Player Matchup

Cernunnos
Cernunnos
I Bari I
Cernunnos
Level 123
God Stats
6W - 2L
1,846 SR
Queue Stats
250W - 198L
1,643 Elo+
Party 1
Thanatos
Thanatos
I Bonn Bon I
Thanatos
Level 128
God Stats
10W - 5L
1,739 SR
Queue Stats
284W - 231L
1,610 Elo+
Party 1
Merlin
Merlin
RinneganXV
Merlin
Level 49
God Stats
10W - 12L
1,592 SR
Queue Stats
209W - 143L
1,619 Elo+
Party 1
Achilles
Achilles
StraightSweaty
Achilles
Level 123
God Stats
20W - 19L
1,509 SR
Queue Stats
733W - 485L
1,742 Elo+
Party 1
Ymir
Ymir
WateryKetchup-
Ymir
Level 103
God Stats
17W - 17L
1,547 SR
Queue Stats
293W - 230L
1,605 Elo+
Party 1
Team Averages
Level 105
1,647 SR
1,644 Elo+

VS

Team Averages
Level 100
1,563 SR
1,482 Elo+
Neith
Neith
RadiantChipmunk
Neith
Level 126
God Stats
19W - 14L
1,582 SR
Queue Stats
789W - 730L
1,482 Elo+
Solo
Chronos
Chronos
SlickMickey85
Chronos
Level 160
God Stats
6W - 4L
1,561 SR
Queue Stats
128W - 146L
1,452 Elo+
Solo
Mulan
Mulan
Toxicc-Exoticz
Mulan
Level 49
God Stats
12W - 9L
1,600 SR
Queue Stats
157W - 163L
1,494 Elo+
Solo
Thanatos
Thanatos
YeomanEros
Thanatos
Level 37
God Stats
3W - 6L
1,467 SR
Queue Stats
364W - 400L
1,502 Elo+
Solo
Terra
Terra
theMagikMann4
Terra
Level 129
God Stats
5W - 7L
1,606 SR
Queue Stats
429W - 398L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
I Bari I
Cernunnos
15
3 / 1 / 6
9,870
548
5,483
9,945
3,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
I Bonn Bon I
Thanatos
16
9 / 0 / 11
11,011
612
13,557
15,763
11,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Merlin
RinneganXV
Merlin
16
4 / 2 / 15
10,443
580
7,645
6,740
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
18
14 / 0 / 9
11,622
646
16,011
13,224
6,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
5 / 2 / 9
9,904
550
3,473
14,779
15,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
7,792
433
4,283
5,709
1,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
12
1 / 9 / 0
7,475
415
3,867
14,858
5,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 7 / 2
6,799
378
5,670
15,413
7,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
YeomanEros
Thanatos
12
2 / 14 / 0
7,801
433
2,998
17,457
4,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 3 / 1
7,297
405
2,891
7,405
4,275
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
7
35
Kills
4
5
Deaths
35
50
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
I Bari I
Cernunnos
3
1
6
6
W
Thanatos
I Bonn Bon I
Thanatos
9
0
11
14.5
L
1
2
0
0.5
W
Merlin
RinneganXV
Merlin
4
2
15
5.75
L
Chronos
1
9
0
0.11
W
Achilles
14
0
9
18.5
L
0
7
2
0.14
W
5
2
9
4.75
L
Thanatos
YeomanEros
Thanatos
2
14
0
0.14
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,169
Damage
19,709
60,451
Taken
60,842
39,502
Mitigated
22,672
38,332
Healing
14,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
I Bari I
Cernunnos
5,483
2,699
0
5,002
9,945
3,537
4,349
1,216
8,661
0
59,959
W
Thanatos
I Bonn Bon I
Thanatos
13,557
3,114
0
17,817
15,763
11,546
1,447
3,475
12,131
3,141
54,627
L
4,283
1,618
0
1,149
5,709
1,666
0
138
5,523
0
49,001
W
Merlin
RinneganXV
Merlin
7,645
922
0
685
6,740
2,630
590
3,029
3,632
70,070
0
L
Chronos
3,867
659
0
2,183
14,858
5,308
0
5,504
9,126
42,330
3,625
W
Achilles
16,011
6,902
0
9,278
13,224
6,027
485
1,990
11,159
0
86,307
L
5,670
1,330
0
1,447
15,413
7,382
231
3,030
12,104
1,195
23,097
W
3,473
522
1,275
4,275
14,779
15,762
232
2,328
12,338
18,703
0
L
Thanatos
YeomanEros
Thanatos
2,998
836
0
6,841
17,457
4,041
0
2,402
14,909
0
36,286
L
2,891
159
312
2,393
7,405
4,275
0
1,360
5,666
33,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,850
Gold Earned
37,164
483
Minions Killed
402
0
Camps Cleared
0
1,795,204
Distance Traveled
1,528,655
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,870
548
102
6
0
321,398
3
W
Thanatos
11,011
612
111
6
0
379,758
3
L
Neith
7,792
433
97
5
0
307,428
3
W
Merlin
10,443
580
113
6
0
335,563
7
L
Chronos
7,475
415
91
5
0
295,621
4
W
Achilles
11,622
646
125
7
0
430,192
2
L
Mulan
6,799
378
55
3
0
309,518
5
W
Ymir
9,904
550
32
2
0
328,293
5
L
Thanatos
7,801
433
73
4
0
305,898
1
L
Terra
7,297
405
86
5
0
310,190
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role