Player Matchup

Thor
Thor
Boekab
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,202 Elo+
Solo
Mercury
Mercury
Extasyuwu
Mercury
Level 22
God Stats
27W - 30L
1,458 SR
Queue Stats
46W - 53L
1,419 Elo+
Solo
Ares
Ares
JesusMedic
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,238 Elo+
Solo
Anhur
Anhur
santerbot
Anhur
Level 25
God Stats
0W - 4L
1,208 SR
Queue Stats
53W - 43L
1,357 Elo+
Party 1
Set
Set
tr1ckster86
Set
Level 5
God Stats
1W - 1L
1,635 SR
Queue Stats
2W - 1L
1,696 Elo+
Party 1
Team Averages
Level 12
1,460 SR
1,382 Elo+

VS

Team Averages
Level 39
1,473 SR
1,457 Elo+
Horus
Horus
BelcroReaper
Horus
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,438 Elo+
Solo
Zhong Kui
Zhong Kui
Inidall
Zhong Kui
Level 19
God Stats
1W - 0L
1,179 SR
Queue Stats
5W - 3L
1,289 Elo+
Solo
Da Ji
Da Ji
LehalMFinstincts
Da Ji
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,500 Elo+
Party 2
Ganesha
Ganesha
Vapegirl420x0x0
Ganesha
Level 156
God Stats
20W - 10L
1,685 SR
Queue Stats
161W - 147L
1,533 Elo+
Party 2
Hou Yi
Hou Yi
Yearz
Hou Yi
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 5L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Boekab
Thor
10
1 / 9 / 2
6,261
482
2,611
9,474
2,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Extasyuwu
Mercury
13
3 / 1 / 0
7,372
567
4,903
6,173
1,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 3 / 0
5,409
416
2,137
9,328
5,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
santerbot
Anhur
9
0 / 3 / 0
5,479
421
1,821
7,541
1,613
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 7 / 1
5,632
433
3,779
9,726
3,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 1 / 0
7,079
545
4,257
3,796
2,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
Inidall
Zhong Kui
10
4 / 3 / 3
6,677
514
5,869
6,803
3,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
6 / 1 / 3
7,625
587
5,553
8,404
3,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

11
0 / 0 / 7
7,183
553
3,257
9,087
7,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
Yearz
Hou Yi
13
5 / 0 / 0
7,413
570
4,399
4,123
1,282
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
5
Kills
21
23
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
1
0
6
L
Thor
Boekab
Thor
1
9
2
0.22
L
Mercury
Extasyuwu
Mercury
3
1
0
3
W
Zhong Kui
Inidall
Zhong Kui
4
3
3
1.83
L
0
3
0
0
W
6
1
3
7.5
W
0
0
7
3.5
W
Hou Yi
Yearz
Hou Yi
5
0
0
5
L
Anhur
santerbot
Anhur
0
3
0
0
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,251
Damage
23,335
42,242
Taken
32,213
13,909
Mitigated
17,444
4,342
Healing
10,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,257
1,953
285
1,381
3,796
2,504
604
0
3,796
2,246
17,078
L
Thor
Boekab
Thor
2,611
1,787
0
690
9,474
2,387
145
1,523
7,641
0
17,526
L
Mercury
Extasyuwu
Mercury
4,903
1,790
0
250
6,173
1,705
0
761
5,330
0
51,466
W
Zhong Kui
Inidall
Zhong Kui
5,869
610
0
735
6,803
3,466
851
208
6,595
21,789
0
L
2,137
20
0
1,216
9,328
5,161
0
1,517
7,811
14,364
0
W
5,553
1,205
0
3,160
8,404
3,032
0
144
8,260
0
40,463
W
3,257
182
0
3,438
9,087
7,160
28
1,158
7,929
29,246
0
W
Hou Yi
Yearz
Hou Yi
4,399
2,162
0
1,366
4,123
1,282
552
627
3,496
0
40,619
L
Anhur
santerbot
Anhur
1,821
1,514
0
1,638
7,541
1,613
0
1,104
6,437
0
34,809
L
3,779
1,965
0
548
9,726
3,043
41
4,247
4,999
0
18,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,153
Gold Earned
35,977
258
Minions Killed
281
0
Camps Cleared
0
1,211,781
Distance Traveled
1,108,744
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,079
545
38
3
0
161,022
4
L
Thor
6,261
482
39
3
0
217,650
0
L
Mercury
7,372
567
96
7
0
305,981
1
W
Zhong Kui
6,677
514
40
3
0
234,900
2
L
Ares
5,409
416
23
2
0
246,600
4
W
Da Ji
7,625
587
78
6
0
228,845
5
W
Ganesha
7,183
553
9
1
0
257,561
4
W
Hou Yi
7,413
570
116
9
0
226,416
0
L
Anhur
5,479
421
68
5
0
212,276
4
L
Set
5,632
433
32
2
0
229,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role