Player Matchup

Sobek
Sobek
Danex247
Sobek
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,330 Elo+
Party 2
Bellona
Bellona
Kamishaman147
Bellona
Level 13
God Stats
0W - 1L
1,204 SR
Queue Stats
1W - 5L
983 Elo+
Party 2
Ah Puch
Ah Puch
shutthechuckup34
Ah Puch
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,347 Elo+
Party 2
Team Averages
Level 57
1,401 SR
1,220 Elo+

VS

Team Averages
Level 66
1,786 SR
1,403 Elo+
Charybdis
Charybdis
Celo_Brachial
Charybdis
Level 29
God Stats
4W - 0L
1,928 SR
Queue Stats
7W - 6L
1,412 Elo+
Party 1
Chronos
Chronos
Harisbratko
Chronos
Level 48
God Stats
3W - 1L
1,845 SR
Queue Stats
33W - 52L
1,303 Elo+
Party 1
Chaac
Chaac
Papa Fib
Chaac
Level 120
God Stats
96W - 61L
1,585 SR
Queue Stats
310W - 287L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Danex247
Sobek
12
1 / 5 / 4
8,968
561
2,637
13,577
11,185
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
12
0 / 7 / 5
8,805
550
1,743
13,186
10,674
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
5 / 5 / 1
10,771
673
13,276
11,150
3,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Celo_Brachial
Charybdis
16
10 / 3 / 4
12,014
751
11,109
11,481
4,422
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Harisbratko
Chronos
16
2 / 2 / 14
10,987
687
7,866
8,012
3,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Papa Fib
Chaac
16
5 / 1 / 11
11,496
719
15,113
11,799
9,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
6
Kills
17
17
Deaths
6
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Celo_Brachial
Charybdis
10
3
4
4
L
Sobek
Danex247
Sobek
1
5
4
0.6
W
Chronos
Harisbratko
Chronos
2
2
14
4.5
L
Bellona
0
7
5
0.36
W
Chaac
Papa Fib
Chaac
5
1
11
10.5
L
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,656
Damage
34,088
37,913
Taken
31,292
25,040
Mitigated
16,467
2,902
Healing
13,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Celo_Brachial
Charybdis
11,109
7,015
0
3,478
11,481
4,422
1,296
6,875
4,606
0
46,468
L
Sobek
Danex247
Sobek
2,637
489
0
1,180
13,577
11,185
0
3,766
9,269
10,408
0
W
Chronos
Harisbratko
Chronos
7,866
4,587
548
3,222
8,012
3,041
1,220
5,484
2,528
36,037
0
L
Bellona
1,743
641
0
214
13,186
10,674
0
1,855
10,994
0
10,683
W
Chaac
Papa Fib
Chaac
15,113
1,141
12
6,463
11,799
9,004
663
4,082
7,717
199
45,802
L
13,276
267
0
1,508
11,150
3,181
0
2,615
8,248
56,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,544
Gold Earned
34,497
148
Minions Killed
204
2
Camps Cleared
12
705,014
Distance Traveled
869,119
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,014
751
82
5
7
256,826
3
L
Sobek
8,968
561
13
1
0
205,727
1
W
Chronos
10,987
687
67
4
3
296,557
1
L
Bellona
8,805
550
22
1
1
254,725
0
W
Chaac
11,496
719
55
3
2
315,736
1
L
Ah Puch
10,771
673
113
7
1
244,562
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role