Player Matchup

Raijin
Raijin
Britmoja
Raijin
Level 59
God Stats
8W - 9L
1,443 SR
Queue Stats
133W - 181L
1,379 Elo+
Party 2
Sylvanus
Sylvanus
CyE Savage
Sylvanus
Level 94
God Stats
26W - 18L
1,688 SR
Queue Stats
143W - 163L
1,562 Elo+
Party 2
Thanatos
Thanatos
NickiVicki29
Thanatos
Level 80
God Stats
2W - 5L
1,132 SR
Queue Stats
241W - 314L
1,484 Elo+
Party 2
Yemoja
Yemoja
The__Nole
Yemoja
Level 84
God Stats
54W - 86L
1,443 SR
Queue Stats
151W - 190L
1,409 Elo+
Party 2
Heimdallr
Heimdallr
zDaddy Macz
Heimdallr
Level 98
God Stats
227W - 236L
1,527 SR
Queue Stats
278W - 316L
1,495 Elo+
Party 2
Team Averages
Level 83
1,447 SR
1,466 Elo+

VS

Team Averages
Level 108
1,553 SR
1,535 Elo+
Baron Samedi
Baron Samedi
ExpertAlmond635
Baron Samedi
Level 123
God Stats
13W - 8L
1,708 SR
Queue Stats
41W - 26L
1,554 Elo+
Party 1
Apollo
Apollo
Jezzy7973
Apollo
Level 112
God Stats
11W - 12L
1,512 SR
Queue Stats
727W - 670L
1,505 Elo+
Solo
Athena
Athena
adddien
Athena
Level 77
God Stats
33W - 29L
1,596 SR
Queue Stats
355W - 322L
1,531 Elo+
Party 1
Geb
Geb
codswishX420
Geb
Level 160
God Stats
9W - 10L
1,410 SR
Queue Stats
335W - 330L
1,519 Elo+
Solo
Artio
Artio
xiayouu
Artio
Level 68
God Stats
8W - 5L
1,541 SR
Queue Stats
266W - 215L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Britmoja
Raijin
12
0 / 7 / 2
7,531
418
6,078
11,714
3,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sylvanus
CyE Savage
Sylvanus
14
4 / 6 / 1
9,045
503
9,615
19,104
14,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
NickiVicki29
Thanatos
14
4 / 6 / 2
9,083
505
10,251
16,855
5,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
The__Nole
Yemoja
12
0 / 3 / 5
7,235
402
4,387
9,862
4,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
zDaddy Macz
Heimdallr
12
5 / 8 / 2
8,039
447
9,956
17,450
4,842
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ExpertAlmond635
Baron Samedi
16
12 / 3 / 6
10,147
564
15,565
11,972
5,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Jezzy7973
Apollo
14
3 / 4 / 10
8,729
485
9,472
12,122
3,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
adddien
Athena
17
10 / 0 / 11
10,537
585
15,309
11,334
7,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 3 / 11
8,864
492
8,489
17,269
16,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Artio
xiayouu
Artio
16
1 / 3 / 3
9,203
511
8,586
13,906
8,975
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
70
13
Kills
29
30
Deaths
13
12
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Raijin
Britmoja
Raijin
0
7
2
0.14
L
Sylvanus
CyE Savage
Sylvanus
4
6
1
0.75
W
Baron Samedi
ExpertAlmond635
Baron Samedi
12
3
6
5
W
Apollo
Jezzy7973
Apollo
3
4
10
2
L
Thanatos
NickiVicki29
Thanatos
4
6
2
0.83
L
Yemoja
The__Nole
Yemoja
0
3
5
0.83
W
Athena
adddien
Athena
10
0
11
15.5
W
3
3
11
2.83
W
Artio
xiayouu
Artio
1
3
3
0.83
L
Heimdallr
zDaddy Macz
Heimdallr
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,287
Damage
57,421
74,985
Taken
66,603
33,063
Mitigated
41,950
27,784
Healing
29,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Britmoja
Raijin
6,078
913
0
478
11,714
3,932
0
8,362
3,352
37,266
0
L
Sylvanus
CyE Savage
Sylvanus
9,615
1,782
1,437
5,172
19,104
14,159
78
14,615
4,366
42,381
10,432
W
Baron Samedi
ExpertAlmond635
Baron Samedi
15,565
554
3,339
5,549
11,972
5,595
2,068
4,176
7,416
57,582
0
W
Apollo
Jezzy7973
Apollo
9,472
5,874
0
3,862
12,122
3,619
650
2,669
9,393
0
49,823
L
Thanatos
NickiVicki29
Thanatos
10,251
2,254
0
12,836
16,855
5,839
0
9,914
6,941
0
54,285
L
Yemoja
The__Nole
Yemoja
4,387
1,009
1,631
1,274
9,862
4,291
672
4,435
5,427
28,522
0
W
Athena
adddien
Athena
15,309
3,920
0
4,406
11,334
7,092
447
3,439
7,627
59,321
0
W
8,489
877
556
4,675
17,269
16,669
234
3,211
13,934
33,835
0
W
Artio
xiayouu
Artio
8,586
1,182
308
7,148
13,906
8,975
91
4,961
8,937
60,795
0
L
Heimdallr
zDaddy Macz
Heimdallr
9,956
6,028
0
4,956
17,450
4,842
1,148
10,500
6,950
0
39,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,933
Gold Earned
47,480
382
Minions Killed
436
0
Camps Cleared
0
1,484,139
Distance Traveled
1,833,712
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,531
418
74
4
0
279,270
1
L
Sylvanus
9,045
503
103
6
0
238,802
2
W
Baron Samedi
10,147
564
82
5
0
307,995
0
W
Apollo
8,729
485
89
5
0
336,605
9
L
Thanatos
9,083
505
100
6
0
337,596
1
L
Yemoja
7,235
402
52
3
0
309,929
5
W
Athena
10,537
585
96
5
0
414,940
4
W
Geb
8,864
492
43
2
0
415,974
3
W
Artio
9,203
511
126
7
0
358,198
3
L
Heimdallr
8,039
447
53
3
0
318,542
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role