Player Matchup

Janus
Janus
 
Janus
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
BigChadWarrior
Mercury
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 53L
1,704 Elo+
Party 3
Artemis
Artemis
Nyamiya
Artemis
Level 5
God Stats
7W - 4L
1,291 SR
Queue Stats
25W - 20L
1,504 Elo+
Party 1
Yemoja
Yemoja
Rainbowhipo
Yemoja
Level 8
God Stats
12W - 10L
1,500 SR
Queue Stats
25W - 20L
1,504 Elo+
Party 1
Guan Yu
Guan Yu
sidonplays
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 16
1,458 SR
1,543 Elo+

VS

Team Averages
Level 20
1,569 SR
1,504 Elo+
Heimdallr
Heimdallr
ICarryforgirls
Heimdallr
Level 23
God Stats
1W - 1L
1,643 SR
Queue Stats
42W - 40L
1,539 Elo+
Solo
Guan Yu
Guan Yu
Nihilaux
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,538 Elo+
Solo
Da Ji
Da Ji
foundcupid
Da Ji
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
53W - 51L
1,426 Elo+
Party 2
Artio
Artio
psyboi
Artio
Level 29
God Stats
10W - 5L
1,500 SR
Queue Stats
209W - 161L
1,503 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
王狗蛋llll
Morgan Le Fay
Level 15
God Stats
8W - 9L
1,700 SR
Queue Stats
21W - 26L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
3 / 1 / 6
7,784
556
5,924
7,831
1,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
12 / 2 / 5
9,537
681
14,084
12,570
4,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
Nyamiya
Artemis
11
2 / 2 / 1
6,858
490
4,887
8,296
2,163
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
10
0 / 0 / 5
6,635
474
2,839
4,388
1,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Guan Yu
sidonplays
Guan Yu
13
4 / 3 / 4
7,856
561
2,713
7,078
4,835
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ICarryforgirls
Heimdallr
10
2 / 4 / 1
6,427
459
4,299
8,596
2,754
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
Nihilaux
Guan Yu
5
0 / 4 / 0
4,786
342
517
6,348
3,954
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
10
4 / 6 / 2
6,615
473
8,500
10,843
3,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
psyboi
Artio
8
1 / 3 / 3
6,355
454
2,276
12,124
7,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Morgan Le Fay
王狗蛋llll
Morgan Le Fay
11
1 / 5 / 0
6,479
463
6,094
7,413
2,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
21
Kills
8
8
Deaths
22
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
1
6
6
W
12
2
5
7.25
L
Heimdallr
ICarryforgirls
Heimdallr
2
4
1
0.63
L
Guan Yu
Nihilaux
Guan Yu
0
4
0
0
W
Artemis
Nyamiya
Artemis
2
2
1
1.25
W
Yemoja
0
0
5
2.5
L
Da Ji
4
6
2
0.83
L
Artio
psyboi
Artio
1
3
3
0.83
W
Guan Yu
sidonplays
Guan Yu
4
3
4
2
L
Morgan Le Fay
王狗蛋llll
Morgan Le Fay
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,447
Damage
21,686
40,163
Taken
45,324
15,287
Mitigated
19,877
12,650
Healing
7,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,924
652
59
2,613
7,831
1,779
0
2,141
5,484
39,807
0
W
14,084
10,176
0
3,380
12,570
4,723
559
2,479
9,901
0
63,835
L
Heimdallr
ICarryforgirls
Heimdallr
4,299
1,442
0
1,618
8,596
2,754
0
1,575
6,971
0
35,033
L
Guan Yu
Nihilaux
Guan Yu
517
43
50
30
6,348
3,954
0
1,200
5,034
0
16,232
W
Artemis
Nyamiya
Artemis
4,887
2,258
0
1,701
8,296
2,163
858
1,387
6,903
0
48,710
W
Yemoja
2,839
962
2,208
1,787
4,388
1,787
130
593
3,795
11,973
0
L
Da Ji
8,500
1,664
0
1,767
10,843
3,384
0
1,627
9,060
0
30,826
L
Artio
psyboi
Artio
2,276
298
445
2,881
12,124
7,485
0
1,894
10,204
13,421
0
W
Guan Yu
sidonplays
Guan Yu
2,713
279
182
720
7,078
4,835
887
1,661
5,349
0
27,565
L
Morgan Le Fay
王狗蛋llll
Morgan Le Fay
6,094
908
0
656
7,413
2,300
0
1,943
5,292
33,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,670
Gold Earned
30,662
378
Minions Killed
245
0
Camps Cleared
0
1,395,689
Distance Traveled
1,139,329
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,784
556
97
7
0
258,872
1
W
Mercury
9,537
681
116
8
0
379,310
2
L
Heimdallr
6,427
459
81
6
0
240,917
3
L
Guan Yu
4,786
342
27
2
0
172,275
0
W
Artemis
6,858
490
75
5
0
258,617
0
W
Yemoja
6,635
474
17
1
0
236,121
0
L
Da Ji
6,615
473
50
4
0
233,038
0
L
Artio
6,355
454
23
2
0
244,512
0
W
Guan Yu
7,856
561
73
5
0
262,769
0
L
Morgan Le Fay
6,479
463
64
5
0
248,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role