Player Matchup

Ah Muzen Cab
Ah Muzen Cab
IronTomLive
Ah Muzen Cab
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 8L
1,517 Elo+
Solo
Artemis
Artemis
SuhMyDude22
Artemis
Level 29
God Stats
24W - 22L
1,517 SR
Queue Stats
128W - 127L
1,430 Elo+
Solo
Cthulhu
Cthulhu
ToriwakeJigoku
Cthulhu
Level 8
God Stats
2W - 5L
1,382 SR
Queue Stats
3W - 7L
1,326 Elo+
Solo
Tiamat
Tiamat
Z Wonda
Tiamat
Level 26
God Stats
0W - 3L
1,341 SR
Queue Stats
8W - 10L
1,375 Elo+
Solo
Loki
Loki
bball4life376
Loki
Level 10
God Stats
6W - 8L
1,628 SR
Queue Stats
18W - 18L
1,456 Elo+
Solo
Team Averages
Level 18
1,473 SR
1,421 Elo+

VS

Team Averages
Level 11
1,506 SR
1,385 Elo+
Yemoja
Yemoja
BigMalSrYL2512
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,090 Elo+
Solo
Baba Yaga
Baba Yaga
NagaplaysGM
Baba Yaga
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,576 Elo+
Solo
Neith
Neith
Smurfette1179
Neith
Level 18
God Stats
10W - 10L
1,528 SR
Queue Stats
44W - 53L
1,348 Elo+
Solo
Vamana
Vamana
WiredFernPlays
Vamana
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 31L
1,444 Elo+
Solo
Da Ji
Da Ji
theboydudey
Da Ji
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 17L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
IronTomLive
Ah Muzen Cab
16
4 / 6 / 0
10,303
491
10,127
13,630
4,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
SuhMyDude22
Artemis
16
3 / 7 / 1
10,026
477
8,232
16,534
6,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 9 / 2
7,816
372
6,209
17,731
10,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
Z Wonda
Tiamat
11
1 / 12 / 0
7,518
358
2,614
12,479
4,114
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
9 / 2 / 2
11,406
543
16,288
17,017
7,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 6
8,099
386
519
11,741
7,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baba Yaga
NagaplaysGM
Baba Yaga
18
9 / 4 / 4
11,585
552
14,304
12,277
4,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

19
9 / 3 / 7
13,023
620
19,993
16,371
6,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
2 / 2 / 2
10,798
514
3,845
12,134
12,521
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
16 / 1 / 4
13,590
647
21,540
18,264
9,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
59
17
Kills
36
36
Deaths
17
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
0
7
6
0.43
L
Ah Muzen Cab
IronTomLive
Ah Muzen Cab
4
6
0
0.67
W
Baba Yaga
NagaplaysGM
Baba Yaga
9
4
4
2.75
W
9
3
7
4.17
L
Artemis
SuhMyDude22
Artemis
3
7
1
0.5
L
0
9
2
0.11
W
2
2
2
1.5
L
Tiamat
Z Wonda
Tiamat
1
12
0
0.08
L
9
2
2
5
W
16
1
4
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,470
Damage
60,201
77,391
Taken
70,787
32,685
Mitigated
41,332
15,927
Healing
22,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
519
180
280
434
11,741
7,982
248
1,326
10,415
9,945
0
L
Ah Muzen Cab
IronTomLive
Ah Muzen Cab
10,127
6,040
0
2,748
13,630
4,983
600
126
13,504
0
69,632
W
Baba Yaga
NagaplaysGM
Baba Yaga
14,304
892
0
2,675
12,277
4,981
2,396
709
11,491
78,414
0
W
19,993
13,874
0
10,175
16,371
6,786
5,061
4,682
11,073
0
95,402
L
Artemis
SuhMyDude22
Artemis
8,232
3,774
0
4,576
16,534
6,353
0
3,596
12,938
0
61,814
L
6,209
607
126
2,777
17,731
10,148
0
762
16,969
25,688
0
W
3,845
2,686
0
2,294
12,134
12,521
1,587
0
12,134
0
59,059
L
Tiamat
Z Wonda
Tiamat
2,614
576
0
634
12,479
4,114
938
4,282
8,197
24,270
0
L
16,288
5,280
0
5,066
17,017
7,087
0
6,057
10,960
0
90,010
W
21,540
6,269
0
7,116
18,264
9,062
0
1,405
16,779
0
105,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,069
Gold Earned
57,095
454
Minions Killed
620
0
Camps Cleared
0
1,636,200
Distance Traveled
1,826,408
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,099
386
18
1
0
198,388
0
L
Ah Muzen Cab
10,303
491
130
6
0
351,227
0
W
Baba Yaga
11,585
552
128
6
0
388,426
4
W
Neith
13,023
620
151
7
0
336,632
10
L
Artemis
10,026
477
97
5
0
329,456
5
L
Cthulhu
7,816
372
35
2
0
300,415
0
W
Vamana
10,798
514
161
8
0
453,913
1
L
Tiamat
7,518
358
43
2
0
260,602
1
L
Loki
11,406
543
149
7
0
394,500
0
W
Da Ji
13,590
647
162
8
0
449,049
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role