Player Matchup

Odin
Odin
 
Odin
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
BastetGostosa
Bastet
Level 142
God Stats
14W - 8L
1,835 SR
Queue Stats
30W - 25L
1,526 Elo+
Solo
Discordia
Discordia
Batboy271
Discordia
Level 128
God Stats
3W - 1L
1,720 SR
Queue Stats
148W - 159L
1,443 Elo+
Solo
Anubis
Anubis
Mc_Militar
Anubis
Level 100
God Stats
259W - 243L
1,482 SR
Queue Stats
259W - 248L
1,440 Elo+
Solo
Team Averages
Level 118
1,607 SR
1,482 Elo+

VS

Team Averages
Level 95
1,497 SR
1,451 Elo+
Khepri
Khepri
 
Khepri
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Milhoka
Arachne
Level 160
God Stats
150W - 132L
1,564 SR
Queue Stats
349W - 357L
1,497 Elo+
Solo
Bellona
Bellona
SCF_Mylo
Bellona
Level 60
God Stats
11W - 12L
1,496 SR
Queue Stats
259W - 401L
1,406 Elo+
Party 1
Izanami
Izanami
suaavocado
Izanami
Level 63
God Stats
5W - 7L
1,473 SR
Queue Stats
46W - 70L
1,484 Elo+
Party 2
Discordia
Discordia
takumichep-_-
Discordia
Level 64
God Stats
3W - 5L
1,451 SR
Queue Stats
254W - 439L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
2 / 1 / 4
6,625
552
3,010
7,978
2,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
 
Gilgamesh
10
3 / 3 / 6
6,205
517
4,693
8,939
5,456
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
6 / 1 / 5
7,649
637
11,259
7,119
3,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Batboy271
Discordia
12
5 / 1 / 4
7,070
589
6,522
5,351
1,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Mc_Militar
Anubis
11
3 / 1 / 4
6,675
556
5,289
6,741
2,823
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
8
1 / 1 / 0
5,649
471
2,924
6,827
4,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Milhoka
Arachne
9
1 / 3 / 1
5,670
473
5,749
7,112
2,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
SCF_Mylo
Bellona
10
3 / 5 / 2
6,655
555
2,888
12,103
5,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
suaavocado
Izanami
10
2 / 5 / 2
6,141
512
3,871
7,591
2,113
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
takumichep-_-
Discordia
9
0 / 5 / 1
5,529
461
3,710
8,641
2,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
19
Kills
7
7
Deaths
19
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
1
4
4
W
Gilgamesh
 
Gilgamesh
3
3
6
2
L
Khepri
 
Khepri
1
1
0
1
W
6
1
5
8.5
W
Discordia
Batboy271
Discordia
5
1
4
7
W
Anubis
Mc_Militar
Anubis
3
1
4
5
L
Arachne
Milhoka
Arachne
1
3
1
0.5
L
Bellona
SCF_Mylo
Bellona
3
5
2
0.8
L
Izanami
suaavocado
Izanami
2
5
2
0.6
L
Discordia
takumichep-_-
Discordia
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,773
Damage
19,142
36,128
Taken
42,274
15,541
Mitigated
17,546
13,087
Healing
10,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,010
417
0
3,159
7,978
2,673
0
246
7,732
0
32,274
W
Gilgamesh
 
Gilgamesh
4,693
1,224
0
349
8,939
5,456
0
1,174
7,721
6,777
13,499
L
Khepri
 
Khepri
2,924
100
0
2,527
6,827
4,788
0
2,782
3,958
16,660
0
W
11,259
2,931
0
4,406
7,119
3,008
43
267
6,816
0
40,561
W
Discordia
Batboy271
Discordia
6,522
378
0
1,000
5,351
1,581
232
2,586
2,573
39,914
0
W
Anubis
Mc_Militar
Anubis
5,289
299
756
3,417
6,741
2,823
64
1,995
4,652
35,115
0
L
Arachne
Milhoka
Arachne
5,749
3,985
0
2,136
7,112
2,592
0
81
6,848
0
34,210
L
Bellona
SCF_Mylo
Bellona
2,888
681
0
2,548
12,103
5,577
0
2,379
9,225
0
26,584
L
Izanami
suaavocado
Izanami
3,871
2,275
0
1,031
7,591
2,113
0
3,171
4,420
0
29,319
L
Discordia
takumichep-_-
Discordia
3,710
377
0
2,481
8,641
2,476
0
4,505
4,091
25,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,224
Gold Earned
29,644
332
Minions Killed
282
0
Camps Cleared
0
1,228,033
Distance Traveled
1,161,593
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,625
552
70
6
0
272,497
0
W
Gilgamesh
6,205
517
35
3
0
251,701
3
L
Khepri
5,649
471
31
3
0
244,917
0
W
Bastet
7,649
637
90
8
0
262,851
5
W
Discordia
7,070
589
66
6
0
227,706
5
W
Anubis
6,675
556
71
6
0
213,278
4
L
Arachne
5,670
473
62
5
0
261,043
5
L
Bellona
6,655
555
64
5
0
231,722
3
L
Izanami
6,141
512
66
6
0
219,956
3
L
Discordia
5,529
461
59
5
0
203,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role