Player Matchup

Pele
Pele
Cloud_Sendo472
Pele
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Izanami
Izanami
For-The-Promote
Izanami
Level 8
God Stats
8W - 4L
1,322 SR
Queue Stats
23W - 19L
1,232 Elo+
Solo
Bellona
Bellona
Kerqr-
Bellona
Level 4
God Stats
1W - 1L
1,188 SR
Queue Stats
10W - 12L
1,298 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rain_Lda
Morgan Le Fay
Level 26
God Stats
9W - 5L
1,611 SR
Queue Stats
27W - 30L
1,298 Elo+
Solo
Ymir
Ymir
SeismicIce80289
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 9
1,424 SR
1,366 Elo+

VS

Team Averages
Level 17
1,271 SR
1,236 Elo+
Ymir
Ymir
Efrainga09
Ymir
Level 18
God Stats
25W - 24L
1,445 SR
Queue Stats
43W - 39L
1,315 Elo+
Solo
Anubis
Anubis
Sportymayhem
Anubis
Level 29
God Stats
57W - 76L
1,356 SR
Queue Stats
84W - 120L
1,211 Elo+
Solo
Tsukuyomi
Tsukuyomi
Vanitas_IX
Tsukuyomi
Level 3
God Stats
0W - 2L
1,243 SR
Queue Stats
0W - 2L
1,128 Elo+
Solo
Thoth
Thoth
dfeet67
Thoth
Level 28
God Stats
2W - 15L
1,148 SR
Queue Stats
369W - 439L
1,295 Elo+
Solo
Sun Wukong
Sun Wukong
madZzZac
Sun Wukong
Level 6
God Stats
0W - 3L
1,163 SR
Queue Stats
3W - 8L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 8
11,187
533
7,089
10,248
4,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
15 / 2 / 4
13,793
657
15,837
15,835
5,474
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Kerqr-
Bellona
7
1 / 3 / 0
7,761
370
1,556
3,866
2,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morgan Le Fay
Rain_Lda
Morgan Le Fay
17
10 / 1 / 8
11,318
539
13,836
11,288
4,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 0 / 11
11,501
548
5,875
14,697
16,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
6,433
306
16
3,662
1,162
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
15
2 / 14 / 1
10,132
482
11,439
20,786
8,576
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
Vanitas_IX
Tsukuyomi
12
2 / 9 / 0
7,913
377
4,439
13,193
4,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Thoth
dfeet67
Thoth
11
0 / 9 / 0
7,325
349
4,269
11,105
2,798
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
madZzZac
Sun Wukong
10
3 / 2 / 1
8,278
394
3,276
9,879
5,058
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
9
36
Kills
7
9
Deaths
37
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
3
8
3
L
0
3
0
0
W
15
2
4
8.5
W
Bellona
Kerqr-
Bellona
1
3
0
0.33
W
Morgan Le Fay
Rain_Lda
Morgan Le Fay
10
1
8
14
W
5
0
11
10.5
L
Anubis
2
14
1
0.18
L
Tsukuyomi
Vanitas_IX
Tsukuyomi
2
9
0
0.22
L
Thoth
dfeet67
Thoth
0
9
0
0
L
Sun Wukong
madZzZac
Sun Wukong
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,193
Damage
23,439
55,934
Taken
58,625
32,918
Mitigated
22,446
15,925
Healing
8,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,089
1,131
0
2,336
10,248
4,141
2,682
808
9,440
0
67,732
L
16
16
0
0
3,662
1,162
114
915
2,737
10,210
0
W
15,837
10,797
0
5,988
15,835
5,474
6,325
8,815
7,020
0
123,373
W
Bellona
Kerqr-
Bellona
1,556
499
0
350
3,866
2,191
0
0
3,866
0
13,017
W
Morgan Le Fay
Rain_Lda
Morgan Le Fay
13,836
566
135
3,695
11,288
4,862
1,136
2,919
8,369
57,570
0
W
5,875
827
0
3,421
14,697
16,250
302
3,248
11,449
53,232
0
L
Anubis
11,439
151
0
4,830
20,786
8,576
783
5,091
15,513
48,433
0
L
Tsukuyomi
Vanitas_IX
Tsukuyomi
4,439
1,016
0
1,507
13,193
4,852
0
5,255
7,722
0
25,901
L
Thoth
dfeet67
Thoth
4,269
382
0
547
11,105
2,798
172
6,211
4,460
37,862
0
L
Sun Wukong
madZzZac
Sun Wukong
3,276
613
0
1,704
9,879
5,058
608
1,317
8,482
0
27,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,560
Gold Earned
40,081
528
Minions Killed
278
0
Camps Cleared
0
1,623,358
Distance Traveled
1,307,508
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,187
533
109
5
0
406,464
1
L
Ymir
6,433
306
14
1
0
116,706
0
W
Izanami
13,793
657
224
11
0
371,962
4
W
Bellona
7,761
370
30
1
0
98,081
0
W
Morgan Le Fay
11,318
539
91
4
0
410,882
4
W
Ymir
11,501
548
74
4
0
335,969
0
L
Anubis
10,132
482
84
4
0
252,387
2
L
Tsukuyomi
7,913
377
44
2
0
373,533
1
L
Thoth
7,325
349
65
3
0
310,021
0
L
Sun Wukong
8,278
394
71
3
0
254,861
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role