Player Matchup

Cthulhu
Cthulhu
ClutchAman-
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,181 Elo+
Party 1
Izanami
Izanami
Naelsidd
Izanami
Level 12
God Stats
0W - 1L
1,190 SR
Queue Stats
2W - 5L
1,071 Elo+
Party 1
Sun Wukong
Sun Wukong
SippinOhaire
Sun Wukong
Level 26
God Stats
4W - 10L
1,406 SR
Queue Stats
15W - 20L
1,170 Elo+
Party 1
Team Averages
Level 18
1,365 SR
1,141 Elo+

VS

Team Averages
Level 74
1,476 SR
1,310 Elo+
Baba Yaga
Baba Yaga
BatuBenny
Baba Yaga
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,249 Elo+
Solo
Hercules
Hercules
aydensmellypant
Hercules
Level 107
God Stats
301W - 456L
1,428 SR
Queue Stats
582W - 789L
1,389 Elo+
Solo
Vulcan
Vulcan
red3282
Vulcan
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
185W - 285L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ClutchAman-
Cthulhu
14
2 / 4 / 9
11,073
651
5,810
20,246
13,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Naelsidd
Izanami
13
2 / 3 / 6
10,313
607
6,795
13,440
5,877
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
SippinOhaire
Sun Wukong
15
10 / 2 / 2
11,471
675
14,300
16,384
13,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BatuBenny
Baba Yaga
12
2 / 8 / 6
10,460
615
11,595
13,452
4,218
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
15
6 / 5 / 2
11,559
680
13,321
22,329
18,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
red3282
Vulcan
14
1 / 2 / 6
10,429
613
15,412
8,502
3,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
23
14
Kills
9
9
Deaths
15
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
BatuBenny
Baba Yaga
2
8
6
0.63
L
Cthulhu
ClutchAman-
Cthulhu
2
4
9
1.63
L
Izanami
Naelsidd
Izanami
2
3
6
1.67
L
Sun Wukong
SippinOhaire
Sun Wukong
10
2
2
5.5
W
Hercules
6
5
2
1.4
W
Vulcan
red3282
Vulcan
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,905
Damage
40,328
50,070
Taken
44,283
33,354
Mitigated
25,528
8,051
Healing
14,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
BatuBenny
Baba Yaga
11,595
1,322
669
2,220
13,452
4,218
1,230
2,046
10,919
31,896
0
L
Cthulhu
ClutchAman-
Cthulhu
5,810
106
422
3,820
20,246
13,747
114
13,572
6,129
23,912
0
L
Izanami
Naelsidd
Izanami
6,795
5,027
0
380
13,440
5,877
1,134
7,607
5,605
1,033
35,815
L
Sun Wukong
SippinOhaire
Sun Wukong
14,300
1,570
0
3,429
16,384
13,730
662
9,732
6,024
0
39,164
W
Hercules
13,321
1,604
372
9,499
22,329
18,006
547
3,373
17,910
9,130
22,219
W
Vulcan
red3282
Vulcan
15,412
4,817
0
1,297
8,502
3,304
996
896
7,360
50,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,857
Gold Earned
32,448
165
Minions Killed
150
5
Camps Cleared
6
894,279
Distance Traveled
906,152
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,460
615
39
2
0
255,979
1
L
Cthulhu
11,073
651
32
2
1
304,456
1
L
Izanami
10,313
607
88
5
2
279,708
3
L
Sun Wukong
11,471
675
45
3
2
310,115
0
W
Hercules
11,559
680
47
3
3
335,614
1
W
Vulcan
10,429
613
64
4
3
314,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role