Player Matchup

Ra
Ra
Bronze IV
 
Ra
Bronze IV
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kumbhakarna
Kumbhakarna
Bronze III
BossGamer56789
Kumbhakarna
Bronze III
Level 68
God Stats
1W - 3L
1,329 SR
Queue Stats
40W - 39L
1,094 MMR
Party 2
Hachiman
Hachiman
Bronze IV
spykebros
Hachiman
Bronze IV
Level 52
God Stats
0W - 3L
1,204 SR
Queue Stats
30W - 45L
986 MMR
Party 2
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 68
1,344 SR
1,193 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,540 SR
1,198 MMR
Ares
Ares
Silver IV
 
Ares
Silver IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver II
Godie_ON
Achilles
Silver II
Level 85
God Stats
32W - 23L
1,583 SR
Queue Stats
136W - 149L
1,098 MMR
Party 1
Scylla
Scylla
Silver II
xlDavid_ON
Scylla
Silver II
Level 69
God Stats
3W - 1L
1,536 SR
Queue Stats
43W - 56L
995 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 2 / 0
6,633
553
4,723
7,264
2,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kumbhakarna
BossGamer56789
Kumbhakarna
11
0 / 2 / 0
7,535
628
3,372
13,255
8,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
spykebros
Hachiman
10
0 / 3 / 0
6,715
560
4,162
7,499
2,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
BacchusArtioMulanGilgameshAnhur

VS

Bans
GebIzanamiZeusNeithNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
1 / 0 / 6
8,504
709
5,130
8,478
9,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
Godie_ON
Achilles
13
2 / 0 / 5
7,892
658
7,792
6,733
4,540
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
xlDavid_ON
Scylla
14
4 / 0 / 3
8,438
703
10,372
4,714
1,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
7
7
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
0
0
W
Ares
 
Ares
1
0
6
4
L
Kumbhakarna
BossGamer56789
Kumbhakarna
0
2
0
0
W
Achilles
Godie_ON
Achilles
2
0
5
4.5
L
Hachiman
spykebros
Hachiman
0
3
0
0
W
Scylla
xlDavid_ON
Scylla
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,257
Damage
23,294
28,018
Taken
19,925
12,738
Mitigated
15,228
7,149
Healing
1,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,723
482
1,135
1,801
7,264
2,061
0
3,030
4,062
22,028
0
W
Ares
 
Ares
5,130
554
0
828
8,478
9,003
211
3,080
5,230
11,893
0
L
Kumbhakarna
BossGamer56789
Kumbhakarna
3,372
721
0
2,931
13,255
8,077
0
6,274
6,681
9,322
0
W
Achilles
Godie_ON
Achilles
7,792
2,137
0
584
6,733
4,540
428
1,919
4,516
0
26,656
L
Hachiman
spykebros
Hachiman
4,162
2,102
0
1,282
7,499
2,600
0
5,753
1,516
0
20,627
W
Scylla
xlDavid_ON
Scylla
10,372
318
0
500
4,714
1,685
1,005
2,776
1,802
44,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,883
Gold Earned
24,834
104
Minions Killed
147
5
Camps Cleared
6
700,628
Distance Traveled
693,751
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,633
553
49
4
0
255,234
5
W
Ares
8,504
709
15
1
1
230,114
2
L
Kumbhakarna
7,535
628
9
1
1
246,327
3
W
Achilles
7,892
658
41
3
3
231,287
1
L
Hachiman
6,715
560
46
4
4
199,067
5
W
Scylla
8,438
703
91
8
2
232,350
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role