Player Matchup

Guan Yu
Guan Yu
Sink Ice
Guan Yu
Level 126
God Stats
0W - 3L
1,217 SR
Queue Stats
383W - 311L
1,556 Elo+
Party 2
Mercury
Mercury
Trapalot
Mercury
Level 137
God Stats
3W - 4L
1,491 SR
Queue Stats
215W - 147L
1,619 Elo+
Party 2
Vulcan
Vulcan
UncleDeadlee
Vulcan
Level 49
God Stats
1W - 5L
1,548 SR
Queue Stats
6W - 11L
1,534 Elo+
Solo
Team Averages
Level 104
1,419 SR
1,570 Elo+

VS

Team Averages
Level 151
1,563 SR
1,525 Elo+
Baron Samedi
Baron Samedi
Emberedsaint
Baron Samedi
Level 160
God Stats
12W - 15L
1,427 SR
Queue Stats
328W - 407L
1,483 Elo+
Solo
Danzaburou
Danzaburou
Zynomi
Danzaburou
Level 145
God Stats
16W - 18L
1,623 SR
Queue Stats
140W - 163L
1,565 Elo+
Party 1
Gilgamesh
Gilgamesh
kushNbeamers
Gilgamesh
Level 147
God Stats
37W - 24L
1,638 SR
Queue Stats
182W - 212L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Sink Ice
Guan Yu
17
6 / 2 / 4
13,800
627
15,861
24,318
34,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
Trapalot
Mercury
15
1 / 6 / 7
12,449
566
10,920
20,217
15,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
17
3 / 5 / 6
13,415
610
12,445
11,853
4,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Emberedsaint
Baron Samedi
17
2 / 5 / 10
13,389
609
20,101
16,620
6,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Zynomi
Danzaburou
19
7 / 1 / 5
14,288
649
17,127
11,936
5,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Gilgamesh
kushNbeamers
Gilgamesh
16
4 / 4 / 7
13,169
599
13,081
22,880
19,537
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
35
10
Kills
13
13
Deaths
10
17
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Emberedsaint
Baron Samedi
2
5
10
1.4
L
Guan Yu
Sink Ice
Guan Yu
6
2
4
4
L
Mercury
Trapalot
Mercury
1
6
7
0.75
L
Vulcan
3
5
6
1.2
W
Danzaburou
Zynomi
Danzaburou
7
1
5
9.5
W
Gilgamesh
kushNbeamers
Gilgamesh
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,226
Damage
50,309
56,388
Taken
51,436
54,344
Mitigated
31,373
15,109
Healing
15,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Emberedsaint
Baron Samedi
20,101
278
2,210
5,665
16,620
6,390
838
4,575
11,420
62,837
0
L
Guan Yu
Sink Ice
Guan Yu
15,861
1,056
3,141
10,599
24,318
34,979
560
6,731
17,002
3,399
28,449
L
Mercury
Trapalot
Mercury
10,920
3,201
0
1,369
20,217
15,254
1,197
7,268
12,396
0
30,369
L
Vulcan
12,445
4,009
0
0
11,853
4,111
1,253
4,956
6,605
70,092
0
W
Danzaburou
Zynomi
Danzaburou
17,127
9,607
0
2,861
11,936
5,446
1,860
3,442
8,153
0
83,907
W
Gilgamesh
kushNbeamers
Gilgamesh
13,081
2,255
959
3,776
22,880
19,537
367
6,172
15,827
0
39,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,664
Gold Earned
40,846
218
Minions Killed
284
6
Camps Cleared
11
1,247,083
Distance Traveled
1,187,608
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,389
609
94
4
3
363,832
2
L
Guan Yu
13,800
627
37
2
3
418,786
2
L
Mercury
12,449
566
52
2
0
454,574
1
L
Vulcan
13,415
610
129
6
3
373,723
5
W
Danzaburou
14,288
649
157
7
7
378,883
1
W
Gilgamesh
13,169
599
33
2
1
444,893
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role