Player Matchup

Cu Chulainn
Cu Chulainn
Darcotrafico69
Cu Chulainn
Level 155
God Stats
25W - 17L
1,648 SR
Queue Stats
669W - 599L
1,519 Elo+
Party 1
Khepri
Khepri
DonGato-nekosama
Khepri
Level 129
God Stats
16W - 13L
1,630 SR
Queue Stats
276W - 266L
1,415 Elo+
Party 1
Ah Puch
Ah Puch
Riilo
Ah Puch
Level 134
God Stats
1W - 0L
1,847 SR
Queue Stats
3W - 2L
1,351 Elo+
Party 3
Nemesis
Nemesis
huguitso
Nemesis
Level 135
God Stats
6W - 1L
1,616 SR
Queue Stats
69W - 49L
1,626 Elo+
Party 1
Ullr
Ullr
percfever
Ullr
Level 142
God Stats
17W - 12L
1,565 SR
Queue Stats
192W - 158L
1,618 Elo+
Party 3
Team Averages
Level 139
1,661 SR
1,506 Elo+

VS

Team Averages
Level 115
1,488 SR
1,618 Elo+
Geb
Geb
BookOfBrodin
Geb
Level 127
God Stats
0W - 2L
1,377 SR
Queue Stats
258W - 233L
1,680 Elo+
Party 2
Jing Wei
Jing Wei
FTG Rodimus
Jing Wei
Level 126
God Stats
2W - 3L
1,385 SR
Queue Stats
94W - 88L
1,607 Elo+
Party 2
Hercules
Hercules
SHUTUPjustSTOP
Hercules
Level 127
God Stats
2W - 4L
1,637 SR
Queue Stats
204W - 190L
1,565 Elo+
Solo
Thoth
Thoth
UltraBenisBoy
Thoth
Level 129
God Stats
1W - 1L
1,572 SR
Queue Stats
310W - 267L
1,644 Elo+
Party 2
Loki
Loki
YeasternBread
Loki
Level 68
God Stats
1W - 2L
1,469 SR
Queue Stats
81W - 70L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Darcotrafico69
Cu Chulainn
11
0 / 2 / 5
6,517
501
8,727
12,829
8,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
1 / 0 / 6
6,618
509
2,635
3,256
1,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
Riilo
Ah Puch
12
5 / 0 / 5
7,562
582
7,791
7,245
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
huguitso
Nemesis
15
9 / 0 / 4
8,670
667
8,202
7,781
2,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ullr
13
4 / 1 / 2
7,690
592
4,417
6,179
2,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
5,628
433
4,449
12,950
5,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
FTG Rodimus
Jing Wei
12
0 / 3 / 0
6,615
509
2,427
6,708
1,182
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
12
2 / 2 / 0
7,453
573
9,242
11,844
7,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
0 / 3 / 0
6,498
500
4,367
8,582
2,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 6 / 1
6,741
519
3,060
9,684
2,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
19
Kills
3
3
Deaths
20
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Cu Chulainn
Darcotrafico69
Cu Chulainn
0
2
5
1.25
W
1
0
6
4
L
Jing Wei
FTG Rodimus
Jing Wei
0
3
0
0
W
Ah Puch
Riilo
Ah Puch
5
0
5
7.5
L
Hercules
2
2
0
1
L
0
3
0
0
L
1
6
1
0.25
W
Nemesis
huguitso
Nemesis
9
0
4
11
W
Ullr
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,772
Damage
23,545
37,290
Taken
49,768
17,756
Mitigated
19,012
17,635
Healing
14,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,449
592
1,408
2,026
12,950
5,738
0
4,371
8,267
13,446
0
W
Cu Chulainn
Darcotrafico69
Cu Chulainn
8,727
1,152
0
5,627
12,829
8,913
0
113
12,716
5,058
28,007
W
2,635
153
260
1,546
3,256
1,348
0
952
2,282
11,992
0
L
Jing Wei
FTG Rodimus
Jing Wei
2,427
2,134
0
1,675
6,708
1,182
0
611
6,034
0
43,992
W
Ah Puch
Riilo
Ah Puch
7,791
216
0
3,458
7,245
2,457
0
4,331
2,684
41,351
0
L
Hercules
9,242
6,072
0
4,550
11,844
7,253
0
1,971
9,044
0
42,691
L
4,367
147
0
2,596
8,582
2,290
0
3,335
4,899
45,450
0
L
3,060
681
0
2,648
9,684
2,549
22
1,430
8,138
0
37,500
W
Nemesis
huguitso
Nemesis
8,202
3,700
0
4,748
7,781
2,981
0
1,712
5,967
0
60,249
W
Ullr
4,417
1,960
0
1,996
6,179
2,057
488
1,354
4,825
0
46,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,057
Gold Earned
32,935
367
Minions Killed
400
0
Camps Cleared
0
1,415,117
Distance Traveled
1,277,430
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,628
433
10
1
0
254,704
2
W
Cu Chulainn
6,517
501
57
4
0
282,557
2
W
Khepri
6,618
509
30
2
0
259,963
3
L
Jing Wei
6,615
509
98
8
0
246,829
2
W
Ah Puch
7,562
582
79
6
0
286,587
1
L
Hercules
7,453
573
90
7
0
255,295
3
L
Thoth
6,498
500
121
9
0
251,828
4
L
Loki
6,741
519
81
6
0
268,774
2
W
Nemesis
8,670
667
114
9
0
337,524
5
W
Ullr
7,690
592
87
7
0
248,486
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role