Player Matchup

Sun Wukong
Sun Wukong
Dxvilmaycry
Sun Wukong
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
346W - 294L
1,455 Elo+
Party 1
Zhong Kui
Zhong Kui
Pain Gojou
Zhong Kui
Level 68
God Stats
15W - 5L
1,773 SR
Queue Stats
682W - 470L
1,566 Elo+
Party 1
Skadi
Skadi
XxWhismanxX
Skadi
Level 114
God Stats
76W - 26L
1,690 SR
Queue Stats
285W - 192L
1,587 Elo+
Party 1
Team Averages
Level 67
1,654 SR
1,536 Elo+

VS

Team Averages
Level 60
1,618 SR
1,573 Elo+
Ra
Ra
PhoenixKING4194
Ra
Level 117
God Stats
1W - 2L
1,461 SR
Queue Stats
77W - 71L
1,578 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Rhotin
Morgan Le Fay
Level 47
God Stats
10W - 7L
1,652 SR
Queue Stats
34W - 28L
1,509 Elo+
Party 2
Fenrir
Fenrir
xIMDaDdYx69
Fenrir
Level 16
God Stats
8W - 3L
1,741 SR
Queue Stats
16W - 8L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dxvilmaycry
Sun Wukong
16
0 / 1 / 15
12,022
601
5,741
18,029
16,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Pain Gojou
Zhong Kui
18
5 / 2 / 12
13,383
669
16,242
16,940
13,231
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
12 / 2 / 4
14,545
727
24,466
16,464
6,981
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 3
11,969
598
10,936
14,602
5,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Rhotin
Morgan Le Fay
16
2 / 7 / 2
11,964
598
13,765
17,186
5,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
14
1 / 5 / 1
10,710
536
6,833
18,605
9,680
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
17
Kills
4
5
Deaths
17
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Dxvilmaycry
Sun Wukong
0
1
15
7.5
W
Zhong Kui
Pain Gojou
Zhong Kui
5
2
12
5.5
L
1
5
3
0.5
L
Morgan Le Fay
Rhotin
Morgan Le Fay
2
7
2
0.43
W
12
2
4
7
L
Fenrir
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,449
Damage
31,534
51,433
Taken
50,393
36,844
Mitigated
21,047
21,219
Healing
8,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Dxvilmaycry
Sun Wukong
5,741
687
704
8,376
18,029
16,632
510
6,021
11,490
0
15,733
W
Zhong Kui
Pain Gojou
Zhong Kui
16,242
423
0
8,079
16,940
13,231
1,378
9,335
7,135
63,402
0
L
10,936
381
2,076
4,683
14,602
5,523
0
3,909
10,329
65,904
0
L
Morgan Le Fay
Rhotin
Morgan Le Fay
13,765
421
273
1,348
17,186
5,844
0
6,931
10,109
38,391
0
W
24,466
10,289
0
4,060
16,464
6,981
2,141
8,376
7,702
0
110,120
L
Fenrir
6,833
1,039
0
456
18,605
9,680
0
5,902
12,216
0
20,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,950
Gold Earned
34,643
263
Minions Killed
214
13
Camps Cleared
4
1,076,359
Distance Traveled
1,016,607
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,022
601
17
1
0
335,898
0
W
Zhong Kui
13,383
669
108
5
6
363,234
1
L
Ra
11,969
598
147
7
2
320,305
2
L
Morgan Le Fay
11,964
598
44
2
1
328,813
2
W
Skadi
14,545
727
138
7
7
377,227
4
L
Fenrir
10,710
536
23
1
1
367,489
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role