Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Anim3Girl
Olorun
Level 15
God Stats
1W - 5L
1,241 SR
Queue Stats
35W - 32L
1,541 Elo+
Solo
Tiamat
Tiamat
Buttersuwu
Tiamat
Level 19
God Stats
0W - 1L
1,580 SR
Queue Stats
14W - 12L
1,319 Elo+
Solo
Neith
Neith
SamuelMC17
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,602 Elo+
Party 1
Yemoja
Yemoja
UncleDadddy
Yemoja
Level 24
God Stats
7W - 9L
1,513 SR
Queue Stats
61W - 75L
1,529 Elo+
Solo
Team Averages
Level 18
1,467 SR
1,498 Elo+

VS

Team Averages
Level 23
1,520 SR
1,489 Elo+
Izanami
Izanami
JoeGigalo
Izanami
Level 29
God Stats
4W - 2L
1,674 SR
Queue Stats
39W - 37L
1,472 Elo+
Solo
Artemis
Artemis
KrftSngL
Artemis
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 24L
1,572 Elo+
Solo
Ravana
Ravana
aboulawze
Ravana
Level 26
God Stats
4W - 3L
1,281 SR
Queue Stats
187W - 176L
1,460 Elo+
Solo
Cerberus
Cerberus
gilberto123lolro
Cerberus
Level 27
God Stats
23W - 21L
1,488 SR
Queue Stats
59W - 61L
1,501 Elo+
Solo
Zeus
Zeus
pipeson
Zeus
Level 28
God Stats
23W - 9L
1,658 SR
Queue Stats
66W - 67L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
8
0 / 3 / 1
4,758
476
978
5,813
2,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Olorun
Anim3Girl
Olorun
8
1 / 5 / 1
5,018
502
3,532
7,851
1,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
Buttersuwu
Tiamat
9
0 / 2 / 0
5,074
507
2,922
4,519
1,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
7
0 / 5 / 0
4,705
471
1,482
4,482
1,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Yemoja
8
1 / 0 / 1
4,845
485
1,996
5,182
2,435
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JoeGigalo
Izanami
10
1 / 0 / 1
5,883
588
1,422
3,646
1,117
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
KrftSngL
Artemis
9
4 / 0 / 2
5,827
583
3,253
2,543
675
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
aboulawze
Ravana
11
4 / 0 / 5
6,712
671
7,127
3,462
1,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 1 / 5
5,296
530
1,918
5,210
3,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
pipeson
Zeus
10
5 / 1 / 2
6,380
638
4,537
4,438
1,430
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
15
15
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
3
1
0.17
L
Olorun
Anim3Girl
Olorun
1
5
1
0.3
L
Tiamat
Buttersuwu
Tiamat
0
2
0
0
W
Izanami
JoeGigalo
Izanami
1
0
1
1.5
W
Artemis
KrftSngL
Artemis
4
0
2
5
L
Neith
0
5
0
0
L
Yemoja
1
0
1
1.5
W
Ravana
aboulawze
Ravana
4
0
5
6.5
W
1
1
5
3.5
W
Zeus
pipeson
Zeus
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,910
Damage
18,257
27,847
Taken
19,299
9,246
Mitigated
7,803
5,104
Healing
5,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
978
254
0
1,019
5,813
2,112
0
1,265
4,548
0
23,431
L
Olorun
Anim3Girl
Olorun
3,532
1,146
0
1,916
7,851
1,683
400
2,671
5,180
23,721
0
L
Tiamat
Buttersuwu
Tiamat
2,922
117
0
1,439
4,519
1,538
0
0
4,519
23,161
0
W
Izanami
JoeGigalo
Izanami
1,422
868
0
676
3,646
1,117
948
2,307
1,063
0
29,548
W
Artemis
KrftSngL
Artemis
3,253
2,412
0
902
2,543
675
931
174
2,369
0
24,415
L
Neith
1,482
527
0
62
4,482
1,478
102
1,080
3,402
0
16,826
L
Yemoja
1,996
654
400
268
5,182
2,435
0
1,439
3,743
13,092
0
W
Ravana
aboulawze
Ravana
7,127
1,562
0
1,521
3,462
1,287
0
1,190
2,251
0
34,007
W
1,918
211
0
926
5,210
3,294
355
1,646
3,564
8,835
0
W
Zeus
pipeson
Zeus
4,537
389
0
1,189
4,438
1,430
0
2,836
1,602
26,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,400
Gold Earned
30,098
236
Minions Killed
289
0
Camps Cleared
0
864,620
Distance Traveled
988,588
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
4,758
476
49
5
0
217,652
1
L
Olorun
5,018
502
58
6
0
152,002
1
L
Tiamat
5,074
507
61
6
0
166,167
1
W
Izanami
5,883
588
81
8
0
201,594
2
W
Artemis
5,827
583
50
5
0
176,356
1
L
Neith
4,705
471
41
4
0
166,769
0
L
Yemoja
4,845
485
27
3
0
162,030
1
W
Ravana
6,712
671
69
7
0
203,978
0
W
Cerberus
5,296
530
24
2
0
214,555
2
W
Zeus
6,380
638
65
7
0
192,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role