Player Matchup

Hercules
Hercules
Cerothegodx27
Hercules
Level 87
God Stats
27W - 22L
1,608 SR
Queue Stats
400W - 323L
1,565 Elo+
Party 2
Kukulkan
Kukulkan
TACONEITORx1996
Kukulkan
Level 153
God Stats
33W - 24L
1,554 SR
Queue Stats
595W - 510L
1,597 Elo+
Party 2
Fenrir
Fenrir
white-7rabbit
Fenrir
Level 84
God Stats
4W - 16L
1,291 SR
Queue Stats
282W - 401L
1,418 Elo+
Solo
Team Averages
Level 108
1,485 SR
1,527 Elo+

VS

Team Averages
Level 128
1,585 SR
1,525 Elo+
Jing Wei
Jing Wei
FANTMGHOST
Jing Wei
Level 143
God Stats
3W - 1L
1,758 SR
Queue Stats
45W - 51L
1,575 Elo+
Party 1
Vulcan
Vulcan
Melly602
Vulcan
Level 119
God Stats
223W - 254L
1,497 SR
Queue Stats
254W - 304L
1,414 Elo+
Solo
Kuzenbo
Kuzenbo
Mr Shoooe
Kuzenbo
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cerothegodx27
Hercules
15
1 / 3 / 8
10,310
644
10,237
14,148
12,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
17
7 / 1 / 1
11,214
701
13,675
10,587
3,974
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 3 / 5
9,763
610
9,951
16,794
9,647
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FANTMGHOST
Jing Wei
14
0 / 2 / 7
9,682
605
10,695
14,939
4,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
Melly602
Vulcan
13
4 / 5 / 2
9,808
613
15,059
10,324
3,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
Mr Shoooe
Kuzenbo
13
3 / 3 / 3
9,949
622
10,171
15,010
15,283
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
10
Kills
7
7
Deaths
10
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hercules
Cerothegodx27
Hercules
1
3
8
1.67
W
Jing Wei
FANTMGHOST
Jing Wei
0
2
7
1.75
W
Vulcan
Melly602
Vulcan
4
5
2
1
W
Kuzenbo
Mr Shoooe
Kuzenbo
3
3
3
1.5
L
Kukulkan
7
1
1
7.5
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,863
Damage
35,925
41,529
Taken
40,273
25,830
Mitigated
23,220
12,046
Healing
4,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Cerothegodx27
Hercules
10,237
2,599
400
4,771
14,148
12,209
307
8,817
5,331
0
26,876
W
Jing Wei
FANTMGHOST
Jing Wei
10,695
9,071
0
1,497
14,939
4,538
315
4,820
9,674
0
41,096
W
Vulcan
Melly602
Vulcan
15,059
7,069
0
1,374
10,324
3,399
0
3,426
6,706
44,447
0
W
Kuzenbo
Mr Shoooe
Kuzenbo
10,171
2,486
230
1,266
15,010
15,283
36
5,607
9,101
26,913
0
L
Kukulkan
13,675
507
1,108
5,075
10,587
3,974
0
8,448
2,139
68,337
0
L
9,951
1,875
0
692
16,794
9,647
940
8,352
8,442
0
25,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,287
Gold Earned
29,439
202
Minions Killed
175
8
Camps Cleared
7
965,237
Distance Traveled
959,932
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,310
644
46
3
2
319,204
1
W
Jing Wei
9,682
605
76
5
4
339,184
6
W
Vulcan
9,808
613
69
4
2
312,079
0
W
Kuzenbo
9,949
622
30
2
1
308,669
2
L
Kukulkan
11,214
701
134
8
5
312,865
4
L
Fenrir
9,763
610
22
1
1
333,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role