Player Matchup

Terra
Terra
Anghus_Og
Terra
Level 46
God Stats
3W - 3L
1,436 SR
Queue Stats
89W - 97L
1,413 Elo+
Party 4
Ra
Ra
Jballer3023
Ra
Level 78
God Stats
4W - 6L
1,521 SR
Queue Stats
311W - 308L
1,489 Elo+
Party 1
Thanatos
Thanatos
Luckynt707
Thanatos
Level 28
God Stats
4W - 0L
1,874 SR
Queue Stats
171W - 143L
1,539 Elo+
Party 1
Medusa
Medusa
TheLoosestWire
Medusa
Level 59
God Stats
13W - 5L
1,649 SR
Queue Stats
99W - 102L
1,427 Elo+
Party 4
Horus
Horus
xElipzo
Horus
Level 122
God Stats
9W - 6L
1,576 SR
Queue Stats
464W - 427L
1,523 Elo+
Party 1
Team Averages
Level 67
1,611 SR
1,478 Elo+

VS

Team Averages
Level 66
1,556 SR
1,478 Elo+
Sobek
Sobek
Doomtaker23
Sobek
Level 81
God Stats
2W - 1L
1,823 SR
Queue Stats
62W - 48L
1,516 Elo+
Party 2
Nu Wa
Nu Wa
J_Rocwell
Nu Wa
Level 86
God Stats
40W - 35L
1,552 SR
Queue Stats
203W - 229L
1,435 Elo+
Party 3
Bakasura
Bakasura
KryptiKSBG
Bakasura
Level 28
God Stats
0W - 2L
1,270 SR
Queue Stats
30W - 26L
1,507 Elo+
Party 2
Xbalanque
Xbalanque
WhiteDredd
Xbalanque
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 47L
1,517 Elo+
Party 2
Nike
Nike
coopdaddy07
Nike
Level 49
God Stats
10W - 5L
1,635 SR
Queue Stats
131W - 151L
1,416 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Anghus_Og
Terra
16
5 / 0 / 20
11,916
567
6,065
20,352
24,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
4 / 4 / 11
11,414
544
17,445
14,872
7,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
Luckynt707
Thanatos
18
15 / 4 / 7
12,624
601
23,450
27,305
23,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
3 / 6 / 8
10,124
482
11,179
16,513
6,585
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
xElipzo
Horus
20
10 / 1 / 15
13,033
621
16,164
19,402
11,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 5
9,646
459
8,114
25,284
29,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nu Wa
J_Rocwell
Nu Wa
16
3 / 6 / 5
9,737
464
15,519
12,013
3,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bakasura
KryptiKSBG
Bakasura
16
4 / 8 / 4
10,108
481
10,487
19,385
8,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
WhiteDredd
Xbalanque
16
5 / 8 / 5
10,362
493
18,424
16,444
5,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
0 / 7 / 5
9,400
448
11,965
20,458
12,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
39
37
Kills
15
15
Deaths
37
61
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Terra
Anghus_Og
Terra
5
0
20
15
L
3
8
5
0.69
L
Nu Wa
J_Rocwell
Nu Wa
3
6
5
0.92
W
4
4
11
2.38
L
Bakasura
KryptiKSBG
Bakasura
4
8
4
0.75
W
Thanatos
Luckynt707
Thanatos
15
4
7
4.63
W
3
6
8
1.17
L
Xbalanque
WhiteDredd
Xbalanque
5
8
5
0.94
L
0
7
5
0.36
W
Horus
xElipzo
Horus
10
1
15
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,303
Damage
64,509
98,444
Taken
93,584
73,372
Mitigated
59,484
59,179
Healing
16,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Anghus_Og
Terra
6,065
1,232
8,903
7,367
20,352
24,817
444
5,447
14,640
14,288
0
L
8,114
966
670
6,510
25,284
29,624
0
8,710
16,151
23,525
0
L
Nu Wa
J_Rocwell
Nu Wa
15,519
2,788
0
1,009
12,013
3,714
0
4,435
7,507
68,267
0
W
17,445
892
5,127
6,224
14,872
7,123
1,869
6,360
8,294
102,124
0
L
Bakasura
KryptiKSBG
Bakasura
10,487
6,192
0
3,817
19,385
8,335
0
4,803
14,186
0
57,187
W
Thanatos
Luckynt707
Thanatos
23,450
5,482
0
19,189
27,305
23,643
1,360
5,427
20,433
11,749
57,554
W
11,179
4,545
0
1,627
16,513
6,585
6,142
4,830
11,618
0
81,572
L
Xbalanque
WhiteDredd
Xbalanque
18,424
8,356
0
2,216
16,444
5,038
0
4,620
11,676
0
75,484
L
11,965
1,419
0
1,826
20,458
12,773
348
4,134
15,357
5,883
49,491
W
Horus
xElipzo
Horus
16,164
7,405
2,210
8,532
19,402
11,204
1,610
4,402
14,710
0
107,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,111
Gold Earned
49,253
582
Minions Killed
459
0
Camps Cleared
0
2,108,437
Distance Traveled
1,842,019
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,916
567
12
1
0
444,608
1
L
Sobek
9,646
459
26
1
0
381,474
7
L
Nu Wa
9,737
464
85
4
0
358,052
5
W
Ra
11,414
544
172
8
0
395,274
3
L
Bakasura
10,108
481
121
6
0
389,991
3
W
Thanatos
12,624
601
100
5
0
396,673
3
W
Medusa
10,124
482
131
6
0
386,013
6
L
Xbalanque
10,362
493
124
6
0
364,862
2
L
Nike
9,400
448
103
5
0
347,640
3
W
Horus
13,033
621
167
8
0
485,869
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role