Player Matchup

Hel
Hel
DankRandy
Hel
Level 18
God Stats
5W - 3L
1,500 SR
Queue Stats
15W - 13L
1,288 Elo+
Party 2
Ratatoskr
Ratatoskr
Faolan6224
Ratatoskr
Level 81
God Stats
1W - 1L
1,291 SR
Queue Stats
17W - 19L
1,172 Elo+
Party 2
Artemis
Artemis
Gravypp69
Artemis
Level 6
God Stats
4W - 3L
1,441 SR
Queue Stats
8W - 9L
1,288 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
WizWuvsU
Morgan Le Fay
Level 25
God Stats
2W - 0L
1,615 SR
Queue Stats
17W - 19L
1,172 Elo+
Party 2
Zhong Kui
Zhong Kui
danksasukee
Zhong Kui
Level 89
God Stats
2W - 2L
1,277 SR
Queue Stats
17W - 19L
1,172 Elo+
Party 2
Team Averages
Level 44
1,425 SR
1,219 Elo+

VS

Team Averages
Level 20
1,474 SR
1,360 Elo+
Heimdallr
Heimdallr
AJD4723
Heimdallr
Level 25
God Stats
4W - 6L
1,501 SR
Queue Stats
20W - 26L
1,325 Elo+
Party 1
Bastet
Bastet
Tailerf
Bastet
Level 16
God Stats
2W - 3L
1,440 SR
Queue Stats
31W - 25L
1,435 Elo+
Solo
Achilles
Achilles
Wyhari
Achilles
Level 23
God Stats
2W - 3L
1,453 SR
Queue Stats
38W - 37L
1,398 Elo+
Solo
Sol
Sol
dragqueensister
Sol
Level 21
God Stats
2W - 2L
1,501 SR
Queue Stats
20W - 26L
1,325 Elo+
Party 1
Cthulhu
Cthulhu
vaporray
Cthulhu
Level 16
God Stats
4W - 4L
1,477 SR
Queue Stats
24W - 25L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 10
9,520
501
10,316
11,356
4,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ratatoskr
Faolan6224
Ratatoskr
15
6 / 3 / 6
10,205
537
6,019
12,136
4,350
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
Gravypp69
Artemis
15
8 / 2 / 4
9,481
499
13,184
11,791
3,821
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
WizWuvsU
Morgan Le Fay
16
6 / 6 / 4
10,162
535
10,256
11,297
3,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
danksasukee
Zhong Kui
18
0 / 1 / 2
11,104
584
13,218
13,932
13,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AJD4723
Heimdallr
13
0 / 10 / 3
8,192
431
8,600
14,513
4,516
Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Tailerf
Bastet
18
9 / 1 / 0
11,300
595
13,010
14,947
5,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Wyhari
Achilles
16
2 / 0 / 0
9,310
490
4,925
14,177
13,104
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 9 / 1
8,365
440
3,736
13,490
4,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
vaporray
Cthulhu
13
1 / 3 / 1
7,690
405
6,110
12,733
9,539
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
23
Kills
12
12
Deaths
23
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AJD4723
Heimdallr
0
10
3
0.15
W
3
0
10
8
W
Ratatoskr
Faolan6224
Ratatoskr
6
3
6
3
W
Artemis
Gravypp69
Artemis
8
2
4
5
L
Bastet
Tailerf
Bastet
9
1
0
9
W
Morgan Le Fay
WizWuvsU
Morgan Le Fay
6
6
4
1.33
L
Achilles
Wyhari
Achilles
2
0
0
2
W
Zhong Kui
danksasukee
Zhong Kui
0
1
2
1
L
0
9
1
0.06
L
Cthulhu
vaporray
Cthulhu
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,993
Damage
36,381
60,512
Taken
69,860
30,614
Mitigated
36,941
26,000
Healing
12,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AJD4723
Heimdallr
8,600
3,154
0
570
14,513
4,516
1,148
5,261
8,952
0
42,265
W
10,316
1,537
6,270
8,235
11,356
4,955
821
2,364
8,992
57,039
0
W
Ratatoskr
Faolan6224
Ratatoskr
6,019
1,290
0
3,149
12,136
4,350
810
1,075
11,061
0
48,967
W
Artemis
Gravypp69
Artemis
13,184
8,647
0
1,485
11,791
3,821
1,731
3,395
8,396
0
50,162
L
Bastet
Tailerf
Bastet
13,010
2,623
0
6,816
14,947
5,660
0
5,977
8,823
0
80,264
W
Morgan Le Fay
WizWuvsU
Morgan Le Fay
10,256
972
237
2,380
11,297
3,876
1,273
1,808
9,489
55,296
0
L
Achilles
Wyhari
Achilles
4,925
658
0
4,298
14,177
13,104
243
7,467
5,861
0
48,537
W
Zhong Kui
danksasukee
Zhong Kui
13,218
1,866
0
4,244
13,932
13,612
296
1,019
12,913
89,688
0
L
3,736
973
0
957
13,490
4,122
2,860
8,304
5,096
43,251
2,839
L
Cthulhu
vaporray
Cthulhu
6,110
38
236
42
12,733
9,539
597
5,053
7,338
35,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,472
Gold Earned
44,857
520
Minions Killed
434
0
Camps Cleared
0
1,931,810
Distance Traveled
1,667,519
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,192
431
64
3
0
307,785
0
W
Hel
9,520
501
98
5
0
407,633
2
W
Ratatoskr
10,205
537
83
4
0
429,567
0
W
Artemis
9,481
499
95
5
0
400,576
0
L
Bastet
11,300
595
116
6
0
405,968
1
W
Morgan Le Fay
10,162
535
82
4
0
350,312
2
L
Achilles
9,310
490
95
5
0
347,023
1
W
Zhong Kui
11,104
584
162
9
0
343,722
5
L
Sol
8,365
440
101
5
0
315,436
0
L
Cthulhu
7,690
405
58
3
0
291,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role