Player Matchup

Cerberus
Cerberus
DamonicSinz
Cerberus
Level 28
God Stats
0W - 1L
1,737 SR
Queue Stats
72W - 71L
1,638 Elo+
Solo
Anhur
Anhur
Priffindas
Anhur
Level 27
God Stats
13W - 14L
1,545 SR
Queue Stats
176W - 122L
1,667 Elo+
Solo
Baba Yaga
Baba Yaga
RenameEset
Baba Yaga
Level 29
God Stats
0W - 1L
1,290 SR
Queue Stats
59W - 50L
1,611 Elo+
Party 1
Bastet
Bastet
RoyalLexx
Bastet
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 9L
1,662 Elo+
Solo
Ratatoskr
Ratatoskr
Solodiff4523
Ratatoskr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,947 Elo+
Party 1
Team Averages
Level 19
1,514 SR
1,705 Elo+

VS

Team Averages
Level 44
1,526 SR
1,778 Elo+
Sol
Sol
Ancient04
Sol
Level 26
God Stats
5W - 3L
1,586 SR
Queue Stats
52W - 44L
1,585 Elo+
Solo
Nike
Nike
Birdmaann
Nike
Level 149
God Stats
1W - 1L
1,298 SR
Queue Stats
169W - 153L
1,644 Elo+
Party 2
Neith
Neith
DeckChair
Neith
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 2L
2,042 Elo+
Party 2
Ares
Ares
StevesFriend69
Ares
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 33L
1,747 Elo+
Party 3
Vulcan
Vulcan
Stinkmeister35
Vulcan
Level 21
God Stats
2W - 0L
1,744 SR
Queue Stats
117W - 25L
1,872 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DamonicSinz
Cerberus
10
2 / 4 / 2
7,556
472
4,273
16,603
10,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
14
4 / 3 / 0
8,845
553
9,598
13,065
4,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
RenameEset
Baba Yaga
11
0 / 3 / 1
6,985
437
5,822
10,389
4,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
RoyalLexx
Bastet
16
5 / 2 / 2
9,439
590
11,813
12,232
4,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ratatoskr
Solodiff4523
Ratatoskr
12
0 / 6 / 3
7,339
459
2,139
14,149
4,946
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 5
8,683
543
9,219
9,637
2,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
11
3 / 3 / 9
7,742
484
7,768
12,712
7,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
DeckChair
Neith
15
2 / 5 / 2
9,061
566
7,095
12,183
3,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 1 / 9
8,407
525
7,180
10,509
9,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
7 / 0 / 5
9,629
602
17,463
5,189
2,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
11
Kills
18
18
Deaths
11
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
W
Nike
3
3
9
2.5
L
Cerberus
DamonicSinz
Cerberus
2
4
2
0.75
W
Neith
DeckChair
Neith
2
5
2
0.6
L
Anhur
4
3
0
1.33
L
Baba Yaga
RenameEset
Baba Yaga
0
3
1
0.17
L
Bastet
RoyalLexx
Bastet
5
2
2
3
L
Ratatoskr
Solodiff4523
Ratatoskr
0
6
3
0.25
W
3
1
9
7.5
W
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,645
Damage
48,725
66,438
Taken
50,230
29,542
Mitigated
24,579
22,037
Healing
17,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,219
2,874
0
5,663
9,637
2,044
426
1,354
8,283
60,000
5,536
W
Nike
7,768
1,393
0
938
12,712
7,321
0
4,227
8,485
0
19,273
L
Cerberus
DamonicSinz
Cerberus
4,273
419
385
4,453
16,603
10,916
0
8,659
7,820
15,812
0
W
Neith
DeckChair
Neith
7,095
3,078
0
4,672
12,183
3,954
0
393
11,170
0
59,094
L
Anhur
9,598
4,599
0
4,210
13,065
4,390
180
6,448
6,586
0
66,689
L
Baba Yaga
RenameEset
Baba Yaga
5,822
477
0
3,208
10,389
4,366
0
6,759
3,359
43,904
0
L
Bastet
RoyalLexx
Bastet
11,813
1,856
0
7,336
12,232
4,924
252
2,721
9,462
0
57,371
L
Ratatoskr
Solodiff4523
Ratatoskr
2,139
64
0
2,445
14,149
4,946
0
7,761
6,146
0
44,343
W
7,180
265
0
3,951
10,509
9,256
0
3,234
7,183
52,875
0
W
17,463
3,410
0
2,008
5,189
2,004
90
1,216
3,930
80,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,164
Gold Earned
43,522
444
Minions Killed
526
0
Camps Cleared
0
1,559,128
Distance Traveled
1,615,091
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,683
543
116
7
0
312,287
5
W
Nike
7,742
484
31
2
0
351,873
7
L
Cerberus
7,556
472
25
2
0
318,161
0
W
Neith
9,061
566
145
9
0
262,703
2
L
Anhur
8,845
553
124
8
0
269,986
6
L
Baba Yaga
6,985
437
91
6
0
319,387
6
L
Bastet
9,439
590
116
7
0
309,334
2
L
Ratatoskr
7,339
459
88
6
0
342,260
2
W
Ares
8,407
525
92
6
0
323,101
3
W
Vulcan
9,629
602
142
9
0
365,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role