Player Matchup

Bacchus
Bacchus
CartTheFart3
Bacchus
Level 28
God Stats
69W - 54L
1,546 SR
Queue Stats
105W - 112L
1,338 Elo+
Party 2
Baron Samedi
Baron Samedi
Tanky Bovine
Baron Samedi
Level 62
God Stats
19W - 10L
1,537 SR
Queue Stats
167W - 183L
1,410 Elo+
Party 2
Heimdallr
Heimdallr
asxrob0y
Heimdallr
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,172 Elo+
Solo
Team Averages
Level 32
1,527 SR
1,307 Elo+

VS

Team Averages
Level 49
1,482 SR
1,387 Elo+
Medusa
Medusa
 
Medusa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
KKCrazzyy
Anubis
Level 23
God Stats
0W - 2L
1,497 SR
Queue Stats
4W - 6L
1,415 Elo+
Party 1
Chang'e
Chang'e
froppy2622
Chang'e
Level 18
God Stats
3W - 8L
1,447 SR
Queue Stats
20W - 40L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CartTheFart3
Bacchus
17
5 / 3 / 10
12,167
676
10,731
18,886
28,344
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
Tanky Bovine
Baron Samedi
17
5 / 3 / 7
12,391
688
15,929
12,012
5,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
asxrob0y
Heimdallr
17
6 / 7 / 10
13,040
724
16,313
14,965
4,443
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
7 / 5 / 5
12,331
685
15,058
17,650
7,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
KKCrazzyy
Anubis
14
4 / 5 / 6
11,319
629
11,560
14,482
6,300
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chang'e
froppy2622
Chang'e
14
2 / 6 / 5
10,609
589
5,459
15,680
5,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
29
16
Kills
13
13
Deaths
16
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
7
5
5
1.9
W
Bacchus
CartTheFart3
Bacchus
5
3
10
3.33
L
Anubis
KKCrazzyy
Anubis
4
5
6
1.4
W
Baron Samedi
Tanky Bovine
Baron Samedi
5
3
7
2.83
W
Heimdallr
asxrob0y
Heimdallr
6
7
10
1.57
L
Chang'e
froppy2622
Chang'e
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,973
Damage
32,077
45,863
Taken
47,812
37,821
Mitigated
18,625
10,037
Healing
9,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
15,058
7,264
0
1,452
17,650
7,036
1,156
10,605
7,045
0
53,427
W
Bacchus
CartTheFart3
Bacchus
10,731
517
915
1,398
18,886
28,344
16
6,916
11,970
35,668
0
L
Anubis
KKCrazzyy
Anubis
11,560
222
301
2,951
14,482
6,300
0
7,314
7,168
33,385
0
W
Baron Samedi
Tanky Bovine
Baron Samedi
15,929
1,082
1,689
2,903
12,012
5,034
90
4,292
7,720
52,840
0
W
Heimdallr
asxrob0y
Heimdallr
16,313
6,322
0
3,132
14,965
4,443
2,630
6,013
8,952
0
49,137
L
Chang'e
froppy2622
Chang'e
5,459
229
1,663
3,310
15,680
5,289
440
9,032
6,648
22,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,598
Gold Earned
34,259
192
Minions Killed
184
8
Camps Cleared
6
952,823
Distance Traveled
980,037
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,331
685
84
5
3
339,252
3
W
Bacchus
12,167
676
27
2
1
339,519
0
L
Anubis
11,319
629
53
3
3
329,160
4
W
Baron Samedi
12,391
688
79
4
5
310,403
0
W
Heimdallr
13,040
724
86
5
2
302,901
4
L
Chang'e
10,609
589
47
3
0
311,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role