Player Matchup

Bellona
Bellona
SirMoosAlot1873
Bellona
Level 66
God Stats
5W - 4L
1,703 SR
Queue Stats
127W - 119L
1,415 Elo+
Party 2
Artio
Artio
ajnedlaw
Artio
Level 106
God Stats
0W - 3L
1,294 SR
Queue Stats
178W - 178L
1,511 Elo+
Party 2
Camazotz
Camazotz
iiPowerSpark
Camazotz
Level 88
God Stats
7W - 6L
1,333 SR
Queue Stats
80W - 64L
1,533 Elo+
Party 2
Vulcan
Vulcan
lokwo202
Vulcan
Level 116
God Stats
0W - 4L
1,390 SR
Queue Stats
202W - 188L
1,465 Elo+
Solo
Medusa
Medusa
mightymerlin_007
Medusa
Level 118
God Stats
28W - 24L
1,584 SR
Queue Stats
380W - 370L
1,471 Elo+
Solo
Team Averages
Level 99
1,461 SR
1,479 Elo+

VS

Team Averages
Level 109
1,651 SR
1,452 Elo+
Chaac
Chaac
Dippin Pesto
Chaac
Level 81
God Stats
7W - 4L
1,632 SR
Queue Stats
15W - 19L
1,367 Elo+
Party 1
Ymir
Ymir
Thiccy Blicky
Ymir
Level 124
God Stats
3W - 0L
1,815 SR
Queue Stats
164W - 152L
1,491 Elo+
Party 1
Skadi
Skadi
Thiccy Rain
Skadi
Level 85
God Stats
57W - 47L
1,548 SR
Queue Stats
80W - 65L
1,506 Elo+
Party 1
Hades
Hades
blackjackbob125
Hades
Level 144
God Stats
6W - 3L
1,602 SR
Queue Stats
271W - 279L
1,449 Elo+
Party 3
Gilgamesh
Gilgamesh
thenetts
Gilgamesh
Level 109
God Stats
19W - 10L
1,657 SR
Queue Stats
354W - 330L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 1
7,983
470
5,862
12,860
7,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
ajnedlaw
Artio
10
0 / 5 / 1
6,812
401
4,054
16,985
12,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Camazotz
iiPowerSpark
Camazotz
13
0 / 2 / 2
7,703
453
4,280
12,319
3,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
lokwo202
Vulcan
12
3 / 4 / 0
7,983
470
7,874
7,361
2,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 5 / 0
8,047
473
6,673
10,851
4,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 1
10,069
592
11,304
12,965
12,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 2 / 11
9,721
572
10,583
12,554
4,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
4 / 0 / 0
10,020
589
6,060
6,911
1,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 0 / 5
9,937
585
7,700
8,496
3,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gilgamesh
thenetts
Gilgamesh
14
3 / 1 / 7
9,304
547
6,031
13,745
8,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
3
Kills
23
23
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
9
1
1
9.5
L
0
7
1
0.07
W
4
2
11
4.75
W
4
0
0
4
L
Artio
ajnedlaw
Artio
0
5
1
0.1
W
3
0
5
5.5
L
Camazotz
iiPowerSpark
Camazotz
0
2
2
0.5
L
Vulcan
lokwo202
Vulcan
3
4
0
0.75
L
0
5
0
0
W
Gilgamesh
thenetts
Gilgamesh
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,743
Damage
41,678
60,376
Taken
54,671
29,768
Mitigated
30,828
16,220
Healing
22,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,304
2,288
0
6,478
12,965
12,708
396
2,538
10,357
0
52,605
L
5,862
2,632
0
3,451
12,860
7,032
730
1,729
10,328
0
43,457
W
10,583
2,101
0
2,696
12,554
4,792
3
4,384
7,979
61,017
0
W
6,060
2,533
85
2,343
6,911
1,643
726
448
6,463
0
84,179
L
Artio
ajnedlaw
Artio
4,054
416
309
2,684
16,985
12,010
0
8,286
8,572
21,619
0
W
7,700
520
1,262
5,188
8,496
3,480
636
1,992
6,416
74,063
0
L
Camazotz
iiPowerSpark
Camazotz
4,280
1,485
0
6,819
12,319
3,748
0
3,289
8,871
0
53,025
L
Vulcan
lokwo202
Vulcan
7,874
2,633
76
604
7,361
2,417
0
4,456
2,905
37,311
0
L
6,673
2,647
0
2,277
10,851
4,561
1,106
523
10,280
0
56,405
W
Gilgamesh
thenetts
Gilgamesh
6,031
1,826
0
4,132
13,745
8,205
245
2,330
11,369
0
43,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,528
Gold Earned
49,051
401
Minions Killed
565
0
Camps Cleared
0
1,624,159
Distance Traveled
1,698,602
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,069
592
98
6
0
332,249
2
L
Bellona
7,983
470
93
5
0
319,493
4
W
Ymir
9,721
572
106
6
0
346,654
2
W
Skadi
10,020
589
149
9
0
328,086
3
L
Artio
6,812
401
29
2
0
315,974
0
W
Hades
9,937
585
159
9
0
337,072
4
L
Camazotz
7,703
453
94
6
0
384,423
5
L
Vulcan
7,983
470
72
4
0
340,672
6
L
Medusa
8,047
473
113
7
0
263,597
6
W
Gilgamesh
9,304
547
53
3
0
354,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role