Player Matchup

Thoth
Thoth
 
Thoth
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
AAAmon
Neith
Level 41
God Stats
1W - 1L
1,530 SR
Queue Stats
104W - 80L
1,584 Elo+
Solo
Cliodhna
Cliodhna
CyanFoot
Cliodhna
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 145L
1,530 Elo+
Party 1
Ganesha
Ganesha
Njoshh
Ganesha
Level 14
God Stats
1W - 4L
1,504 SR
Queue Stats
8W - 15L
1,421 Elo+
Party 1
Geb
Geb
NukaGrizzly
Geb
Level 62
God Stats
33W - 31L
1,564 SR
Queue Stats
171W - 188L
1,494 Elo+
Party 1
Team Averages
Level 44
1,520 SR
1,506 Elo+

VS

Team Averages
Level 94
1,704 SR
1,725 Elo+
Vamana
Vamana
TheScorchShot
Vamana
Level 49
God Stats
2W - 0L
1,731 SR
Queue Stats
90W - 85L
1,562 Elo+
Solo
Eset
Eset
TonyStark4dayz
Eset
Level 47
God Stats
11W - 2L
1,769 SR
Queue Stats
134W - 49L
1,833 Elo+
Party 2
Merlin
Merlin
moothullo
Merlin
Level 105
God Stats
10W - 4L
1,710 SR
Queue Stats
208W - 84L
1,744 Elo+
Party 2
Sylvanus
Sylvanus
obidián
Sylvanus
Level 123
God Stats
4W - 1L
1,721 SR
Queue Stats
197W - 98L
1,746 Elo+
Party 2
Kali
Kali
prempurpwhaat
Kali
Level 147
God Stats
5W - 4L
1,589 SR
Queue Stats
252W - 96L
1,738 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
0 / 10 / 4
8,834
883
12,836
15,481
5,254
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
AAAmon
Neith
15
0 / 3 / 4
9,224
922
14,559
11,632
4,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cliodhna
CyanFoot
Cliodhna
16
4 / 5 / 0
10,330
1,033
8,791
13,316
5,785
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Njoshh
Ganesha
16
0 / 3 / 4
9,057
906
4,151
20,168
26,151
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
0 / 2 / 4
8,969
897
10,260
19,122
22,567
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

145

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 16
9,642
964
7,467
10,941
10,106
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
3 / 1 / 12
10,081
1,008
14,734
7,586
2,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
moothullo
Merlin
17
5 / 0 / 13
11,066
1,107
21,516
9,172
3,967
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
obidián
Sylvanus
17
2 / 1 / 15
11,048
1,105
10,303
15,829
19,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
13 / 2 / 6
12,180
1,218
21,806
12,854
9,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
85
4
Kills
23
23
Deaths
4
16
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
10
4
0.2
L
Neith
AAAmon
Neith
0
3
4
0.67
L
Cliodhna
CyanFoot
Cliodhna
4
5
0
0.8
L
Ganesha
Njoshh
Ganesha
0
3
4
0.67
L
0
2
4
1
W
0
0
16
8
W
3
1
12
9
W
Merlin
moothullo
Merlin
5
0
13
11.5
W
Sylvanus
obidián
Sylvanus
2
1
15
9.5
W
13
2
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,597
Damage
75,826
79,719
Taken
56,382
63,789
Mitigated
45,841
2,265
Healing
22,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
12,836
575
0
395
15,481
5,254
0
7,251
8,122
25,781
0
L
Neith
AAAmon
Neith
14,559
4,791
0
1,870
11,632
4,032
0
8,135
3,345
0
41,854
L
Cliodhna
CyanFoot
Cliodhna
8,791
506
0
0
13,316
5,785
0
7,487
5,699
0
24,271
L
Ganesha
Njoshh
Ganesha
4,151
870
0
0
20,168
26,151
0
12,380
7,526
13,316
0
L
10,260
604
0
0
19,122
22,567
0
10,304
8,474
23,260
0
W
7,467
2,661
0
1,880
10,941
10,106
0
5,322
5,619
0
22,651
W
14,734
507
1,288
1,064
7,586
2,589
0
5,242
2,344
28,879
0
W
Merlin
moothullo
Merlin
21,516
1,131
651
2,837
9,172
3,967
0
4,782
4,390
62,867
0
W
Sylvanus
obidián
Sylvanus
10,303
1,279
5,274
6,049
15,829
19,944
0
6,997
8,832
14,998
0
W
21,806
11,027
0
3,459
12,854
9,235
0
4,904
7,950
0
28,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,414
Gold Earned
54,017
179
Minions Killed
196
3
Camps Cleared
9
1,029,853
Distance Traveled
1,001,759
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,834
883
30
3
0
191,529
0
L
Neith
9,224
922
78
8
1
195,234
0
L
Cliodhna
10,330
1,033
45
5
2
216,229
0
L
Ganesha
9,057
906
0
0
0
191,667
0
L
Geb
8,969
897
26
3
0
235,194
0
W
Vamana
9,642
964
34
3
0
215,890
3
W
Eset
10,081
1,008
38
4
1
203,513
0
W
Merlin
11,066
1,107
108
11
6
188,727
1
W
Sylvanus
11,048
1,105
9
1
0
172,849
2
W
Kali
12,180
1,218
7
1
2
220,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role