Player Matchup

Danzaburou
Danzaburou
GrillMaster500
Danzaburou
Level 104
God Stats
0W - 1L
1,329 SR
Queue Stats
7W - 13L
1,493 Elo+
Party 2
Bacchus
Bacchus
MrTheDude
Bacchus
Level 111
God Stats
9W - 4L
1,673 SR
Queue Stats
209W - 220L
1,493 Elo+
Solo
Chang'e
Chang'e
frozendaylight
Chang'e
Level 145
God Stats
2W - 1L
1,970 SR
Queue Stats
88W - 78L
1,601 Elo+
Party 2
Team Averages
Level 120
1,658 SR
1,529 Elo+

VS

Team Averages
Level 109
1,526 SR
1,532 Elo+
Achilles
Achilles
StokedToaster
Achilles
Level 100
God Stats
8W - 6L
1,560 SR
Queue Stats
51W - 60L
1,495 Elo+
Party 1
Zeus
Zeus
iimPollito
Zeus
Level 107
God Stats
3W - 1L
1,347 SR
Queue Stats
59W - 43L
1,640 Elo+
Party 1
Bastet
Bastet
oMizztyg
Bastet
Level 121
God Stats
1W - 0L
1,672 SR
Queue Stats
36W - 50L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GrillMaster500
Danzaburou
9
0 / 6 / 1
6,586
599
4,148
9,542
2,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
MrTheDude
Bacchus
10
2 / 3 / 3
7,833
712
6,116
13,029
13,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
4 / 2 / 1
8,108
737
7,285
9,580
3,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
StokedToaster
Achilles
11
1 / 1 / 8
7,513
683
3,046
4,081
4,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
5 / 2 / 5
8,491
772
12,029
7,360
4,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bastet
oMizztyg
Bastet
12
5 / 3 / 6
8,265
751
13,232
9,406
3,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
6
Kills
11
11
Deaths
6
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
GrillMaster500
Danzaburou
0
6
1
0.08
L
Bacchus
MrTheDude
Bacchus
2
3
3
1.17
W
Achilles
StokedToaster
Achilles
1
1
8
5
L
4
2
1
2.25
W
5
2
5
3.75
W
Bastet
oMizztyg
Bastet
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,549
Damage
28,307
32,151
Taken
20,847
19,337
Mitigated
13,067
8,914
Healing
4,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
GrillMaster500
Danzaburou
4,148
1,169
0
360
9,542
2,947
0
4,617
4,689
0
19,929
L
Bacchus
MrTheDude
Bacchus
6,116
377
522
2,376
13,029
13,252
25
3,966
8,496
13,079
0
W
Achilles
StokedToaster
Achilles
3,046
513
301
989
4,081
4,630
0
2,013
1,990
0
10,750
L
7,285
611
2,204
3,452
9,580
3,138
0
2,766
6,431
24,979
0
W
12,029
3,208
0
1,386
7,360
4,508
124
4,965
2,197
42,268
2,442
W
Bastet
oMizztyg
Bastet
13,232
2,222
0
1,864
9,406
3,929
0
6,207
2,964
0
23,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,527
Gold Earned
24,269
122
Minions Killed
128
2
Camps Cleared
7
620,139
Distance Traveled
574,176
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,586
599
37
3
2
156,375
0
L
Bacchus
7,833
712
10
1
0
254,597
3
W
Achilles
7,513
683
19
2
1
153,248
0
L
Chang'e
8,108
737
75
7
0
209,167
0
W
Zeus
8,491
772
86
8
5
188,309
3
W
Bastet
8,265
751
23
2
1
232,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role