Player Matchup

Hercules
Hercules
Demahey
Hercules
Level 79
God Stats
5W - 2L
1,573 SR
Queue Stats
59W - 60L
1,562 Elo+
Party 1
Olorun
Olorun
PleaseNoGankMe
Olorun
Level 149
God Stats
5W - 3L
1,924 SR
Queue Stats
199W - 130L
1,697 Elo+
Party 1
Ullr
Ullr
TugBoatWade
Ullr
Level 86
God Stats
11W - 3L
1,792 SR
Queue Stats
148W - 125L
1,666 Elo+
Party 1
Team Averages
Level 105
1,763 SR
1,642 Elo+

VS

Team Averages
Level 66
1,555 SR
1,427 Elo+
Anubis
Anubis
D3COST3
Anubis
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 8L
1,409 Elo+
Party 2
Bacchus
Bacchus
Iazyin
Bacchus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,220 Elo+
Party 2
Anhur
Anhur
meisgrayson
Anhur
Level 126
God Stats
1W - 2L
1,664 SR
Queue Stats
20W - 15L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Demahey
Hercules
13
2 / 2 / 13
8,947
746
5,758
12,063
8,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
9 / 3 / 7
10,202
850
16,471
8,948
3,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 1 / 9
9,387
782
7,630
7,630
2,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
D3COST3
Anubis
12
2 / 6 / 4
7,934
661
10,968
10,234
5,515
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Iazyin
Bacchus
11
1 / 2 / 5
8,069
672
4,052
12,787
15,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 8 / 3
8,538
712
6,037
13,511
5,299
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
16
Kills
6
6
Deaths
16
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
D3COST3
Anubis
2
6
4
0.67
W
Hercules
Demahey
Hercules
2
2
13
4.25
L
Bacchus
Iazyin
Bacchus
1
2
5
1.75
W
9
3
7
4.17
W
5
1
9
9.5
L
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,859
Damage
21,057
28,641
Taken
36,532
13,699
Mitigated
26,598
10,934
Healing
3,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
D3COST3
Anubis
10,968
873
0
1,642
10,234
5,515
138
3,937
6,156
38,163
0
W
Hercules
Demahey
Hercules
5,758
1,308
0
5,896
12,063
8,372
80
6,943
5,120
0
14,666
L
Bacchus
Iazyin
Bacchus
4,052
700
0
902
12,787
15,784
42
5,031
7,479
8,200
0
W
16,471
6,924
346
2,852
8,948
3,228
1,200
3,605
5,343
48,744
4,179
W
7,630
3,066
0
1,840
7,630
2,099
949
4,785
2,845
0
34,808
L
6,037
2,125
0
867
13,511
5,299
168
6,627
6,664
0
26,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,536
Gold Earned
24,541
147
Minions Killed
107
7
Camps Cleared
4
705,152
Distance Traveled
576,073
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,934
661
55
5
3
166,970
3
W
Hercules
8,947
746
17
1
0
250,942
7
L
Bacchus
8,069
672
4
0
1
219,370
1
W
Olorun
10,202
850
69
6
5
221,091
5
W
Ullr
9,387
782
61
5
2
233,119
1
L
Anhur
8,538
712
48
4
0
189,733
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role