Player Matchup

Guan Yu
Guan Yu
FrankKnight1
Guan Yu
Level 149
God Stats
7W - 8L
1,499 SR
Queue Stats
617W - 380L
1,734 Elo+
Party 2
Set
Set
ImDxth
Set
Level 127
God Stats
14W - 9L
1,636 SR
Queue Stats
533W - 345L
1,748 Elo+
Party 2
Khepri
Khepri
ItsThatKukulkan
Khepri
Level 158
God Stats
12W - 6L
1,699 SR
Queue Stats
560W - 480L
1,641 Elo+
Party 2
Hou Yi
Hou Yi
Kittau
Hou Yi
Level 128
God Stats
4W - 4L
1,478 SR
Queue Stats
502W - 353L
1,664 Elo+
Party 2
Vulcan
Vulcan
davion505
Vulcan
Level 159
God Stats
41W - 11L
1,756 SR
Queue Stats
1,068W - 681L
1,743 Elo+
Party 2
Team Averages
Level 144
1,614 SR
1,706 Elo+

VS

Team Averages
Level 141
1,554 SR
1,550 Elo+
Chaac
Chaac
 
Chaac
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
PcFaritSalas
Chiron
Level 117
God Stats
1W - 0L
1,446 SR
Queue Stats
127W - 97L
1,585 Elo+
Party 1
Horus
Horus
brenpf
Horus
Level 148
God Stats
4W - 6L
1,562 SR
Queue Stats
563W - 400L
1,574 Elo+
Party 1
Scylla
Scylla
joxe36
Scylla
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
107W - 102L
1,529 Elo+
Solo
Hera
Hera
zLuxion
Hera
Level 160
God Stats
6W - 1L
1,764 SR
Queue Stats
392W - 371L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FrankKnight1
Guan Yu
15
0 / 4 / 4
8,370
558
7,676
22,106
26,840
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Set
ImDxth
Set
16
1 / 3 / 3
8,882
592
12,973
24,290
18,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 3 / 3
9,214
614
6,272
21,065
23,363
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hou Yi
Kittau
Hou Yi
16
3 / 2 / 3
9,481
632
14,032
13,159
6,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
davion505
Vulcan
18
2 / 2 / 2
9,602
640
22,632
15,446
10,216
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
0 / 1 / 13
9,640
643
14,275
33,566
28,885
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
19
7 / 1 / 7
11,293
753
21,004
13,318
6,197
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
brenpf
Horus
16
0 / 1 / 13
9,488
633
8,003
16,201
15,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
joxe36
Scylla
17
5 / 2 / 6
10,573
705
24,547
9,918
4,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Hera
zLuxion
Hera
17
2 / 1 / 11
10,227
682
19,416
11,452
5,842
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
64
6
Kills
14
14
Deaths
6
15
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
1
13
6.5
L
Guan Yu
FrankKnight1
Guan Yu
0
4
4
0.5
L
Set
ImDxth
Set
1
3
3
0.83
L
0
3
3
0.5
L
Hou Yi
Kittau
Hou Yi
3
2
3
2.25
W
Chiron
7
1
7
10.5
W
Horus
brenpf
Horus
0
1
13
6.5
L
Vulcan
davion505
Vulcan
2
2
2
1.5
W
Scylla
joxe36
Scylla
5
2
6
4
W
Hera
zLuxion
Hera
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,585
Damage
87,245
96,066
Taken
84,455
85,839
Mitigated
61,017
44,845
Healing
59,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,275
1,527
1,905
20,502
33,566
28,885
15
9,174
23,529
331
28,120
L
Guan Yu
FrankKnight1
Guan Yu
7,676
968
12,087
7,824
22,106
26,840
0
7,280
13,937
0
11,869
L
Set
ImDxth
Set
12,973
2,244
1,397
8,300
24,290
18,573
0
13,461
10,146
0
29,101
L
6,272
183
2,006
3,044
21,065
23,363
0
9,429
11,074
11,897
0
L
Hou Yi
Kittau
Hou Yi
14,032
6,738
1,386
2,448
13,159
6,847
516
5,861
7,030
0
29,412
W
Chiron
21,004
8,025
2,137
5,540
13,318
6,197
2,577
5,493
7,090
0
45,779
W
Horus
brenpf
Horus
8,003
2,769
14,383
10,754
16,201
15,803
500
4,387
11,262
0
14,257
L
Vulcan
davion505
Vulcan
22,632
10,324
2,077
4,276
15,446
10,216
741
6,626
8,370
50,685
0
W
Scylla
joxe36
Scylla
24,547
2,549
272
2,071
9,918
4,290
588
3,194
6,321
40,595
0
W
Hera
zLuxion
Hera
19,416
3,728
890
943
11,452
5,842
1,519
4,901
6,106
45,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,549
Gold Earned
51,221
137
Minions Killed
181
0
Camps Cleared
0
1,382,368
Distance Traveled
1,428,005
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,640
643
17
1
0
321,286
1
L
Guan Yu
8,370
558
6
0
0
276,841
2
L
Set
8,882
592
29
2
0
284,715
6
L
Khepri
9,214
614
8
1
0
270,550
0
L
Hou Yi
9,481
632
37
2
0
254,470
1
W
Chiron
11,293
753
55
4
0
274,965
2
W
Horus
9,488
633
10
1
0
313,038
0
L
Vulcan
9,602
640
57
4
0
295,792
1
W
Scylla
10,573
705
47
3
0
270,937
2
W
Hera
10,227
682
52
3
0
247,779
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role