Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
BigMike94
Bacchus
Level 103
God Stats
4W - 1L
1,756 SR
Queue Stats
376W - 299L
1,636 Elo+
Party 3
Achilles
Achilles
Luxiny
Achilles
Level 35
God Stats
22W - 18L
1,594 SR
Queue Stats
211W - 185L
1,586 Elo+
Solo
Baron Samedi
Baron Samedi
Salvation3203
Baron Samedi
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 43L
1,468 Elo+
Party 3
Izanami
Izanami
chestbalanque
Izanami
Level 99
God Stats
16W - 20L
1,515 SR
Queue Stats
203W - 215L
1,653 Elo+
Party 3
Team Averages
Level 83
1,573 SR
1,568 Elo+

VS

Team Averages
Level 54
1,640 SR
1,484 Elo+
Sol
Sol
Devestati0n
Sol
Level 60
God Stats
8W - 6L
1,463 SR
Queue Stats
225W - 273L
1,424 Elo+
Party 1
Artio
Artio
EstrogenAddict
Artio
Level 43
God Stats
4W - 1L
1,591 SR
Queue Stats
30W - 35L
1,475 Elo+
Party 2
Jing Wei
Jing Wei
MagicFlorist
Jing Wei
Level 99
God Stats
3W - 2L
1,626 SR
Queue Stats
86W - 87L
1,420 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Vorkeks
Tsukuyomi
Level 61
God Stats
3W - 1L
1,829 SR
Queue Stats
201W - 253L
1,445 Elo+
Party 1
Camazotz
Camazotz
mtate420
Camazotz
Level 7
God Stats
2W - 3L
1,694 SR
Queue Stats
14W - 11L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
7 / 1 / 9
8,378
598
13,268
10,836
4,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
BigMike94
Bacchus
11
3 / 0 / 11
7,720
551
9,335
12,142
13,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
Luxiny
Achilles
13
4 / 0 / 4
7,429
531
7,120
11,454
7,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Salvation3203
Baron Samedi
11
2 / 3 / 6
6,747
482
5,550
7,144
2,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
14
4 / 2 / 4
8,308
593
6,240
6,609
2,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 2
7,225
516
9,760
10,460
3,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
2 / 4 / 1
6,655
475
3,896
13,446
7,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
MagicFlorist
Jing Wei
11
1 / 4 / 1
6,865
490
4,760
9,314
2,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Vorkeks
Tsukuyomi
11
0 / 7 / 3
6,657
476
4,418
11,896
3,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Camazotz
mtate420
Camazotz
12
1 / 2 / 0
7,607
543
6,049
11,935
6,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
20
Kills
6
6
Deaths
21
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
7
1
9
11.5
W
Bacchus
BigMike94
Bacchus
3
0
11
8.5
L
2
4
2
0.75
L
2
4
1
0.63
W
Achilles
Luxiny
Achilles
4
0
4
6
L
Jing Wei
MagicFlorist
Jing Wei
1
4
1
0.38
W
Baron Samedi
Salvation3203
Baron Samedi
2
3
6
1.67
L
Tsukuyomi
Vorkeks
Tsukuyomi
0
7
3
0.21
W
Izanami
4
2
4
3
L
Camazotz
mtate420
Camazotz
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,513
Damage
28,883
48,185
Taken
57,051
31,203
Mitigated
23,644
16,585
Healing
19,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
13,268
1,012
0
4,264
10,836
4,418
521
2,096
8,562
0
55,590
W
Bacchus
BigMike94
Bacchus
9,335
1,178
443
3,418
12,142
13,690
0
3,035
9,068
24,659
0
L
9,760
2,696
0
2,769
10,460
3,761
152
3,856
6,407
41,452
5,141
L
3,896
287
2,786
4,467
13,446
7,375
0
6,068
7,072
10,024
0
W
Achilles
Luxiny
Achilles
7,120
1,121
0
3,564
11,454
7,783
258
2,297
8,732
2,312
31,995
L
Jing Wei
MagicFlorist
Jing Wei
4,760
3,742
0
500
9,314
2,656
0
2,759
6,446
0
43,060
W
Baron Samedi
Salvation3203
Baron Samedi
5,550
586
402
2,079
7,144
2,869
38
4,342
2,802
30,875
0
L
Tsukuyomi
Vorkeks
Tsukuyomi
4,418
1,411
0
3,418
11,896
3,480
0
999
10,810
0
38,111
W
Izanami
6,240
4,375
0
2,415
6,609
2,443
0
1,184
5,425
0
66,357
L
Camazotz
mtate420
Camazotz
6,049
704
0
5,457
11,935
6,372
42
1,201
10,186
0
40,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,582
Gold Earned
35,009
372
Minions Killed
362
0
Camps Cleared
0
1,492,469
Distance Traveled
1,432,458
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,378
598
109
8
0
364,821
3
W
Bacchus
7,720
551
21
2
0
299,827
2
L
Sol
7,225
516
90
6
0
265,195
3
L
Artio
6,655
475
11
1
0
286,336
2
W
Achilles
7,429
531
58
4
0
306,489
0
L
Jing Wei
6,865
490
91
7
0
266,624
1
W
Baron Samedi
6,747
482
53
4
0
262,129
0
L
Tsukuyomi
6,657
476
76
5
0
296,308
0
W
Izanami
8,308
593
131
9
0
259,203
0
L
Camazotz
7,607
543
94
7
0
317,995
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role