Player Matchup

Artemis
Artemis
AikoMemories
Artemis
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
233W - 150L
1,651 Elo+
Party 3
Bacchus
Bacchus
Chubbz98
Bacchus
Level 13
God Stats
1W - 0L
1,361 SR
Queue Stats
4W - 1L
1,755 Elo+
Party 3
Kukulkan
Kukulkan
LngSchlngJhnsn
Kukulkan
Level 29
God Stats
22W - 7L
1,732 SR
Queue Stats
105W - 69L
1,639 Elo+
Party 3
Gilgamesh
Gilgamesh
The6Enforcer
Gilgamesh
Level 29
God Stats
16W - 8L
1,667 SR
Queue Stats
16W - 9L
1,576 Elo+
Solo
Hun Batz
Hun Batz
aaronmattryan
Hun Batz
Level 26
God Stats
1W - 0L
1,318 SR
Queue Stats
18W - 14L
1,551 Elo+
Solo
Team Averages
Level 40
1,516 SR
1,635 Elo+

VS

Team Averages
Level 44
1,466 SR
1,611 Elo+
Kukulkan
Kukulkan
IttoShüra
Kukulkan
Level 27
God Stats
0W - 3L
1,356 SR
Queue Stats
25W - 27L
1,578 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JeanKulTayMor
Morgan Le Fay
Level 20
God Stats
0W - 1L
1,354 SR
Queue Stats
37W - 22L
1,572 Elo+
Party 2
Bellona
Bellona
Ninjaback
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,790 Elo+
Party 1
Gilgamesh
Gilgamesh
SiegeAngel
Gilgamesh
Level 133
God Stats
27W - 19L
1,620 SR
Queue Stats
167W - 150L
1,549 Elo+
Party 1
Fenrir
Fenrir
UncleApollo
Fenrir
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 54L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AikoMemories
Artemis
20
13 / 3 / 18
16,515
1,101
37,731
17,453
7,769
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
Chubbz98
Bacchus
20
4 / 7 / 19
13,485
899
19,370
21,432
15,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
20
9 / 0 / 23
16,042
1,069
26,104
5,452
2,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
The6Enforcer
Gilgamesh
20
10 / 0 / 21
15,408
1,027
15,582
15,335
15,893
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hun Batz
aaronmattryan
Hun Batz
20
6 / 5 / 21
14,641
976
17,217
23,991
10,201
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

134

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IttoShüra
Kukulkan
20
5 / 7 / 5
14,969
998
25,584
18,235
5,282
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
JeanKulTayMor
Morgan Le Fay
20
4 / 6 / 8
14,012
934
20,544
20,512
6,945
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Ninjaback
Bellona
20
1 / 9 / 10
12,814
854
11,856
23,863
19,923
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
SiegeAngel
Gilgamesh
20
2 / 10 / 7
12,557
837
14,524
32,442
28,251
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
20
3 / 10 / 7
12,679
845
7,216
25,849
15,596
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
52
42
Kills
15
15
Deaths
42
102
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Artemis
AikoMemories
Artemis
13
3
18
7.33
W
Bacchus
Chubbz98
Bacchus
4
7
19
1.93
L
Kukulkan
IttoShüra
Kukulkan
5
7
5
1.07
L
Morgan Le Fay
JeanKulTayMor
Morgan Le Fay
4
6
8
1.33
W
Kukulkan
9
0
23
20.5
L
Bellona
Ninjaback
Bellona
1
9
10
0.67
L
Gilgamesh
SiegeAngel
Gilgamesh
2
10
7
0.55
W
Gilgamesh
The6Enforcer
Gilgamesh
10
0
21
20.5
L
Fenrir
3
10
7
0.65
W
Hun Batz
aaronmattryan
Hun Batz
6
5
21
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,004
Damage
79,724
83,663
Taken
120,901
51,654
Mitigated
75,997
8,317
Healing
3,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AikoMemories
Artemis
37,731
19,471
0
5,383
17,453
7,769
0
9,953
7,422
0
80,369
W
Bacchus
Chubbz98
Bacchus
19,370
3,055
0
1,157
21,432
15,517
0
10,528
10,496
30,558
0
L
Kukulkan
IttoShüra
Kukulkan
25,584
1,184
0
409
18,235
5,282
0
6,508
11,727
92,173
0
L
Morgan Le Fay
JeanKulTayMor
Morgan Le Fay
20,544
1,301
0
1,914
20,512
6,945
0
5,452
15,060
42,282
0
W
Kukulkan
26,104
2,010
0
844
5,452
2,274
0
3,229
2,223
58,041
0
L
Bellona
Ninjaback
Bellona
11,856
3,466
0
347
23,863
19,923
0
8,578
15,285
0
26,462
L
Gilgamesh
SiegeAngel
Gilgamesh
14,524
2,962
0
918
32,442
28,251
0
15,722
15,915
4,971
24,473
W
Gilgamesh
The6Enforcer
Gilgamesh
15,582
3,851
0
750
15,335
15,893
0
10,826
4,352
0
26,342
L
Fenrir
7,216
1,922
0
282
25,849
15,596
0
8,409
17,440
0
10,447
W
Hun Batz
aaronmattryan
Hun Batz
17,217
4,731
0
183
23,991
10,201
0
13,654
10,187
0
31,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,091
Gold Earned
67,031
274
Minions Killed
275
10
Camps Cleared
9
1,441,031
Distance Traveled
1,400,333
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
16,515
1,101
122
8
4
282,888
1
W
Bacchus
13,485
899
23
2
2
234,145
0
L
Kukulkan
14,969
998
188
13
3
277,277
2
L
Morgan Le Fay
14,012
934
34
2
4
276,602
0
W
Kukulkan
16,042
1,069
77
5
1
299,976
0
L
Bellona
12,814
854
32
2
2
290,200
0
L
Gilgamesh
12,557
837
14
1
0
280,449
1
W
Gilgamesh
15,408
1,027
16
1
1
315,407
2
L
Fenrir
12,679
845
7
0
0
275,805
0
W
Hun Batz
14,641
976
36
2
2
308,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role