Player Matchup

Ao Kuang
Ao Kuang
ACDolan12
Ao Kuang
Level 122
God Stats
5W - 5L
1,523 SR
Queue Stats
434W - 407L
1,499 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheNiĝĝer
Ah Muzen Cab
Level 3
God Stats
4W - 1L
1,500 SR
Queue Stats
25W - 15L
1,320 Elo+
Party 3
Yemoja
Yemoja
coja72
Yemoja
Level 7
God Stats
23W - 18L
1,826 SR
Queue Stats
112W - 100L
1,524 Elo+
Party 2
Olorun
Olorun
gumbο
Olorun
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
260W - 226L
1,619 Elo+
Party 3
Loki
Loki
tnski
Loki
Level 15
God Stats
6W - 2L
1,617 SR
Queue Stats
27W - 44L
1,431 Elo+
Solo
Team Averages
Level 55
1,593 SR
1,479 Elo+

VS

Team Averages
Level 28
1,525 SR
1,517 Elo+
Bellona
Bellona
Imperfectlover
Bellona
Level 18
God Stats
2W - 2L
1,625 SR
Queue Stats
12W - 16L
1,278 Elo+
Solo
Artemis
Artemis
Pheruz
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,671 Elo+
Party 1
Set
Set
Shikasauce
Set
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,613 Elo+
Solo
Discordia
Discordia
Shiro_ng12
Discordia
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,515 Elo+
Solo
Hel
Hel
drimax2010
Hel
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
446W - 443L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ACDolan12
Ao Kuang
12
5 / 1 / 1
7,085
644
3,949
6,852
2,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
TheNiĝĝer
Ah Muzen Cab
12
9 / 1 / 3
7,433
676
7,964
7,584
2,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yemoja
coja72
Yemoja
9
0 / 1 / 8
6,061
551
2,846
7,119
4,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
gumbο
Olorun
12
8 / 1 / 0
7,642
695
7,852
9,967
4,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
tnski
Loki
10
0 / 3 / 0
5,562
506
1,104
6,550
1,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 2
6,870
625
5,474
5,549
3,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
Pheruz
Artemis
8
0 / 4 / 1
5,016
456
6,596
6,530
1,600
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

12
4 / 6 / 0
7,088
644
6,710
10,250
3,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Shiro_ng12
Discordia
9
0 / 5 / 1
5,601
509
3,391
5,040
1,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 6 / 2
5,153
468
1,054
8,061
4,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
22
Kills
7
7
Deaths
22
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
ACDolan12
Ao Kuang
5
1
1
5.5
L
3
1
2
4
L
Artemis
Pheruz
Artemis
0
4
1
0.13
L
4
6
0
0.67
L
Discordia
Shiro_ng12
Discordia
0
5
1
0.1
W
Ah Muzen Cab
TheNiĝĝer
Ah Muzen Cab
9
1
3
10.5
W
Yemoja
coja72
Yemoja
0
1
8
4
L
0
6
2
0.17
W
Olorun
gumbο
Olorun
8
1
0
8
W
Loki
tnski
Loki
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,715
Damage
23,225
38,072
Taken
35,430
14,531
Mitigated
14,801
13,854
Healing
8,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
ACDolan12
Ao Kuang
3,949
1,528
0
2,903
6,852
2,627
0
164
6,688
29,453
9,371
L
5,474
1,322
0
2,382
5,549
3,523
415
1,125
4,424
0
26,229
L
Artemis
Pheruz
Artemis
6,596
3,668
0
442
6,530
1,600
114
2,502
4,028
0
22,888
L
6,710
2,775
0
3,167
10,250
3,415
188
3,409
6,841
0
36,345
L
Discordia
Shiro_ng12
Discordia
3,391
436
0
125
5,040
1,341
0
2,678
2,362
27,326
0
W
Ah Muzen Cab
TheNiĝĝer
Ah Muzen Cab
7,964
4,533
0
2,737
7,584
2,274
78
878
6,664
0
42,799
W
Yemoja
coja72
Yemoja
2,846
590
600
1,592
7,119
4,046
338
441
6,638
13,118
0
L
1,054
221
278
2,004
8,061
4,922
0
3,167
4,894
12,980
0
W
Olorun
gumbο
Olorun
7,852
4,145
0
5,176
9,967
4,023
0
2,556
7,087
38,662
5,348
W
Loki
tnski
Loki
1,104
198
0
846
6,550
1,561
778
0
6,550
0
22,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,783
Gold Earned
29,728
308
Minions Killed
260
0
Camps Cleared
0
1,105,149
Distance Traveled
1,015,699
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,085
644
72
7
0
250,223
0
L
Bellona
6,870
625
46
4
0
225,184
4
L
Artemis
5,016
456
43
4
0
205,310
0
L
Set
7,088
644
80
7
0
210,685
1
L
Discordia
5,601
509
60
5
0
204,418
2
W
Ah Muzen Cab
7,433
676
90
8
0
216,696
0
W
Yemoja
6,061
551
18
2
0
208,181
0
L
Hel
5,153
468
31
3
0
170,102
3
W
Olorun
7,642
695
80
7
0
215,765
4
W
Loki
5,562
506
48
4
0
214,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role