Player Matchup

Xing Tian
Xing Tian
BULL-MINT
Xing Tian
Level 136
God Stats
1W - 0L
1,748 SR
Queue Stats
171W - 203L
1,387 Elo+
Party 1
Mercury
Mercury
Chainman98
Mercury
Level 86
God Stats
11W - 8L
1,538 SR
Queue Stats
280W - 276L
1,488 Elo+
Party 3
Mulan
Mulan
GengarGuy94
Mulan
Level 118
God Stats
7W - 7L
1,565 SR
Queue Stats
497W - 453L
1,463 Elo+
Party 3
Anhur
Anhur
Ihaveonefinger
Anhur
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 132L
1,441 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xsephirothx7
Morgan Le Fay
Level 156
God Stats
89W - 72L
1,616 SR
Queue Stats
687W - 672L
1,539 Elo+
Party 1
Team Averages
Level 121
1,593 SR
1,464 Elo+

VS

Team Averages
Level 95
1,484 SR
1,544 Elo+
Achilles
Achilles
AHeroBladeTV
Achilles
Level 98
God Stats
0W - 2L
1,304 SR
Queue Stats
643W - 565L
1,589 Elo+
Party 2
Sobek
Sobek
BusterssBrownce
Sobek
Level 129
God Stats
4W - 7L
1,482 SR
Queue Stats
231W - 218L
1,488 Elo+
Solo
Tiamat
Tiamat
D1me
Tiamat
Level 79
God Stats
0W - 1L
1,286 SR
Queue Stats
175W - 180L
1,513 Elo+
Party 2
Horus
Horus
FireAura4259
Horus
Level 63
God Stats
12W - 4L
1,690 SR
Queue Stats
201W - 172L
1,569 Elo+
Party 2
Jing Wei
Jing Wei
Wolly Fletcha
Jing Wei
Level 107
God Stats
2W - 2L
1,656 SR
Queue Stats
438W - 397L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BULL-MINT
Xing Tian
10
1 / 2 / 4
6,747
482
2,954
11,056
5,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
Chainman98
Mercury
13
1 / 3 / 5
7,498
536
1,834
9,113
2,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 0 / 1
8,170
584
7,035
8,408
4,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

10
1 / 2 / 0
6,475
463
2,942
7,121
972
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
xsephirothx7
Morgan Le Fay
15
13 / 0 / 2
9,279
663
16,415
6,593
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AHeroBladeTV
Achilles
12
4 / 4 / 0
7,198
514
4,668
10,306
3,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 0 / 0
7,680
549
5,015
11,453
12,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
D1me
Tiamat
10
0 / 7 / 3
6,561
469
2,398
8,426
3,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
0 / 3 / 3
5,887
421
2,085
9,472
4,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
Wolly Fletcha
Jing Wei
13
3 / 2 / 1
7,604
543
9,144
9,827
2,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
16
Kills
7
7
Deaths
16
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
AHeroBladeTV
Achilles
4
4
0
1
W
Xing Tian
BULL-MINT
Xing Tian
1
2
4
1.5
L
0
0
0
0
W
Mercury
Chainman98
Mercury
1
3
5
1.17
L
Tiamat
D1me
Tiamat
0
7
3
0.21
L
0
3
3
0.5
W
0
0
1
0.5
W
1
2
0
0.5
L
Jing Wei
Wolly Fletcha
Jing Wei
3
2
1
1.75
W
Morgan Le Fay
xsephirothx7
Morgan Le Fay
13
0
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,180
Damage
23,310
42,291
Taken
49,484
16,618
Mitigated
26,757
12,788
Healing
19,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AHeroBladeTV
Achilles
4,668
1,704
0
2,780
10,306
3,225
0
5,463
4,843
0
31,971
W
Xing Tian
BULL-MINT
Xing Tian
2,954
482
0
1,752
11,056
5,445
0
244
10,770
17,847
0
L
5,015
326
0
8,544
11,453
12,529
0
52
10,541
48,627
0
W
Mercury
Chainman98
Mercury
1,834
762
0
3,429
9,113
2,803
104
452
8,552
0
42,475
L
Tiamat
D1me
Tiamat
2,398
191
0
1,167
8,426
3,763
0
6,900
1,526
28,863
0
L
2,085
914
1,426
2,403
9,472
4,839
0
4,231
5,241
0
11,003
W
7,035
1,225
0
4,448
8,408
4,947
0
3,851
3,634
782
53,023
W
2,942
1,049
0
2,262
7,121
972
0
0
7,121
0
31,657
L
Jing Wei
Wolly Fletcha
Jing Wei
9,144
6,648
0
3,469
9,827
2,401
427
3,169
6,658
0
60,073
W
Morgan Le Fay
xsephirothx7
Morgan Le Fay
16,415
1,910
0
897
6,593
2,451
380
1,488
4,801
66,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,169
Gold Earned
34,930
445
Minions Killed
349
0
Camps Cleared
0
1,473,142
Distance Traveled
1,349,216
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,198
514
66
5
0
283,725
0
W
Xing Tian
6,747
482
24
2
0
280,323
1
L
Sobek
7,680
549
100
7
0
263,304
2
W
Mercury
7,498
536
94
7
0
329,366
2
L
Tiamat
6,561
469
71
5
0
247,174
2
L
Horus
5,887
421
10
1
0
286,061
1
W
Mulan
8,170
584
137
10
0
293,089
0
W
Anhur
6,475
463
73
5
0
267,150
2
L
Jing Wei
7,604
543
102
7
0
268,952
1
W
Morgan Le Fay
9,279
663
117
8
0
303,214
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role