Player Matchup

Danzaburou
Danzaburou
CAROLALOLA
Danzaburou
Level 23
God Stats
17W - 22L
1,518 SR
Queue Stats
31W - 61L
1,339 Elo+
Party 2
Cthulhu
Cthulhu
CELSOLALOLA
Cthulhu
Level 61
God Stats
1W - 1L
1,080 SR
Queue Stats
133W - 225L
1,322 Elo+
Party 2
Tiamat
Tiamat
NatalXmas
Tiamat
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,584 Elo+
Solo
Artio
Artio
Sardeli
Artio
Level 66
God Stats
12W - 22L
1,317 SR
Queue Stats
122W - 248L
1,314 Elo+
Party 2
Kali
Kali
luixo0
Kali
Level 48
God Stats
18W - 7L
1,649 SR
Queue Stats
123W - 188L
1,405 Elo+
Party 2
Team Averages
Level 47
1,413 SR
1,393 Elo+

VS

Team Averages
Level 40
1,474 SR
1,418 Elo+
Merlin
Merlin
Bushi-Sam16
Merlin
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 246L
1,345 Elo+
Solo
Set
Set
Leonardo57
Set
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 11L
1,464 Elo+
Party 1
Amaterasu
Amaterasu
PhenrirJade
Amaterasu
Level 43
God Stats
19W - 10L
1,683 SR
Queue Stats
142W - 140L
1,472 Elo+
Solo
Charybdis
Charybdis
Pokinha03
Charybdis
Level 68
God Stats
1W - 1L
1,250 SR
Queue Stats
16W - 14L
1,385 Elo+
Party 1
Bellona
Bellona
juno0o
Bellona
Level 21
God Stats
15W - 13L
1,439 SR
Queue Stats
37W - 31L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CAROLALOLA
Danzaburou
20
2 / 6 / 7
16,261
525
10,180
19,971
8,048
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
CELSOLALOLA
Cthulhu
20
4 / 5 / 8
16,238
524
16,195
31,061
48,241
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiamat
NatalXmas
Tiamat
6
0 / 1 / 0
9,397
303
258
831
183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Artio
Sardeli
Artio
20
6 / 3 / 11
15,574
502
15,580
37,070
40,572
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
luixo0
Kali
20
26 / 2 / 7
22,110
713
50,623
45,992
32,265
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
3 / 10 / 1
14,253
460
25,450
22,497
6,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
2 / 4 / 3
13,157
424
12,514
26,751
10,426
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
PhenrirJade
Amaterasu
18
3 / 5 / 5
13,147
424
9,481
31,780
34,895
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charybdis
Pokinha03
Charybdis
17
2 / 10 / 4
11,622
375
15,651
20,111
5,331
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
juno0o
Bellona
20
6 / 9 / 2
15,199
490
23,573
31,567
27,729
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
31
38
Kills
16
17
Deaths
38
33
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Merlin
3
10
1
0.35
W
Danzaburou
CAROLALOLA
Danzaburou
2
6
7
0.92
W
Cthulhu
CELSOLALOLA
Cthulhu
4
5
8
1.6
L
2
4
3
0.88
W
Tiamat
NatalXmas
Tiamat
0
1
0
0
L
Amaterasu
PhenrirJade
Amaterasu
3
5
5
1.1
L
Charybdis
Pokinha03
Charybdis
2
10
4
0.4
W
Artio
Sardeli
Artio
6
3
11
3.83
L
Bellona
juno0o
Bellona
6
9
2
0.78
W
Kali
luixo0
Kali
26
2
7
14.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,836
Damage
86,669
134,925
Taken
132,706
129,309
Mitigated
84,894
57,528
Healing
27,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
25,450
1,210
621
3,540
22,497
6,513
2,376
4,710
17,739
119,339
0
W
Danzaburou
CAROLALOLA
Danzaburou
10,180
3,220
0
5,088
19,971
8,048
1,683
4,876
15,009
0
106,235
W
Cthulhu
CELSOLALOLA
Cthulhu
16,195
854
1,370
6,923
31,061
48,241
211
4,460
26,467
98,300
0
L
12,514
4,203
0
10,338
26,751
10,426
0
5,666
21,085
0
123,188
W
Tiamat
NatalXmas
Tiamat
258
36
0
152
831
183
0
388
357
2,091
0
L
Amaterasu
PhenrirJade
Amaterasu
9,481
2,690
0
8,554
31,780
34,895
269
8,369
23,411
1,616
47,798
L
Charybdis
Pokinha03
Charybdis
15,651
12,014
0
250
20,111
5,331
1,175
4,302
15,809
0
64,628
W
Artio
Sardeli
Artio
15,580
314
3,083
9,893
37,070
40,572
601
12,054
24,621
82,001
0
L
Bellona
juno0o
Bellona
23,573
7,985
0
4,492
31,567
27,729
0
8,938
22,629
5,730
91,696
W
Kali
luixo0
Kali
50,623
30,994
0
31,019
45,992
32,265
3,498
10,244
35,542
0
244,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,580
Gold Earned
67,378
700
Minions Killed
682
0
Camps Cleared
0
2,497,912
Distance Traveled
2,765,000
32
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,253
460
205
7
0
407,792
3
W
Danzaburou
16,261
525
179
6
0
550,484
13
W
Cthulhu
16,238
524
193
6
0
535,011
4
L
Set
13,157
424
146
5
0
635,136
2
W
Tiamat
9,397
303
4
0
0
51,591
0
L
Amaterasu
13,147
424
62
2
0
650,143
25
L
Charybdis
11,622
375
91
3
0
514,393
0
W
Artio
15,574
502
94
3
0
648,155
12
L
Bellona
15,199
490
178
6
0
557,536
0
W
Kali
22,110
713
230
7
0
712,671
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role