Player Matchup

Athena
Athena
CascaELMalo_
Athena
Level 54
God Stats
37W - 14L
1,746 SR
Queue Stats
246W - 201L
1,565 Elo+
Party 1
Set
Set
Geomathias
Set
Level 128
God Stats
12W - 5L
1,508 SR
Queue Stats
367W - 374L
1,548 Elo+
Solo
Loki
Loki
Lucass_24_
Loki
Level 137
God Stats
6W - 3L
1,577 SR
Queue Stats
555W - 451L
1,559 Elo+
Party 1
Hou Yi
Hou Yi
SintenPray
Hou Yi
Level 127
God Stats
8W - 2L
1,788 SR
Queue Stats
781W - 706L
1,523 Elo+
Party 1
Kukulkan
Kukulkan
fdssdgghjkjhgbgt
Kukulkan
Level 119
God Stats
36W - 28L
1,632 SR
Queue Stats
653W - 583L
1,534 Elo+
Party 1
Team Averages
Level 113
1,650 SR
1,546 Elo+

VS

Team Averages
Level 80
1,468 SR
1,515 Elo+
Mulan
Mulan
 
Mulan
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Dgtss
Geb
Level 25
God Stats
5W - 2L
1,634 SR
Queue Stats
9W - 5L
1,582 Elo+
Party 2
Fenrir
Fenrir
DualKz KnG
Fenrir
Level 130
God Stats
2W - 3L
1,729 SR
Queue Stats
246W - 265L
1,501 Elo+
Party 2
Thoth
Thoth
iKuuuTz9
Thoth
Level 107
God Stats
0W - 1L
1,199 SR
Queue Stats
84W - 73L
1,547 Elo+
Party 2
Izanami
Izanami
sUndeerz
Izanami
Level 25
God Stats
6W - 9L
1,276 SR
Queue Stats
49W - 60L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
0 / 0 / 13
6,782
484
1,724
7,469
4,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
5 / 1 / 8
8,687
621
8,471
12,066
9,531
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
11 / 2 / 7
9,125
652
9,140
8,656
2,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
SintenPray
Hou Yi
14
7 / 2 / 9
8,402
600
12,466
8,075
2,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
7 / 2 / 11
8,996
643
8,174
4,686
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
2 / 6 / 1
7,308
522
6,321
11,534
8,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Geb
Dgtss
Geb
8
0 / 5 / 2
5,720
409
3,217
12,100
6,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
DualKz KnG
Fenrir
10
1 / 8 / 3
6,877
491
7,820
11,397
4,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
iKuuuTz9
Thoth
11
3 / 7 / 0
7,206
515
3,273
9,490
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
sUndeerz
Izanami
9
1 / 4 / 0
5,531
395
1,663
6,790
1,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
13
30
Kills
7
7
Deaths
30
48
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
6
1
0.42
W
Athena
0
0
13
6.5
L
Geb
Dgtss
Geb
0
5
2
0.2
L
Fenrir
DualKz KnG
Fenrir
1
8
3
0.31
W
5
1
8
9
W
11
2
7
7.25
W
Hou Yi
SintenPray
Hou Yi
7
2
9
5.75
W
7
2
11
6.25
L
Thoth
iKuuuTz9
Thoth
3
7
0
0.43
L
Izanami
sUndeerz
Izanami
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,975
Damage
22,294
40,952
Taken
51,311
21,735
Mitigated
21,879
14,576
Healing
9,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
6,321
311
0
3,167
11,534
8,256
0
1,231
10,303
4,204
23,052
W
Athena
1,724
501
0
1,868
7,469
4,769
115
1,977
5,377
7,742
0
L
Geb
Dgtss
Geb
3,217
621
0
1,452
12,100
6,086
0
3,730
8,370
13,897
0
L
Fenrir
DualKz KnG
Fenrir
7,820
2,720
0
1,900
11,397
4,037
0
2,099
9,298
0
34,253
W
8,471
4,511
0
5,064
12,066
9,531
402
1,692
9,668
0
54,117
W
9,140
2,738
0
3,320
8,656
2,757
0
1,279
7,336
0
50,213
W
Hou Yi
SintenPray
Hou Yi
12,466
6,615
0
3,644
8,075
2,647
690
1,900
6,135
0
52,004
W
8,174
799
0
680
4,686
2,031
0
924
3,762
58,861
0
L
Thoth
iKuuuTz9
Thoth
3,273
336
0
1,990
9,490
1,845
0
1,315
8,175
39,639
0
L
Izanami
sUndeerz
Izanami
1,663
1,127
0
632
6,790
1,655
0
1,523
5,267
0
21,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,992
Gold Earned
32,642
389
Minions Killed
261
0
Camps Cleared
0
1,413,639
Distance Traveled
1,360,413
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,308
522
51
4
0
278,939
4
W
Athena
6,782
484
14
1
0
296,196
0
L
Geb
5,720
409
24
2
0
287,268
5
L
Fenrir
6,877
491
58
4
0
267,751
3
W
Set
8,687
621
116
8
0
273,820
1
W
Loki
9,125
652
74
5
0
318,360
2
W
Hou Yi
8,402
600
70
5
0
248,694
1
W
Kukulkan
8,996
643
115
8
0
276,569
3
L
Thoth
7,206
515
81
6
0
247,019
1
L
Izanami
5,531
395
47
3
0
279,436
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role