Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Anunnaki Hybrid
Fenrir
Level 156
God Stats
10W - 13L
1,672 SR
Queue Stats
385W - 408L
1,400 Elo+
Party 1
Izanami
Izanami
ExitStrategy-
Izanami
Level 89
God Stats
0W - 2L
1,274 SR
Queue Stats
27W - 51L
1,310 Elo+
Party 3
Odin
Odin
SpheralFilly55
Odin
Level 147
God Stats
6W - 7L
1,485 SR
Queue Stats
244W - 290L
1,391 Elo+
Party 1
Ymir
Ymir
jailbait16
Ymir
Level 100
God Stats
1W - 3L
1,394 SR
Queue Stats
96W - 119L
1,373 Elo+
Party 3
Team Averages
Level 115
1,465 SR
1,395 Elo+

VS

Team Averages
Level 106
1,504 SR
1,347 Elo+
Skadi
Skadi
Ace3948
Skadi
Level 158
God Stats
9W - 7L
1,385 SR
Queue Stats
439W - 463L
1,391 Elo+
Party 2
Mulan
Mulan
Blessed_7-22
Mulan
Level 128
God Stats
14W - 11L
1,550 SR
Queue Stats
84W - 77L
1,279 Elo+
Party 2
Thanatos
Thanatos
NeonKillah
Thanatos
Level 62
God Stats
7W - 10L
1,422 SR
Queue Stats
202W - 220L
1,340 Elo+
Solo
Cthulhu
Cthulhu
STEPALO7u7
Cthulhu
Level 55
God Stats
2W - 0L
1,620 SR
Queue Stats
71W - 95L
1,331 Elo+
Solo
Scylla
Scylla
klofta09
Scylla
Level 126
God Stats
20W - 21L
1,545 SR
Queue Stats
234W - 261L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
5 / 3 / 1
8,531
533
11,397
10,206
3,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 5 / 3
8,060
504
7,929
14,010
3,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
12
1 / 4 / 2
7,336
459
3,319
6,386
1,769
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 4 / 3
6,168
386
4,691
10,112
5,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 3 / 5
6,818
426
4,754
10,972
6,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ace3948
Skadi
13
4 / 1 / 4
8,249
516
7,063
7,648
2,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
6 / 3 / 3
9,206
575
10,254
10,969
9,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
NeonKillah
Thanatos
15
6 / 2 / 5
9,167
573
10,632
15,579
5,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
STEPALO7u7
Cthulhu
12
1 / 4 / 3
7,607
475
5,373
14,405
7,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
klofta09
Scylla
13
1 / 1 / 5
8,004
500
4,305
9,778
3,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
11
Kills
18
19
Deaths
11
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
5
3
1
1.83
W
Skadi
Ace3948
Skadi
4
1
4
6
L
4
5
3
1.1
W
6
3
3
2.5
L
Izanami
1
4
2
0.5
W
Thanatos
NeonKillah
Thanatos
6
2
5
4.25
W
Cthulhu
STEPALO7u7
Cthulhu
1
4
3
0.63
L
0
4
3
0.38
L
1
3
5
1.17
W
Scylla
klofta09
Scylla
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,090
Damage
37,627
51,686
Taken
58,379
20,815
Mitigated
27,664
10,542
Healing
29,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
11,397
2,657
0
2,711
10,206
3,178
108
4,423
5,619
43,875
0
W
Skadi
Ace3948
Skadi
7,063
2,765
0
1,219
7,648
2,491
1,953
2,146
5,502
0
54,500
L
7,929
1,550
0
4,294
14,010
3,407
0
1,428
12,432
0
42,421
W
10,254
2,350
0
3,739
10,969
9,039
943
1,606
8,788
0
48,869
L
Izanami
3,319
2,124
116
683
6,386
1,769
0
1,496
4,622
0
49,674
W
Thanatos
NeonKillah
Thanatos
10,632
3,056
0
16,023
15,579
5,748
0
3,789
11,754
0
63,102
W
Cthulhu
STEPALO7u7
Cthulhu
5,373
77
198
4,960
14,405
7,052
56
4,225
10,141
35,355
0
L
4,691
771
0
1,961
10,112
5,843
0
305
9,280
3,498
17,139
L
4,754
265
0
777
10,972
6,618
0
2,055
8,438
16,996
0
W
Scylla
klofta09
Scylla
4,305
245
84
2,892
9,778
3,334
549
5,589
4,189
43,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,913
Gold Earned
42,233
311
Minions Killed
425
0
Camps Cleared
0
1,423,318
Distance Traveled
1,502,034
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,531
533
69
4
0
304,381
1
W
Skadi
8,249
516
79
5
0
316,594
3
L
Fenrir
8,060
504
69
4
0
295,208
3
W
Mulan
9,206
575
108
7
0
257,544
2
L
Izanami
7,336
459
107
7
0
278,644
0
W
Thanatos
9,167
573
108
7
0
333,882
1
W
Cthulhu
7,607
475
54
3
0
291,182
3
L
Odin
6,168
386
40
3
0
270,440
3
L
Ymir
6,818
426
26
2
0
274,645
6
W
Scylla
8,004
500
76
5
0
302,832
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role