Player Matchup

Neith
Neith
Hikari00
Neith
Level 62
God Stats
1W - 1L
1,120 SR
Queue Stats
54W - 48L
1,443 Elo+
Party 1
Artio
Artio
Parmacrack
Artio
Level 126
God Stats
2W - 0L
1,547 SR
Queue Stats
77W - 63L
1,590 Elo+
Party 1
Zhong Kui
Zhong Kui
deividvil
Zhong Kui
Level 128
God Stats
1W - 0L
1,727 SR
Queue Stats
74W - 74L
1,577 Elo+
Party 1
Team Averages
Level 105
1,464 SR
1,537 Elo+

VS

Team Averages
Level 58
1,423 SR
1,501 Elo+
Nemesis
Nemesis
Graphloth
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cupid
Cupid
GuaridanOwl
Cupid
Level 88
God Stats
25W - 17L
1,485 SR
Queue Stats
140W - 139L
1,468 Elo+
Party 2
Vulcan
Vulcan
magictoasty
Vulcan
Level 82
God Stats
19W - 23L
1,284 SR
Queue Stats
174W - 161L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hikari00
Neith
11
7 / 1 / 10
8,381
838
4,417
3,242
1,350
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
11
4 / 0 / 13
8,070
807
5,217
11,862
9,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
deividvil
Zhong Kui
13
8 / 0 / 10
8,619
862
10,671
8,752
6,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Graphloth
Nemesis
8
0 / 10 / 1
5,864
586
2,147
9,483
3,917
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 4 / 1
6,010
601
5,603
7,770
2,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
11
1 / 5 / 0
6,738
674
4,871
8,156
2,498
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
3
19
Kills
1
1
Deaths
19
33
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Graphloth
Nemesis
0
10
1
0.05
L
0
4
1
0.13
W
Neith
Hikari00
Neith
7
1
10
12
W
Artio
4
0
13
10.5
W
Zhong Kui
deividvil
Zhong Kui
8
0
10
13
L
Vulcan
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,305
Damage
12,621
23,856
Taken
25,409
17,602
Mitigated
8,905
8,964
Healing
1,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Graphloth
Nemesis
2,147
692
0
209
9,483
3,917
0
4,897
3,889
0
4,088
L
5,603
2,107
114
482
7,770
2,490
0
4,195
3,180
0
17,926
W
Neith
Hikari00
Neith
4,417
1,431
0
855
3,242
1,350
1,370
827
2,415
0
13,925
W
Artio
5,217
194
445
3,858
11,862
9,402
254
2,572
9,290
12,710
0
W
Zhong Kui
deividvil
Zhong Kui
10,671
829
0
3,806
8,752
6,850
1,218
1,821
6,931
36,833
0
L
Vulcan
4,871
1,474
0
628
8,156
2,498
0
5,556
2,101
22,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,070
Gold Earned
18,612
92
Minions Killed
65
6
Camps Cleared
3
603,607
Distance Traveled
501,814
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,864
586
8
1
0
149,515
2
L
Cupid
6,010
601
21
2
1
177,924
0
W
Neith
8,381
838
35
4
2
190,366
0
W
Artio
8,070
807
7
1
0
224,879
3
W
Zhong Kui
8,619
862
50
5
4
188,362
3
L
Vulcan
6,738
674
36
4
2
174,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role