Player Matchup

Loki
Loki
Azazel_a_ira
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
Heyrown
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
JuicyFrewt26
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
KJDoubleGlide
Arachne
Level 27
God Stats
9W - 9L
1,343 SR
Queue Stats
32W - 21L
1,360 Elo+
Solo
Anubis
Anubis
SERVANTEZ21
Anubis
Level 26
God Stats
16W - 17L
1,452 SR
Queue Stats
28W - 33L
1,307 Elo+
Solo
Team Averages
Level 16
1,459 SR
1,433 Elo+

VS

Team Averages
Level 22
1,442 SR
1,379 Elo+
Cerberus
Cerberus
LeChip840
Cerberus
Level 24
God Stats
12W - 24L
1,288 SR
Queue Stats
53W - 95L
1,350 Elo+
Party 1
Cernunnos
Cernunnos
MiIkyTip
Cernunnos
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 58L
1,437 Elo+
Solo
Merlin
Merlin
MoonAstral79
Merlin
Level 18
God Stats
22W - 17L
1,365 SR
Queue Stats
27W - 20L
1,317 Elo+
Solo
Mercury
Mercury
RiSector
Mercury
Level 28
God Stats
7W - 11L
1,477 SR
Queue Stats
105W - 152L
1,374 Elo+
Party 1
Hades
Hades
badboys2312fer
Hades
Level 27
God Stats
11W - 6L
1,578 SR
Queue Stats
16W - 11L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 9 / 5
6,483
499
2,895
9,663
2,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
Heyrown
Olorun
2
0 / 6 / 0
4,002
308
404
3,421
763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
JuicyFrewt26
Cthulhu
3
0 / 9 / 1
4,184
322
564
6,037
1,314
Arachne
2
0 / 0 / 0
4,046
311
0
502
84
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
10
5 / 7 / 2
6,992
538
5,757
10,224
4,351
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LeChip840
Cerberus
11
4 / 1 / 1
7,339
565
1,570
7,709
4,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
MiIkyTip
Cernunnos
12
11 / 2 / 9
8,518
655
9,193
6,843
2,359
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
11
3 / 3 / 8
7,116
547
4,262
4,948
1,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
RiSector
Mercury
14
5 / 1 / 1
8,509
655
2,896
6,580
2,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
7 / 2 / 6
7,683
591
3,826
8,552
4,273
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
6
Kills
30
31
Deaths
9
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
9
5
0.39
L
Olorun
Heyrown
Olorun
0
6
0
0
L
Cthulhu
JuicyFrewt26
Cthulhu
0
9
1
0.06
L
Arachne
0
0
0
0
W
Cerberus
LeChip840
Cerberus
4
1
1
4.5
W
Cernunnos
MiIkyTip
Cernunnos
11
2
9
7.75
W
Merlin
3
3
8
2.33
W
Mercury
RiSector
Mercury
5
1
1
5.5
L
Anubis
5
7
2
0.86
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,620
Damage
21,747
29,847
Taken
34,632
9,065
Mitigated
14,064
3,234
Healing
9,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,895
394
0
652
9,663
2,553
0
3,618
5,919
0
16,358
L
Olorun
Heyrown
Olorun
404
292
0
35
3,421
763
0
1,893
1,412
821
246
L
Cthulhu
JuicyFrewt26
Cthulhu
564
500
0
0
6,037
1,314
0
1,615
4,420
2,461
0
L
Arachne
0
0
0
0
502
84
0
0
502
0
1,965
W
Cerberus
LeChip840
Cerberus
1,570
549
0
1,338
7,709
4,011
1,549
1,972
5,737
26,506
0
W
Cernunnos
MiIkyTip
Cernunnos
9,193
6,245
0
1,820
6,843
2,359
1,165
913
5,930
0
39,588
W
Merlin
4,262
105
0
317
4,948
1,388
1,255
1,104
3,844
19,058
0
W
Mercury
RiSector
Mercury
2,896
1,255
0
3,011
6,580
2,033
1,756
782
5,798
0
53,995
L
Anubis
5,757
266
0
2,547
10,224
4,351
354
2,158
7,936
25,769
0
W
3,826
469
0
2,579
8,552
4,273
1,185
2,244
6,308
26,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,707
Gold Earned
39,165
66
Minions Killed
343
0
Camps Cleared
0
732,255
Distance Traveled
1,136,670
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,483
499
26
2
0
243,041
0
L
Olorun
4,002
308
0
0
0
111,967
0
L
Cthulhu
4,184
322
2
0
0
148,576
2
L
Arachne
4,046
311
5
0
0
22,699
0
W
Cerberus
7,339
565
65
5
0
204,826
1
W
Cernunnos
8,518
655
62
5
0
231,660
1
W
Merlin
7,116
547
46
4
0
237,917
0
W
Mercury
8,509
655
122
9
0
275,636
0
L
Anubis
6,992
538
33
3
0
205,972
1
W
Hades
7,683
591
48
4
0
186,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role