Player Matchup

King Arthur
King Arthur
Blows Chunks
King Arthur
Level 101
God Stats
0W - 2L
1,540 SR
Queue Stats
135W - 123L
1,402 Elo+
Party 4
Chernobog
Chernobog
EldorasJack
Chernobog
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,361 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Taxman6494
Morgan Le Fay
Level 50
God Stats
27W - 22L
1,526 SR
Queue Stats
93W - 95L
1,401 Elo+
Party 4
Fenrir
Fenrir
shadowproud
Fenrir
Level 101
God Stats
1W - 2L
1,466 SR
Queue Stats
203W - 221L
1,389 Elo+
Party 3
Cthulhu
Cthulhu
sir Raddle
Cthulhu
Level 35
God Stats
2W - 2L
1,570 SR
Queue Stats
48W - 60L
1,354 Elo+
Party 4
Team Averages
Level 62
1,520 SR
1,381 Elo+

VS

Team Averages
Level 57
1,556 SR
1,406 Elo+
Olorun
Olorun
Hunnifresh94
Olorun
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 115L
1,401 Elo+
Party 2
Geb
Geb
JustCallMeSwag20
Geb
Level 19
God Stats
9W - 9L
1,571 SR
Queue Stats
109W - 145L
1,318 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Mr_Virtuozo
Tsukuyomi
Level 29
God Stats
4W - 0L
1,731 SR
Queue Stats
96W - 84L
1,459 Elo+
Party 2
Sun Wukong
Sun Wukong
NotoriousCarnage
Sun Wukong
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,438 Elo+
Solo
Skadi
Skadi
Scrimzo
Skadi
Level 61
God Stats
13W - 10L
1,478 SR
Queue Stats
252W - 282L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Blows Chunks
King Arthur
13
1 / 8 / 0
8,243
412
6,005
15,878
5,688
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
EldorasJack
Chernobog
11
1 / 8 / 0
7,723
386
5,184
11,480
2,936
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Taxman6494
Morgan Le Fay
18
6 / 2 / 1
11,184
559
7,916
8,696
3,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
14
3 / 4 / 3
9,192
460
6,988
13,917
9,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
sir Raddle
Cthulhu
11
0 / 4 / 0
7,383
369
4,199
13,299
8,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
1 / 5 / 3
9,840
492
6,047
9,348
4,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 0 / 8
10,441
522
5,586
10,553
10,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
Mr_Virtuozo
Tsukuyomi
17
7 / 2 / 2
10,310
516
11,710
12,229
4,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sun Wukong
NotoriousCarnage
Sun Wukong
18
4 / 2 / 6
11,032
552
7,729
10,808
8,274
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
Scrimzo
Skadi
18
10 / 2 / 4
11,517
576
16,338
10,795
4,046
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
11
Kills
26
26
Deaths
11
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Blows Chunks
King Arthur
1
8
0
0.13
L
Chernobog
EldorasJack
Chernobog
1
8
0
0.13
W
Olorun
1
5
3
0.5
W
4
0
8
8
W
Tsukuyomi
Mr_Virtuozo
Tsukuyomi
7
2
2
4
W
Sun Wukong
NotoriousCarnage
Sun Wukong
4
2
6
3.5
W
Skadi
Scrimzo
Skadi
10
2
4
6
L
Morgan Le Fay
Taxman6494
Morgan Le Fay
6
2
1
3.25
L
Fenrir
3
4
3
1.13
L
Cthulhu
sir Raddle
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,292
Damage
47,410
63,270
Taken
53,733
29,836
Mitigated
31,473
8,922
Healing
11,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Blows Chunks
King Arthur
6,005
73
0
2,286
15,878
5,688
368
1,016
14,862
0
34,948
L
Chernobog
EldorasJack
Chernobog
5,184
2,912
0
1,018
11,480
2,936
1,034
3,147
8,333
0
34,186
W
Olorun
6,047
2,429
147
1,433
9,348
4,090
1,678
3,744
5,286
53,233
4,765
W
5,586
784
442
3,045
10,553
10,704
56
2,096
8,457
34,558
0
W
Tsukuyomi
Mr_Virtuozo
Tsukuyomi
11,710
4,358
0
4,546
12,229
4,359
839
2,040
10,061
0
62,984
W
Sun Wukong
NotoriousCarnage
Sun Wukong
7,729
947
0
191
10,808
8,274
1,227
1,539
9,161
0
54,948
W
Skadi
Scrimzo
Skadi
16,338
5,648
0
1,801
10,795
4,046
1,673
2,797
7,966
0
103,423
L
Morgan Le Fay
Taxman6494
Morgan Le Fay
7,916
385
0
652
8,696
3,491
594
2,175
6,521
72,825
0
L
Fenrir
6,988
647
0
3,102
13,917
9,091
0
2,807
11,110
0
50,472
L
Cthulhu
sir Raddle
Cthulhu
4,199
151
155
1,709
13,299
8,630
0
1,978
11,321
24,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,725
Gold Earned
53,140
404
Minions Killed
533
0
Camps Cleared
0
1,662,721
Distance Traveled
1,870,140
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,243
412
58
3
0
325,612
1
L
Chernobog
7,723
386
75
4
0
302,798
4
W
Olorun
9,840
492
129
6
0
338,084
2
W
Geb
10,441
522
45
2
0
378,861
4
W
Tsukuyomi
10,310
516
99
5
0
402,865
0
W
Sun Wukong
11,032
552
120
6
0
361,111
7
W
Skadi
11,517
576
140
7
0
389,219
6
L
Morgan Le Fay
11,184
559
145
7
0
372,288
2
L
Fenrir
9,192
460
93
5
0
322,892
4
L
Cthulhu
7,383
369
33
2
0
339,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role