
5,488
311
1,304
1,409
9,441
2,943
0
4,439
5,002
17,950
0
L
4,197
352
65
1,562
14,845
8,283
115
8,384
6,461
9,423
0
W
Sol
lowiqt
Sol
10,789
4,965
0
3,829
7,587
3,041
1,536
2,534
5,053
36,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,802
Gold Earned
20,097
96
Minions Killed
66
6
Camps Cleared
3
507,569
Distance Traveled
444,368
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,579
953
16
2
1
189,230
2
L
Ullr
7,210
801
31
3
1
158,988
1
W
Neith
9,367
1,041
28
3
2
149,728
1
L
Baron Samedi
6,750
750
25
3
0
141,010
4
L
Ymir
6,137
682
10
1
2
144,370
0
W
Sol
8,856
984
52
6
3
168,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role